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ChalklYne

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Everything posted by ChalklYne

  1. i didnt even read this... yeah. start there. matter of fact, ill make a deal with u... u model the body and ill make u a savage head. thats a decent proposal to start with. have u any modelling skills? or any skills whatsoever? im confused what are u familiar with so far? its been asked like 3 times. it would help us actually help u.
  2. no. i appreciate the pointer tho and have always wished i looked smarter lol. sorry grammar nazi u got the wrong guy 4 this. but i will meet u 1/2way and now my sentences will be all sperated with double spaces. see? lol mmmm now thats pretty
  3. oh crap i didnt even see this thread resurface. hey deviance PM me bro before u get into yer next project we'll get u a syllabus going and u can see what u have to bring to the table, what youll need, and we can go from there. instead of tackling a full TC why dont u make the characters first? then the maps? etc. start with 1 character or map or force power and lets help u finish that and we'll go from there dude no worries. and no there was really no disrespect form what i read just more harsh truth i would say. trust me id know lmao on a side note... i lawl every damn time someone makes corto facepalm lmao... u always have the best comebacks dude. u and inyri are beasts with posting. hell i had inyri chew me out so bad one time on a model i honestly almost cried lmfao its not her fault tho. patience nor compassion have been ported over to linux yet. i like this site have i said that recently? bless this site in all its glory. this and datehookup lmfao that site has me layin more pipe than a mario brother out here rofl whooo its gunna be one of those mornings. PM me u silly bastard we'll get u steered in the right direction. just dont give up no more tho. ill be yer teacher, not yer cheerleader lol
  4. well... since this is an absolutely pointless thread, im gunna post something random. we should do a mod like this that would b sick show some pics of yer work dude. im intrigued
  5. i just personally dont see it then. i like a lot of the texturing, but see a lot of cartoony areas. hell what do i know. ill mess with starkiller some more here after i finish recording these few tracks prolly 3 days id say
  6. why all the pics of hks starkiller. itd b kinda goofy to compare mine to his fo ref purposes. and that face is pretty janky i never really got into that one either. those r all renders, and the only thing i take from all those is i like the hands... no worries tho ill have a decent rendition. and thx 4 all the effort. but to me that ones janky as hell 2 first pic is dolph lundgran hands down =) 2nd set is spock loll but i like the skin tone and eyes on dolph
  7. like i said i get burnt out easy, dont wanna rush it, and have a bunch of other things map objects a tons of shaders a few rigs that im playing with for cutscenes so ill just spend a full day or two coming back to it and going thru it and trying see whats the matter now when im not so burnt out on him, or else im not having fun with it. i do it for fun and have a crapload of work done and needed to be done so ill just come back later n fine tune his face. im in no hurry for it im gettting a few things ready to display him with when its done u know? a couple of cool rigs. been messin with face robot a little and cutscene rendering, cutscene rigs and such. trying to learn some real nice shaders in xsi so yeah ive got some work ahead of me and this dudes head was just a pain in my ass so just to keep it fun for me i bounce around. when i get burnt out modelling, ill uv map.. then ill texture, then shaders, etc, i have like 4 small maps worth of map objects left and maybe 4 or 5 more player models to finish. so this dudes face while frustrating, is kind of bottom of the list right now lol. itll build its way back up im just burnt for a while and focusing on the rest of the project but its cool i got it all planned out in sections and im checking things off as i go i have some sort of awkward rhyme to this thing lol. i wanted to keep a syllabus or schedule or whatever of what i need and have so i actually finish this thing. im pretty much building the maps i need in xsi and converting to ase or md3 where applicable and saving the actual mapping in gtk a bunch. sux xsi dont convert to ase i gotta install max again for a while i guess
  8. roger that. n thanks
  9. yeah i been trying out custom shaders lately too so i can get a feel for em in softimage. just the basic spec and env shaders right now. and yeah that metal armor is still screwy its not color matched to his real armor color and i wanna make some nice scratches n stuff for it
  10. sorry dude figured it had enough contrast in it to be ok, bu tthat may be my screen those squiggly lines in his torso texture arent really there.. it just shows em like that in textured decal mode, if i render it its ok, will they show up ingame like that cuz of the fine detail?
  11. working on the body right now ill mess with the head again in due time
  12. sorry for the lack of updates i been working on a lot lately heres some more work been doing a little cleanup to the body i got rid of like 1000 tris lmao it was daunting but awesome. and now i have this low poly model, and a higher poly model for cutscenes n stuff rendered in xsi. so i still have a bunch to do til hes real nice, but its coming together
  13. yeah im just screwing it up cuz im more focused on something else right now and i switch to the head when im burnt out.. i gotta start over a little bit anyways cuz i rigged him up to a special face rig im using for something else and he deformed like shit. cuz i scrood the pooch again so ima go back to wireframe anyways n see where i went screwy ill go back over it maybe later tonight and post some wireframed pics so i can maybe get some help on defoprmation for a more intense rig then ill just delete edge loops after i get what i need done
  14. i think maybe i need to line his jaw up where his cheeks are width wise from the front view there yeah i know his necks screwy yeah i think somethings up too thats why i stopped painting and posted a pic might have to go back to the drawing board on the sides of his mouth there. hes supposed to have a little pouty pudge there... actually.. i got it modelled in there.. i just need to work a little lighting maybe and show it more
  15. heres a little more work i havent fixed the eyes yet just messing with facial structure
  16. niiiice! duude.. some real nice stuff here u guys did rill nice. major ups u 2 thats insanity dude.
  17. yeah i always felt like kinda a dork for having like 6 threads open a kazdan a proxy an evotrooper marek repulse rancor hellyeah that is real nice. cuz i got loads of content i just never wanted to post a bunch more crap n be even dooshier. now iz ez
  18. my blunder i got sidetracked back of the jaw and around the ear need some love.. but im more worried about his lumpy face right now.. i went along with some different angled refs n hell i dunno.. ill revisit him soon enough. what can u see tho? and maybe if i can get some help as to what edge loops can be removed that wont screw up his shape? im mainly upset cuz i wanted his edge loops to be decent so i could delete edge loops n not have any prollims... but what about the blue areas right here? should u screw with that diamond poly a bit to get the more curved nice edge loop there? the diamond right between his nose n ear u can see in the first set of screenies of this post. im kinda covering it with the blue lines here but trying to illustrate the edge loops i wanna make i thought i did but obviously i fuct em
  19. ahh i getcha. yeah i figured anybody would be cool with a reskin. when i release my mod, im also releasing a source files part with just all the xsi's all rigged and original uvmaps without any textures n things like that. and all permissions to slaughter and redistribute at will.. i couldnt imagine someone getting angry at a reskin... but hell what do i know? im on yer side better safe than sorry
  20. u need permission from the author to reskin something?
  21. ahh wth ill post a screenie. just know im not trying to be a dooshball if i dont reply to any crits right away cuz im letting him simmer for a sec while i wrap up this side thing. and feel free to make crits on the actual geometry if it really needs it. this is a real rough texture n i wont mind going back and re-uv mapping it if its something serious like the ear lol but.. crit away my friends he needs it i just might not make the adjustments for a while if u look.. or remember back to the wireframe.. i modelled that little divit in the bottom of the inner ear n everything, but when i moved the ear cuz it was out of place, the divit somehow stayed down there. so he has a huge inner ear and no lobe lol. if u look closely youll see all i really need to do there is pull that back up into his ear i think the line in the middle of his face was done by me screwing up my lighting for my render map... but like i said i havent even barely went over the texture
  22. erm... yeah what he said =P
  23. id post a screenie but itd b pointless cuz im gunna end up changing a few thigs. patience my friend. i also got some real nice stuff im working on on the side for this mod a few people r giving me their tidbits before i post anything.. soon. im just taking a break from starkiller cuz i dont wanna muck him up again and i get burnt out easily n rush things i just sent u a buncha screenies of some stuff i got going on go check it. i wont disappoint youll be super happy smile time
  24. ive spent like 3 days off and on thinking the same thing lol i figured maybe a bit brighter?
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