I'm exporting HS obi-wan model as an FBX, making slight changes in Max then exporting back out as an FBX. Load it up in Noesis and convert to GLM. It seems to swap out bones randomly during conversion, like for the r_leg mesh I have rtibia & rtalus bones in Max but after conversion to GLM the r_leg mesh in modview has rtibia & lower_lumbar bones. :\