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Szico VII

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Posts posted by Szico VII

  1. Most are baseJA (with shader changes) some are from old maps or made-new (atlantica, midgar) and a couple are from the Doom3 high-res texture pack.

     

    Ive never been able to successfuly film radiant - if anyone can help by all means I could try.

     

    moonbase14.jpg

    moonbase15.jpg

    moonbase16.jpg

  2. Yeah, because you actually walk through the road patch meshes (to simulate deep snow) - (and apparently the q3map+_material snow) doesn't work on solid patch surfaces either, I needed to make the caulk underneath have that material property, hence the custom shader. Looks identical in radiant though, same editor image. Same goes for the physics clip on some of the outside models like the cave and the lamps e.t.c.

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