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Corto

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Posts posted by Corto

  1. Just tested it. I'm going to fix it on my next update. I was also thinking about adding more arms and gloves variations to the model and then assign a transparent texture to the arms or gloves variations you don't want to be seen. That way, the gun can be adapted to several diffent mods. In fact, if someone doesn't want to have arms in the model, right now, it should be enough to replace the current textures for the arms with all transparent textures or editing the shader file and set the Alphagen to const = 0.

  2. Lmao. Those fingers are stiff indeed! The truth is I modeled the hands using the factory humanoid skeleton from Softimage as reference and I didn't bother to bend the finger like properly holding the gun. Mainly because you don't see the gun from any other point of view in the first person and the way I position the hands, they look realistic. I didn't know there was a mod that allowed you to lean to the sides like that. Good thing I didn't delete the polygons that were not supposed to be seen from the first person view or otherwise that would have looked like crap. What mod are you using?

  3. Well i made that gun for my Cloud City mod .. but it is nothing compared what Corto can actually make. His E11 was one of the best gun models for Jk.

     

    EDIT: Did i told You that i consiuder this weapon as one of the most beutiful one? Also i love how they made it in the EA battlefront (even if i dont like this game)

     

    You, stop it. You are making blush. I'm happy you guys liked it. There is no secret and no special skills required. It's just about paying attention to detail and listen to good critic and act upon it.

  4. Yes!!! This game really needs more original characters

     

    Haha! I'm sure it will be used to kitbash better versions of Kyle Katarn once I release it. For now, I will hold on the work in progress until there's something meaningful to show.

     

    As for the gun, if you can wait until I make it, I'm sure it will look better than what's already available. I really meant it when I said I'm going to model it. I need a sniper rifle on the little mod I'm working on.

    Noodle and Omega like this
  5. This game feels like how SWBF should have been. Although I'm seriously tired of DICE's field experiments and their year long funded-by-the-people beta stage for all their Battlefield games, I really want to play this one. But, I'm going to wait review, patches and a price drop. Honestly, people rush to play a game that is unpolished and badly balanced. By the time DICE gets to fix most of the issues, most of the user base already got bored and abandoned it. At least that's what happens on PC. Betas should be open and last months, not days.

  6. If there is a jpg and tga, then it's a mistake from my part. I was testing things with different file formats and I must have forgotten to erase the tga. After testing and testing what happens when you use the specular lighting as alpha gen for the specular stage, I decided that the classic black and white image didn't cut it at all. In fact, was making the whole thing look off. So I went for diffuse version with tighter levels (which makes the image have more contrast), with specific bits of the image even more shinnier. This definitively gave the best look possible. Now, having an alpha channel to mask where the gun should shine more or not at all is the way to go, but using a tga file that big was just not worth it. I'm going to upload a new file without the tga. Thanks for the heads up.

  7. I always thought that it would be better thing to replace these guns with something diffrent - more star wars original style or to use the original weapons (blaster pistol E11 and even bowcaster are only guns that we see in movies ... and lightsabers yeah but i mean blasters only). I made new flechette model and Heavy repeater. But i didnt use any new texturing methods in newer programs. But i rly happy with the resaults.

     

    I'll make more classic Star Wars guns in the future. Not all of them, but some more for those who wish to replace Jedi Knight's guns with movie guns.

     

    I would like to see this one evolve into something a little more believable than just a hi-res version of the current DEMP2. If I may...

    Noodle likes this
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