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Tempust85

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Everything posted by Tempust85

  1. I would suggest just importing the .xsi source file, but I'm guessing it doesn't have one. So, you'll need to use Noesis to convert the GLM to FBX. I haven't tried this though. I personally would just make my own skeleton + animations, less pain in the ass imo lol.
  2. What do you mean by pixelling?
  3. Version 3.0

    14,106 downloads

    ************************************************************ JEDI KNIGHT III : JEDI ACADEMY MODIFICATION ************************************************************ Title : DT Darth Maul Author : DT File Name : DT_Maul.zip File Size : 15.9 MB Date Released : July 21, 2014 Model : DT Textures : DT Weighing : DT Description: ---------------------------------------------------------------------- Darth Maul, as seen in The Phantom Menace. Known Bugs: - Slight clipping in certain animations, unavoidable thanks to the JKA skeleton. NPC Names: dt_maul dt_maul_robed dt_maul_hooded Bot: Yes. NPC: Yes. Team Skins: Yes. Lightsaber Included: Yes. SP: No. Version 3 Fixes: Added team skins, re-checked all PNG files incase of errors. Installation: ---------------------------------------------------------------------- Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  4. Submitted. There were a few errors that I found and fixed relating to the robe, hopefully there's no others.
  5. I won't make anything from EU, so keep your requests to the movies.
  6. Doing a few more tweaks and finishing up the robe caps. I'll give it a good test then I'll submit it to jkhub. Thank you all for your feedback.
  7. Have a look at a few Maul pics, you'll see why I moved them.
  8. Release candidate 4: https://www.dropbox.com/s/k5wbrpb0aj4g89c/zzzz_DT_Maul.pk3
  9. Radiant may have a cap on how many entities as well, not sure.
  10. Will upload release candidate 4 tomorrow, but here's the changes: - fixed head paint to match better - added stud earring - lightened head texture - tweaked a few areas of the head mesh - fixed the open mouth issue - moved the front 3 horns down a bit, and tweaked the shape of them
  11. You should really pick up Zbrush or Mudbox, you'll be done in half the time.
  12. You'll probably have to make some models misc_model_static.
  13. Can you please post the diffuse texture? This looks like the KotOR Twi'lek male head with some edits.
  14. Yeah, I still need to tweak the diffuse.
  15. There's already improved Luke models that I've released here.
  16. Release candidate 3: https://www.dropbox.com/s/k5wbrpb0aj4g89c/zzzz_DT_Maul.pk3 - fixed lightsaber shine issue - added the broken saber to the single menu - changed saber color from 6 to 0 FYI The no specular issue was due to using "\" in the texture path within the MD3 instead of "/".
  17. Can someone please look at the lightsaber's shader and find out why the specular + env isn't being shown?
  18. I think I may have uploaded an older pk3 last time. Release candidate 2: https://www.dropbox.com/s/k5wbrpb0aj4g89c/zzzz_DT_Maul.pk3 - Added new sounds from Circa - Added lightsaber (it doesn't seem to want to show its specular :\ ) - Added head specular fix from kenoi
  19. Is it normal, robed or hooded? I may have forgotten to add a cull twosided for a texture.
  20. Thanks @@Circa Saber is now down to just over 2,000 tris, going to start texturing.
  21. Can't seem to get a working saber MD3 from Noesis. It renames everything to surf0 etc...

    1. Show previous comments  1 more
    2. Circa

      Circa

      He should get an email for new PM's.

    3. Tempust85

      Tempust85

      I didn't even know he had an account here, just PM'd him ty :D

    4. Futuza

      Futuza

      #Jacoders will probably result in better results.

  22. There's some spec for boots, gloves, belt & head. I may need to tweak. Try the taunt sound to verify the sound set is linked correctly. I may have uploaded a slightly older Pk3.
  23. Yeah, the mouth is annoying me as well. I'll fix it. WIP with basic colors: Just over 3,200 tris, going to cut it down more.
  24. Crap I forgot that earring, thanks! @@Agent_Ross would be pissed rofl. I may as well make a new saber, it will be in RC2 that I'll post here. Any bugs apart from weighing?
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