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Raz0r

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Everything posted by Raz0r

  1. ^6 is magenta, according to the almighty source code. About ^0 not working in base, that's only the server-side mod disabling ^0 in names. The colour itself is fully functional elsewhere. If you want to get ^8 and ^9 working, you'll need to modify cgamex86.dll (Ruling out mod compatibility) and several places in jamp.exe (Ruling out just about everyone)
  2. Requires engine modifications in several places, so pretty much gg.
  3. Ah these people
  4. It's legacy Q3 code. It has a function in Q3, but JA modified that memory system, and com_hunkMegs is no longer used.
  5. What about seta?
  6. I think it was a birthday present in 2004, because I liked messing with JO.
  7. I kind of maybe mistyped something in the master sticky, and I seem to have some trouble noticing any advertising posts. Oops.
  8. This. plz.
  9. It's always been silly fun and amusement to me. Because I break stuff. Over and over.
  10. Raz0r

    im chalk

    Ohai Chalk =]
  11. Something like "VISIT US OR DIE" would do fine. linux
  12. 1.6, with mrwonko's JKA gamepack and such. Unfortunately I have major mouse input issues with both 1.6 and 1.5, so I often use 1.4
  13. I like to break things. Many things. Over and over.
  14. All the information about it can be found here. From what I remember, the developers simply moved on in life. Some people occasionally post and contribute some mapping, but nothing solid has been released.
  15. But then I won't get my weekly dose of e-drama from JA's SUPERHACKERS.
  16. Guns confirmed for real man usage.
  17. You haven't played JA until you've played Siege and CTF with the regulars :3 Give it a shot guys.
  18. Raz0r

    Cau!

    I love you Sil =D
  19. Thing is, JKHub.org isn't 'new', it was only recently launched and much planning went into it. They can't claim copyright over the JKHub name legally, and it's not like JKHub.org is pretending to be them. They can cry foul, but no one cares.
  20. Raz0r

    Hai

    I break things on a daily basis. You've probably seen me around, breaking things. If you want something else broken, let me know =]
  21. With regards to Xonotic, the XPM/Xonotic Promode they want is more to do with item balance (tiered armors, timing) The default Xonotic movement is close to CPM physics, but there are some differences. Osiris was suggesting it be tweaked in XPM to better match CPM. Some of the CPM code was released, and that has found its way into many projects. Xonotic also has some QuakeWorld and Warsow movement code (or perhaps a reimplementation) And I trust Astral to stay true to well-known strafing and trick-jumping - I play DeFRaG with him almost daily.
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