-
Posts
340 -
Joined
-
Last visited
Content Type
Profiles
News Articles
Tutorials
Forums
Downloads
File Comments posted by Acrobat
-
-
nice. looks like lot of work
-
this map is very vertical. I like the layout a lot
-
I like the look down area in the central part
-
i like the look.
It reminds me of a map boddo made in past that was yavin like w rain. wish i could rem name
-
nice ship
-
cool remake
-
n1
-
played them all. Tons of maps there. fun
-
great map
-
this clan dead?
-
I thought it said esophagus reserve at first
-
its in jka section onysfx. Is it compatible with jka also?
-
nice
-
from shroom's pack. ah the old team wookiee mapping days!
-
Rhiom was in my clan, and helped get me into mapping.
IronSkull86 likes this -
Ah I thought I made a post but guess it disappeared? but then I see you addressed some of my shader concerns. Nice job.
-
nice
-
I just went into 1.02 jk2 and tried this thing out, and it's pretty awesome. 5/5 stars
-
-
cool how old are these maps?
I will try them soon once computer works again
Jiva likes this -
also splash damage forums (castle wolfenstein) is talking about this issue
http://forums.warchest.com/showthread.php/36287-Q3Map2-Test-Build-(x64)
-
This thing looks pretty sweet. Will have to check this out soon
-
sup Vrael
-
Two mappers involved or just you Kahn?
Massassi Temple
in Free For All
Posted
really nice esp the sky portal.
On question is how did you manage to make the scaling of the textures so small within the skyportal? When I have made skyportals the textures/shaders always scale up once things become large which is a problem. However yours is tiny.
Did you make it large, turn it into a model and then downsize it?