Pickles256 Posted March 21, 2018 Share Posted March 21, 2018 I'm currently using @@Kualan 's Ventress pack https://jkhub.org/files/file/2941-asajj-ventress-bounty-hunter-pack/ Which is great except that her sabers are the no texture white instead of the custom textures I checked the model .skin file and it seems fine but I'm not sure what's wrong with it Here's what that file says (the .jpg in the same folder is called saber) keshire_saber,models/weapons2/saber_ventressk/saberkeshire_activate,models/weapons2/saber_ventressk/saberkeshire_button1,models/weapons2/saber_ventressk/saberkeshire_button2,models/weapons2/saber_ventressk/saber Link to comment
Droidy365 Posted March 22, 2018 Share Posted March 22, 2018 I'm having a similar problem, but with a custom model. May or may not be related. Pickles256 likes this Link to comment
Pickles256 Posted March 22, 2018 Author Share Posted March 22, 2018 I'm having a similar problem, but with a custom model. May or may not be related.If you don't mind could you try downloading the mod just to see if there are no textures for you as well? I'm not sure if it's the mod or on my end (I've tried redownloading but no luck) Link to comment
Solution The Punisher Posted March 23, 2018 Solution Share Posted March 23, 2018 Sabers usually have the texture names hard-coded into the ".glm" file. In this case, it points to "saber_ventress" but the folder name is "saber_ventressk" You can fix it by opening the saber file in Blender and fixing the folder name Or use a hex Editor to fix it (if you know how to edit it without messing it up). Since the saber is split (saber, buttons, etc.). You will need to fix it for each mesh.part. Pickles256 and Langerd like this Link to comment
Pickles256 Posted March 23, 2018 Author Share Posted March 23, 2018 Sabers usually have the texture names hard-coded into the ".glm" file. In this case, it points to "saber_ventress" but the folder name is "saber_ventressk" You can fix it by opening the saber file in Blender and fixing the folder name Or use a hex Editor to fix it (if you know how to edit it without messing it up). Since the saber is split (saber, buttons, etc.). You will need to fix it for each mesh.part. If possible and you don;t mind could you please do this and send me the glm? Link to comment
Pickles256 Posted March 23, 2018 Author Share Posted March 23, 2018 Sabers usually have the texture names hard-coded into the ".glm" file. In this case, it points to "saber_ventress" but the folder name is "saber_ventressk" You can fix it by opening the saber file in Blender and fixing the folder name Or use a hex Editor to fix it (if you know how to edit it without messing it up). Since the saber is split (saber, buttons, etc.). You will need to fix it for each mesh.part. Or could I just switch the folder name and contents in it to ventress instead of ventressk? Link to comment
The Punisher Posted March 23, 2018 Share Posted March 23, 2018 Or could I just switch the folder name and contents in it to ventress instead of ventressk? I don't like to do it that way but you can also try that. If you do, you need to also modify the ".sab" file. Link to comment
Pickles256 Posted March 23, 2018 Author Share Posted March 23, 2018 You can also try that. If you do, you need to also modify the ".sab" file.Will do, thank you! Link to comment
TheWhitePhoenix Posted March 23, 2018 Share Posted March 23, 2018 You can also use skin files and implement them into the .sab file. That's how I usually do it. Pickles256 likes this Link to comment
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