@@Kualan I've loaded a model from galaxies into blender (General Dodanna Head) and I have the head plus two hands show up what are you doing to get rid of the hands? I go into edit mode and delete the hands but then I get the dreaded "blender could not load surface (LOD 0) from Blender: UV seam found! split meshes at UV seams" error. Is there a differant method?