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Creation of .roq files


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Posted

So, this is something I've always wanted to try. Creating an .roq file.

 

I know there's a program that helps you make the final product but I'm confused as to how to take a video and break it down into frame by frame pictures. Does anyone know of a program that could accomplish that? As far as video editors go, I just use Sony Vegas Pro 12. But I don't know if it has a functionality like that.

Smoo likes this
Posted

Use roq.exe if you want correct colors and the highest quality. It's what I use and I swear by it over QVM any day.

 

So if you import an avi to roq.exe then it breaks it down for you? Or do you need to have it pre-"broken down" by a program like blender?

Posted

I find it's better to work with sequenced images in a folder & a seperate .wav file, I like more control over what I'm doing. :P

 

 If you need to convert a video to sequenced images, use tMPGenc. It's also a video editor. RoQ.exe also likes tga's better that bmp's in terms of keeping quality.

Posted

Yeah I remember a while back I was trying to make .roq files but I remember when I made them they always turned out with weird color problems (this was using a variety of codecs beforehand). Couldn't figure out what I was doing wrong...

 

Tip: Make a very short version of your movie/whatever into an .roq first before doing the whole thing (which takes forever) to tweak the quality and make sure it's going to come out alright ahead of time.

Posted

@ Not to sound like a noob... but how do you actually USE roq.exe?

 

Do you just drag your .avi onto the exe, or do you have to use cmd with it like q3map2 or write a batch file?

  • Solution
Posted

First off, I put roq.exe in C:\DF2Mod\Converted_Videos\ just easier to work with a few files than alot. Now add the below text into a text document where you will call it <yourfile>.param

 

INPUT_DIR C:\DF2Mod\Converted_Videos\DF2_Intro
FILENAME DF2_Intro.roq
SOUND DF2_Intro.wav
INPUT
DF2_Intro-*.tga [0000000-0004303]
END_INPUT

 

INPUT_DIR - This is where you store all your sequenced textures

FILENAME - This is the RoQ output filename you want

SOUND - Sound file to include, must be in the same directory as roq.exe

INPUT - Leave this as-is, this tells roq.exe to load the images below.

DF2_Intro-*.tga [0000000-0004303] - This is the image sequence name. I'll break it down below:

END_INPUT - Leave this as-is, this tells roq.exe that the loading of images is finished.

 

  • DF2_Intro- is the base name for all the sequence files.
  • The little * indicates where the sequence numbers start in each of the image filenames.
  • [0000000-0004303] is the sequence numbers part of the image filenames and also lets roq.exe know the range, ie what image it starts with and what image it ends with. Everything inbetween will be processed.

So what you want your images to look like is DF2_Intro-0000000.tga, DF2_Intro-0000001.tga, DF2_Intro-0000002.tga, DF2_Intro-0000003.tga, DF2_Intro-0000004.tga and so on. I usually have roq.exe running of a .bat file which looks like this:

 

roq.exe DF2_Intro.param
pause

 

The pause simply allows the cmd window to stay open until you press a key. This is usefull when some programs have errors but they close before you can see them. ;)

 

 

 

I'm never good at explaining things, but hopefully this helps. :)

 

 

P.S I *think* roq.exe can process MPEG videos, but I have no idea and I wouldn't use it anyway as it's not a lossless format.
 

Smoo likes this
Posted

@ Not to sound like a noob... but how do you actually USE roq.exe?

 

Do you just drag your .avi onto the exe, or do you have to use cmd with it like q3map2 or write a batch file?

 

Hmm, roq.exe? 

 

I use Quake Video Maker. That makes .roq videos for you out of AVIs and stuff. http://www.swift-tools.net/Quake/QVM/

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