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Posts posted by RAILBACK
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Smoo likes this
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Just seen this now. Back when Map-craft was around, we had one mod contest where the winner received just that, a JK hat!
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Okay, here we go.
This became incredibly rambly and kinda rushed but here it is: a terribly badly commented demonstration video showcasing how to export terrain from 3ds max with my plugin.
LOL, how modest.
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I play the game in Android version,I heard that the combat of duel movies is a lot better,the archives of this mods are in exe only computer,so I can't find a single mod
That improve the awful system duel of the original jk3 in Android, something in bat or pk3 could work.
So if someone one know one or want be make one for play on Android will be cool.
Play store removed the JK android apps years ago. However, I did find the app here:
Smoo likes this -
I agree Langerd. OR, pass along the files you have and we can have other people looking at them, besides yourself.
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I think Langerd is correct. That's why my earlier post states make some control tests. Simple things are sometimes overlooked. In your pk02 shader folder, did you put a jpg in the folder instead of a tga?
I ignore sv_pure 0, when testing.
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None of the shaders seem to work in game. ShaderED says no error.
For JO it still is SV_PURE 0 to enable custom shaders and stuff right?
Okay thats a start. You're aware of the acronym: kis ? = keep it simple. Lets start with the basics. Load up default shaders and make sure they work. If they work, then open up a default shader in notepad that's similar to the shader you want. Copy that section and replace all default textures with your own. Name new shader. Put it on the shader.list. Load in Radiant. You can also use the 'refresh/reload' shaders option in Radiant. If none of the shaders in Radiant work then I would start looking at the radiant.log files. You can have a quick look at the bottom of Radiant and move the text window up a bit to see what loaded and what didn't.
Assuming you know how shaderED works, you actually double clicked on the texture IN the texture window....right? This brings up a window with the shader & stages. You clicked on the 2nd window (stages) and it doesn't have any errors flashing? Also, when you are looking at the texture, if the name on the texture is grey, it's fine. If the letters of the name are red, theres an error.
If you see missing textures that are black with white lines, bring up the console. Read what the game could not load. It wont tell you in detail what's wrong. It might say: Couldn't load texture or: couldn't find, etc.
If you have tried all this and you still can't get any custom shaders to work in Radiant, back up all your JA files, open up your bedroom window and toss your PC down onto the street (check for cars & people first).
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Have you tested your other custom shaders? Do they not load either? I think ShaderED should tell you the error.
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Load them in ShaderED. It will show errors. Make sure they're multiples of 2.
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Update?
General Howard likes this -
Nice work. Modelling AND mapping! How come your pipes took so long to make? Are the pipes models?
Also, on your boxes... maybe sink those corners in a bit?
I'm guessing you've played Portal before.
Artemis likes this -
Agreed @@Langerd . Properties: SET, stretch, rotate, magnify.
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Not that I have experienced. I think Radiant will always have some bugs in it. I can't remember if Radiant defaults naming a clone.
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You really dont need a lot of target speakers for an area. I think you can add 4 to a large area and it should work fine. Though, I never really tested speaker properties and how far the range is.
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Sorry for the late reply Laz. I don't always check the other forums. I have lots of experience with textures and application. Sometimes I actually have to modify it in GIMP or PS and then apply it to a brush, plane or curve. I often use the co-ordinates for a mesh and stretch / move it into a better position. Repeating textures sometimes have a hard line at one or more edges. An easy fix is to add a cover piece over each joint. Besides, it will look more detailed.
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I've fixed the MAX_MAP_VISIBILITY thing. The problem I'm having right now is this:
If I go outside the skybox without having the clientside, I can see bespin normally from above but as soon as I get into the skybox it glitches out and shows me void.
Thats because you're in a HOM. That's normal anytime you go outside the map world.
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for some odd reason it only has 2 skins despite saying it has more :/
Sorry LOH. If you go back to the previous menu, you will find all the files there. I just gave the first link. There is pack A, B, C, & D. Might as well get pack "D" because it has all the final updates. I think the rest of the packs are redundant.
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Surprise surprise. I found them all. Mr Wonko has them. These files are directed by KOTORMRJay but there are many who helped. It's under skins but they are all models.
https://mrwonko.de/jk3files/Jedi%20Outcast/Skins/Skin%20Packs/6914/
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How about the models?
Well. maybe look for some on the Wonko site. I don't have readmes, so I can't upload them. If you want the files from me, I can send them.
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Hah! A C&D is about all they can do. What are you going to do, sue developers or their parents for money? They don't have any. Take it from a person whos been to court a few times, most judgements are reasonable.
That being said, you should not test the limits of the law. No, I'm not concerned at all about our little diminishing world of JK games @THE HUB. G.L. coined it first: Jedi. The force. Light Saber. Star Wars, etc. He worked & reworked hard for years & years. Amazing creativity.
Circa and TheWhitePhoenix like this -
NM. I found all his files here:
https://mrwonko.de/jk3files/Jedi%20Outcast/Maps/Free%20For%20All/13895/
https://mrwonko.de/jk3files/Jedi%20Outcast/Maps/Free%20For%20All/12404/
http://mrwonko.de/jk3files/Jedi%20Outcast/Skins/Clans/12672/
Can we upload them here?
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Anyone know this person? Maybe he's hiding at the HUB under another name? Hello? Lord Wraith? I want to upload his files and maybe port his levels to JA.
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Who cares what anyone wants? Upload it here, because you never know when your computer might die, and with it, the mods that can't be found anywhere else!
Speaking of Halloween: @@Circa, will there be a contest?
Okay good point. Sorry for getting off topic @@HiddenSpy. This level has a pretty good start.
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This reminds me of ffa_conundrum from DKS. I have this level for JK2, with readme if anyone wants it
the_raven likes this
The path of the Apprentice
in WIPs, Teasers & Releases
Posted
Your Luke models are the best I've ever seen.