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katanamaru

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Everything posted by katanamaru

  1. I started makine a new stand that is a mix of the JO and JA stance. Once I get it done and approved by everyone here I plan on doing something I've been wanting to do for years: I'm going to remove the saber off animation. It's fine with singles and ok with duals, but the fact that a staff cuts through the body is just sloppy on Raven's part.
  2. At this point everyone is talking in circles. Everyone has presented their case for or against the idea. I say let DT85 try it out and if he likes it he can use it.
  3. @ Yes it is. 1. download and install Dragon. I can upload a copy if needed this weekend. 2. extract the animation.cfg and _humanoid.gla file from the assest1 pk3 (I think.) 3. go into your Dragon folder and find the files JAanimation.cfg and JAhumanoid.gla. The JAanimation.cfg file isn't really important, but the JAhumanoid.gla file is the gla file Dragon loads on start up. You can delete it or rename it to something else. I renamed mine like DragonJAhumanoid.gla in case I did need it later. 4. drop the animation.cfg and _humanoid.gla files into your Dragon folder. 5. Rename _humanoid.gla into JAhumanoid.gla. Now when you start Dragon the default animations are loaded. To load an animation in Dragon you will: 1. open the console with the ~ key. 2. use the command impframe (import frame) 3. find the animation you want in the animation.cfg. It will look like: both_stand2 12345 2 -1 30. You need the start frame number which is 12345 and the sequence length number which is 2. 4. so you'll type into the console: impframe 12345 2 and press enter.
  4. Well ok then. If it's possible to do with the existing maps then I'm all for it.
  5. That was pretty fun. You need more enemies on the map to destroy!
  6. That would be very handy when stances are able to be added. As it is right now I just have keys bound to all my favorite sabers.
  7. I'm all for the concept. Though wouldn't that mean a significant rework of the games maps?
  8. @ DUMAH11523 If you are sure that those numbers are correct (126 1 -1 60) then you actually don't need Dragon at all. The yellow stance is: Both_stand2 ##### 2 0 30 I don't remember it's exact number off hand. Go get the file animation.cfg file located in models/players/_humanoid Save somewhere on your pc. Then open the animation.cfg file. Go down to the yellow stance Both_stand2 I put // in front of the animations to disable them, and this leaves the original info incase I need it. So mine would look like: //both_stand2 ##### 2 0 30 both_stand2 126 1 -1 60 Now make the folders models/players/_humanoid and put your edited animation.cfg in there. Zip it into a .pk3 file and put in your base folder.
  9. Great work on the detail in your saber. Though I like the bland one becuse it would be comfortable to use.
  10. Very nice work.
  11. Looks really nice.
  12. Well we have Link and Gananondorf. I'm sure a Zelda reskin is floating around somewhere.
  13. If I still JK installed I can try and grab a screenshot.
  14. They are asking you what hilts you wanted made.
  15. I need to get Tyreal64's persmission to use his Link skin. Then I'll upload my sword and shield style here.
  16. I leveled up to 32!

    1. Show previous comments  3 more
    2. CaptainChar

      CaptainChar

      gained +1 in old crotchdyness?

    3. katanamaru

      katanamaru

      Spider monkey grapple. If unable to successfully sweep an opponent climb up on them, put then in a head lock, and then wiggle until you both fall over.

      I did that in fencing last night. We may have video of it. I'll post it if we do.

    4. DarkSider17
  17. Where is this coming from? I've never heard of it? Awesome stuff! Love the new hud!
  18. I think that about nails it.
  19. You can check out my 'sp players' thread I made for more people perhaps.
  20. So you do not want the blue, yellow, red, staff, and dual stances from the Clone Wars mod? You only want the breathing on the saber off stance? And the melee stance to be like the default saber off stance? Try to make an itemized list for me when you reply. Don't just say 'yeah' or anything. Use the bulleted list button if it helps.
  21. Very nice! That is a heck of a nice skin. Good job. I don't actually know the reference in the game but it is a nice skin.
  22. Stay focused on one skin at a time hka1894. Don't think too far into the future. Your first skin isn't going to be great. None of our first projects were. Start here and practice, practice, practice.
  23. I don't want to sound like an ass here so please don't take this with any negative connotation. How do you know this? Did you see it in the code or play test it?
  24. ummm... turns out I had a dropbox account. I got it from one of my fencing buddies. Here is the file. https://www.dropbox.com/s/dz7xwi7yzu3em9z/Clone%20Wars%20breathing%20stances.pk3
  25. He just shuffles around afraid of the gun fight going on in his bar. There is an e-11 under his counter, but that's it.
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