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Barricade24

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Everything posted by Barricade24

  1. I love this! Really nice job. I really like the battle damage you gave it.
  2. Yeah, it is kind of difficult to tell. It's weird that the Shadow EVO in the 360 version of the game has pretty much the same pattern as the one in the Wii version. I'm not sure why the regular shadow trooper looks so different but at least I have something to base mine off of.
  3. Looks really nice! I especially like the shader work in there.
  4. Anyone have any tips making select parts of a model be shiny and reflective? I tested around with this: map models/players/shadow_stormtrooper2/shine blendFunc GL_DST_COLOR GL_SRC_COLOR rgbGen lightingDiffuse tcGen environment but it did not give me the result I wanted. Anyone have any other types on getting the result I am looking for?
  5. Looks quite cool indeed.
  6. I tried to open the zip but it says it is corrupt. Would you mind fixing the problem so people can check this skin out?
  7. I like where you are going with this. Looks like a cool little station. I'm looking forward to what else you have in store.
  8. Congrats to Deviance for making on to the Top Authors list.

    1. Show previous comments  1 more
    2. Lamented

      Lamented

      Top Authors? What an honor! I didn't think I was going to qualify for such, even under the circumstances Circa pointed out. Thanks, Barricade. :D

    3. Onysfx

      Onysfx

      Deviance, you just watch yourself. Circa and JKHub are top authors. They have files in 12 star systems!

       

      Deviance: I'll be carful.

       

      YOU'LL BE DEAD!!!

    4. Lamented
  9. Yes, those are the ones I am referring to. I have yet to really work on any particular object in that area of the helmet yet, but I would think it could be possible. You can experiment around with it and see what you can get. Here is a reference shot of the head/eye things from the Phase II armor: They can be a bit smaller since the Stormtrooper helmet is a different shape than the Phase I and II helmets.
  10. You have an interesting start here. I have a few suggestions at this moment: 1) Change the color to a darker blue-purple color, the bright blue really doesn't fit with Rex. 2) Adding the "eye" marks on his helmet would also be a nice touch. 3) You could also make the area around the lenses that blue-purple color. 4) Adjust the color of the pauldron a bit. This color code should give you Rex's color. Plug this into whatever image editor your using, and it should hopefully work. Hue: 234 Saturation: 32 Lightness: -53 I really like the idea you have in mind but adding some more details would really help with this guy.
  11. I know you did say you were planning on doing a Jumptrooper somewhere done the line but you don't need to start that right now unless you really want to and yes that is DT's model. The Wii version for one, is much easier to see. Compared to the shots of the one from the 360 version, which are Deviance's thread, the two are quite distinct. The Wii version has a much distinct dark navy color on his armor, while the 360 version just looks like a flat metallic blue with some parts more refelctive than others. Which is weird because the Shadow EVO Trooper from the 360 version looks more like the Wii version of the Shadow Trooper. It would be really cool to have an ammo pack for the shoulder pad of the Stormtrooper. That's the only thing I really "need" at the moment. So if you could add one on that would be really awesome.
  12. New avatar, check it out!

    1. Onysfx
    2. ChalklYne

      ChalklYne

      very nice. check out my new sig... then choose a side. and then it was divided....

    3. spior

      spior

      Consider it checked.

  13. Sure, although I'll be honest shaders are a new thing to me. It will probably take a bit of trial and error to get it right but hopefully I can get something to work with him. I have special plans for a few other troopers after the Shadow's base skin is done.
  14. On to the next trooper from The Force Unleashed is the Shadow Stormtrooper. This particular trooper has gone through several drafts and he still needs some work done. I think the shaders will really be what brings this guy to life. Anyway let me know what you think of this version so far. NOTE: This is based off the Wii version.
  15. I think you might want to go back to the version you had before and start from there.
  16. Wow! You've reallly come a long way with this guy. Especially when you look at all the past versions you've done. One thing I would recommened fixing up is fix up the area along the eyes, it looks a little bit off and maybe improve the lips a bit. Either way, it has a come a long way. Great job!
  17. Barricade24

    Bith

    I think he also might need a slight more orange on him. Good looking model nonetheless.
  18. Or put like some ramp or stairs or something there to make it more realistic. You could even store some droids in those doors for an extra challenge.
  19. When you think about it, why would the Imperials put those three doors at such an akward position? I am by no means saying anything bad about your work here, I think I can remember this is just as it looked in the game. It is just so awkward. I just can't see Imperials jumping up to get into those storage rooms.
  20. Mighty nice! This looks like this is going to be a really awesome mod! I really like the customization you've given to the female Imp officers. We really could use a good female Imperial Officer model. Keep up the good work!
  21. Cool, thanks.
  22. I'd really like better idle animations. I don't like how characters just stand there with no signs of life except for the turning animation. If someone could add some breathing animations, I think that would be a nice touch.
  23. Don't you think this is getting a bit out of hand? Not the Rosh mod requests but the odd posts.
  24. I don't know of any Tusken model, but there is a model or skin I should say of A'Sharad Hett in Spanki's Sith Customization. You could check that out if you want.
  25. Where's the Scout trooper skin from? He looks different from the version I have.
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