Guys how can i add glow for a texture? Tried to do it but i saw this ingame I wrote this to the shader file: textures/krenictext/floor1 { q3map_material SolidMetal { map $lightmap } { map textures/krenictext/floor1 blendFunc GL_DST_COLOR GL_ZERO } { map textures/krenictext/floor1_glow.png blendFunc GL_ONE GL_ONE glow rgbGen identity } { map textures/krenictext/env_floor1 blendFunc GL_SRC_ALPHA GL_ONE alphaGen const 0.25 tcGen environment }}