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Everything posted by Wystan
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Version 1.0
420 downloads
This is the night version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings. This version is night, it's night and there's no fog or rain. There're several vehicles such as original ja swoop and the sith speeder by monsoontide. also used three models from Szico VII's modelpack. Music is ABBA - summer night city. I hope you enjoy. Check out 3 other versions of this map: http://jkhub.org/files/file/2278-the-city-crossroads-original-version/ http://jkhub.org/files/file/2280-version-the-city-crossroads-sunset-version/ http://jkhub.org/files/file/2281-the-city-crossroads-mist-version/- 3 comments
- 4 reviews
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- Containing NPCs
- JKHub Exclusive
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- 1 comment
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- JKHub Exclusive
- Vehicles
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Version 1.0
394 downloads
This is the original version of my City Crossroads map. It is a quite big map. And as the name says it's city crossroads. It has three enterable buildings. This version is original, it's night and the weather is rainy. There're several vehicles such as original ja swoop and the sith speeder by monsoontide. also used three models from Szico VII's modelpack. Music is Dan Gibson - abstracts in rain. I hope you enjoy. Check out 3 other versions of this map: http://jkhub.org/files/file/2280-version-the-city-crossroads-sunset-version/ http://jkhub.org/files/file/2279-the-city-crossroads-night-version/ http://jkhub.org/files/file/2281-the-city-crossroads-mist-version/- 1 comment
- 2 reviews
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- JKHub Exclusive
- Vehicles
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Desann.
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- 6 comments
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- Non Star Wars Related
- JKHub Exclusive
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(and 4 more)
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Version 1.02
485 downloads
So i decided to make an alternative version of my tardis interior map. The first one's floorplan looked like a common spaceship floorplan. Now i think it was wrong so i've made a completely diffirent one. Also i added several rooms like swimming pool, library, cafeteria and the heart. However, most rooms are the same. Enjoy!- 6 comments
- 5 reviews
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- Non Star Wars Related
- JKHub Exclusive
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(and 4 more)
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- 4 comments
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- Star Wars Related
- JKHub Exclusive
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509 downloads
The Platforms CTF. Firstly i wanted to make this as a part of my Tardis map as the space outside the Tardis but later i decided that it can be a nice map itself. The whole concept is based on Star Wars Battlefront 1 map Bespin Platforms, but i was not trying to make a clone of this map, took just an idea. So i've made a medium map. Then I added ships. Then I've found out that this map is completely symmetrical. So i decided that it can be a nice ctf map. Have fun.- 4 comments
- 6 reviews
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- Star Wars Related
- JKHub Exclusive
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- 11 comments
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- Non Star Wars Related
- Botroute Support
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(and 2 more)
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- 11 comments
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- Non Star Wars Related
- Botroute Support
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(and 2 more)
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- 11 comments
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- Non Star Wars Related
- Botroute Support
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(and 2 more)
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Version Final
538 downloads
So finally... The TARDIS, my vision of the TARDIS, the one to be used in Doctor WHO WWU project by the final Doctor Who. I spent much time just preparing for making this map, developing design etc. This design is currently my best. It's partically based on Lee Sullivan artwork, partically on Matthew Savage concept. Most is made using converted to md3, 3ds max models. I also used some Star Trek Elite Force 2 textures and recently i added several things (brush and md3 models) from both jk2 and ja and from Szico modelpack. Overall, it's a medium size ffa/team map for maximum 16 players. I hope you like it.- 11 comments
- 8 reviews
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- Non Star Wars Related
- Botroute Support
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(and 2 more)
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Im using both mp and sp. Tried both. i need to make several 4 to 8 look alike rooms, crew quarters. Strange thing is that when there's only 1 room, it works perfectly, but when i clone it at least once, the error happens. I had an impression that there's a fixed count of shaders or something on a map but people make maps much bigger than mine.
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Recently got this unpleasant error. When i add a room to my medium size map, ingame all textures disappear and i recienve such error, NULL Poly Shader. When i remove this room, everything becomes normal again. But i freaking need to add this room as much as many other rooms. Help me please and i wont disappoint you with my map!
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- 6 comments
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- Non Star Wars Related
- Caulked
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(and 1 more)
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I tried 2012.
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Exprorting with obj makes a perfect md3. Ok, solved, just the way to get a proper md3 is: Export to obj then using milkshape to md3. That's the right way. Plugins for max make inproper md3.
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There is sense. The question was: is there such possibility, the answer is yes. Now if there're such mods, can i have look at them?
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Recently seen a screenshot with water shader. So Is there a possibility to make ja look modern, something that increases it's graphic potential?
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Yes, it is. Milkshape makes an ok model. Now: my model has an ark shape. But its left side is darker than right when in 3ds max they are same. Why is it so?
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Thanks however model2 only doesnt work. Misc model static does not work also.
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Recently made an md3. I made it misc_model_breakable. Now when I approach the model it just disappears and if just misc model it doesn't. Why and how to fix it.
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- 15 comments
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- Celebrity Skin or Model
- Male
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(and 1 more)
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