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Linken

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Everything posted by Linken

  1. I'm sure some people enjoy them, have to respect their opinion.
  2. Yes we know, don't be condescending please.
  3. You need to be more clear who you're talking to in order to avoid any confusion.
  4. Overall it's fairly unlikely we'll be adding anymore characters unless someone had something high quality they're willing and able to show us. We're at our limit for npcs, so some would have to go if we found a model worthy of the mod. Excluding model replacements of course.
  5. Got any models for us to consider?
  6. PROGRESS REPORT 10/10/17 It's been a fairly slow 3 weeks. But a productive one. WEAPONS New Order has been very hard at work placing our new weapons into the Multiplayer portion of the game. Weapons added into Multiplayer DH-17 Blaster PistolDC-15S Carbine RifleDC-15A Blaster RifleDC-17M Interchangeable Weapon SystemA280 Blaster RifleWeapons currently added E-5 Blaster RifleF-11D Blaster RifleLIGHTSABERS Fire Phoenix decided to rename the hilts to more concrete names, specified to the owner of the hilt. Originally, all hilts were either named single_# or dual_#, following the traditional Jedi Academy format. This change will prevent us from any possible mix ups whenever we have a new hilt update, essentially saving time when updated an NPC's lightsaber instead of almost all NPCs. While doing this edit, I also decided to do a few tweaks to some NPCs. Here is a list of the following changes All hilts have been renamed to either their proper name, or the owner of their hilt. (Ex: Single_14 was Anakin's Episode 3 lightsaber, now is renamed to anakin_ep3). All NPCs have been updated to reflect this change.Adi Gallia's robe NPC command was changed from Adi_Gallia2 to Adi_Gallia_Robed to keep consistency for NPC commands.The following NPCs have been given the Bastila Shan, Juhani, or Jolee Bindo lightsabers provided they did not have one specifically designed for them. AtrisAtton Rand Bao-DurBriannaDark JediDarth Revan (Jedi Master)Darth SionDarth TrayaDorakDustil OnasiKreiaMeetra SurikSith AssassinSith MasterVrook LamarZhar LestinAll Generic KOTOR JediDESANN AND TAVION STYLES Some NPCs were granted the infamous Desann or Tavion styles, but for some reason, they would switch out of them and never go back. After some tweaking in the code, all NPCs given those styles will be able to cycle through them freely, or might not even change at all if those styles are all they're given. SINGLE PLAYER CHARACTER SELECTION We knew we wanted to allow players free choice in what character they wanted to play as. As of several days ago, all configuration files for all characters have been written. Most characters have been given a wide array of weapons to use, including our new ones. I hope that the selections made to you will prove to be as accurate as possible, and will also hopefully provide a challenge for those daring enough to play as one of the weaker characters like Malak's Dark Jedi. TRAILER I have purchased Bandicam and progress on the trailer is going well, though at a much slower pace than I had hoped. But know that this trailer and all future videos will be shot on a fully licensed Bandicam. Next progress report, I will have a release date for the trailer. CONCLUSION As stated before, this was a fairly slow month. With all of us either back in school or working far more, progress will be slow for a time. But of course I will continue to devote my time toward my tasks for KOTF, and we hope to have something very exciting for all of you to enjoy. Fire Phoenix's progress on character selection has been progressing rapidly, and once he's finished and I can begin to film the features of the menus, then I will have a definitive release date for the trailer. Thank you for following the development of Knights of the Force 2.1, and may the Force be with you.
  7. I would like to offer up my thoughts and prayers to anyone that may have been affected by the horrific shooting in Las Vegas. May the lord keep you and your loved ones safe.
  8. They will not, the game is a sandbox, you build your own world, let your imagination run wild.
  9. Soruce code link updated once again.
  10. Thank you. Actually to have a backhanded style would require an entirely new lightsaber model. While it is possible to do it solely with animation, it'd be a lot to animate.
  11. We have finished all saber hilts for beta. We MIGHT include them in the final release, but it's a big MIGHT.
  12. I hope so, it would be nice to add in more.
  13. 13 is our limit for multiplayer, we've used up 11. We have a much higher limit for Single Player of course, but again, trying to limit SP exclusive so both modes in a way feel like the same game. I apologize for taking so long to respond to this, had to ask a team member.
  14. Because as I said earlier, we're trying to keep single player exclusive guns to a minimum. There also comes the fact that plans change in development, such as when I said I had money to buy bandicam, but my car needed it first. If we can extend the weapon limit in multiplayer, we'll consider it. But it's a definite no on the z-6, we'd have to make new animations for that. If we add in everything we want, we'll never get done.
  15. They crash the game unfortunately. Though personally I didn't have any issues using the noghri stick myself.
  16. We got lucky with the NPC stuff, and JK Enhanced's code allowed us to increase the weapons for Single Player.
  17. As nice as they would be, we're at our limit for weapons that multiplayer will allow. We're trying to give SP and MP the same weapons (excluding the super battle droid blaster). Sorry.
  18. How would it be done? People have to know who they're playing as,as well as their faction. Not to mention it's an extremely tall order, fire phoenix would have top make over 1,000 icons of he wanted to do a complete overhaul.
  19. It's the harsh reality of PVP my friend. It brings out the worst in all of us.
  20. PROGRESS REPORT 9/21/17 2 weeks of hard work finally paid off. New NPCs Ima-Gun DiNahdar Vebb (Unrobed, robed, and hood)K'Kruhk (Unrobed, robed, hat)HalseyTiplarTipleePablo-JillPoggle the LesserNeimoidian AideJyn ErsoCassian AndorBodhi RookBaze MalbusChirrut ÎmweOrson KrennicDeath TrooperAlexsander KallusLieutenant LysteFifth BrotherSeventh SisterEighth BrotherNPC Model Updates RevanMace WinduObi-Wan KenobiAnakin SkywalkerQui-Gon JinnKit FistoKi-Adi-MundiAayla SecuraLuminara UnduliBarriss OffeeQuinlan Vos212th Battalion Grenadier/Air Recon TrooperGeneral GrievousDarth MaulNute GunrayRune HaakoHan SoloLando CalrissianKanan JarrusHera SyndullaSabine WrenRahm KotaWilhuff TarkinGrand Admiral ThrawnGalen Marek/StarkillerNew NPC variations Sheev Palpatine (Episode 1, Episode 2, Invisible Hand)Yoda (Episode 1, Episode 2)Anakin Skywalker (Burned)Qui-Gon Jinn (Hood, Tatooine)Shaak Ti (The Force Unleashed)Eeth Koth (Robed)Agen Kolar (Robed)Saesee Tiin (Robed)Ahsoka Tano (Rebels)Asajj Ventress (Nightsister)Darth Maul (Cybernetic, Mandalore)Nute Gunray (Episode 3)Rune Haako (Episode 3)Leia Organa (Endor battle, Endor village)Chewbacca (Carrying C-3P0)Lando Calrissian (Bespin, Jabba's Palace, General)Kanan Jarrus (Scorched Armor, Blind, Masked)Sabine Wren (Helmet, no Helmet)Ezra Bridger (Season 3)Rahm Kota (TFU 2)Wilhuff Tarkin (Clone Wars)Galen Marek/Starkiller (Dark Apprentice)Ewok (Warrior)NPCs Removed Agent of EvilAsajj Ventress (Bounty Hunter helmet up)Luke Skywalker (Episode 4 Tatooine w/ Lightsaber)NPCs Improved All Clone Troopers now hold DC-15A Rifles, DC-15S Blaster Carbines, or DC-17 Pistols (Dual-wielded too)All named Clone Troopers + ARC Troopers are changed from Class_Stormtrooper, to Class_Reborn. All named Clone Troopers have also been given their canonical weapon.Clone Commandos Boss, Scorch, Sev, Fixer, Gregor, and defaults now wield the DC-17M Interchangeable Weapon SystemAsajj Ventress and General Grievous now have reduced health + force power.Rebel Commandos now wield the A280 Blaster RifleJango Fett now wields the Wester-34 Blaster PistolLeia Organa (Tantive IV), Nien Nunb, Rebel Troopers, and Imperial Technicians now wield the DH-17 Blaster PistolAll npcs wielding the Clone weapons (excluding pistol) and A280 will all alt fire.Darth Malak's Dark Jedi now have a lightsaber blade.Current number of NPC variants made (Does not include base variants): 986 As always you can see what NPCs have been made/are being made here: https://docs.google....dit?usp=sharing As you can tell, a lot of new npcs. We're also right on the mark of our limit of 986 npcs! CLASS_CLONETROOPER AND CLASS_KOTOR As of 2 days ago, I have removed Class_Clonetrooper from the code since I was very unhappy with its performance. To compensate, I made it so the clone weapons (save the pistol) now alt fire. So they'll provide a greater threat. All efforts for CLASS_CLONETROOPER and CLASS_KOTOR have been put on hold indefinitely. SFX SABERS We have added in the ignition flare to the Lightsabers, which will switch on for an instant when you ignite. LIGHTSABER COMBAT Only just done a few hours ago. All npcs with either the Desann or Tavion saber styles will now cycle through them like any other saber style in the game! TRAILER Unexpected expenses happen, and unfortunately I was forced to pay a rather hefty bill to get my car's brakes fixed. As a result I was unable to purchase a subscription for Bandicam as I intended. Production of the trailer will still continue however. CONCLUSION A lot can happen in 2 weeks, and as you can see, quite a bit of progress has been made. Fire Phoenix and I will soon be going through the npcs, testing them in a joint effort. Additionally, production has begun on the character selection menu, which you may have seen in Fire Phoenix's latest poll. After Fire Phoenix has completed the template for character selection, he'll be handing off the project to me, so I will be handling character selection configuration files. Thank you for following the development of Knights of the Force 2.1, and may the Force be with you.
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