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GPChannel

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Posts posted by GPChannel

  1. What I was thinking of is having multiple triggers - A trigger changing the music from Music A to Music B when you enter the area, and another one changing from Music B back to Music A again when you leave.

    And will it work with noise command too right?

    Like

     

    Noise

    Sound/jkrp/yav1.mp3

  2. Do you want it to change the music that's currently playing when you enter the trigger?

    If so, put this in:

     

    music
    music/filename
    Similar to what you'd normally put on worldspawn.
    What i want is when the character enters that zone they can hear the sound /music in full volume. When they leaves the zone they cant hear the sound/music
  3. Hello guys! :)

    I want to ask,that is that possible to add multiple music for multiplayer maps?
    I thought i can do it with target speaker. but how can i do it perfectly?

    I want that the player hear the music only in this place with full volume without "fading". (the place where i want to hear is in that trigger block)

    29gh6xw.jpg

     

  4. Crait Luke was already done few pages ago. There is also R2-D2 model and two Praetorians (yes, now officially Fore Arena released them!!) however they are posed in "action" mode from the person who extracted them and this will require for another extraction as they come still by default.

    i know it was already made. but as i saw you wanted to port the FA TFA Luke. and force arena have a Crait Luke too :) 

    Pickles256 likes this
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