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ChalklYne

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Status Updates posted by ChalklYne

  1. i rigged something completely hammered for someone last night... and it worked fine lmfao so now u have my rigging secret

    1. CaptainChar

      CaptainChar

      Mr, Scott would tell you, he works better when under the influence of scotch

    2. ChalklYne

      ChalklYne

      lmfao.. i was so hammered one time mapping a tie facility.. that as i walked thru the halls in gtk radiant and spun around to look at stuff i got sick hahaha

  2. anybody ever seen an animated skybox?

    1. ChalklYne

      ChalklYne

       

      yup lol

       

      textures/skies/animated_blue_stars

      {

      qer_editorimage textures/skies/blue_stars.tga

      surfaceparm sky

      surfaceparm noimpact

      surfaceparm nomarks

      notc

      q3map_nolightmap

      skyParms textures/skies/bespin 6000 -

      {

      map textures/skies/stars.tga

      tcMod scroll 0.012 0.015

      }

      {

      map textures/skies/stars2.tga

      blendFunc GL_ONE GL_ONE

      tcMod scroll -0.015 -0.025

      }

       

      }

       

    2. CaptainChar

      CaptainChar

      that ones better then the one im using, which uses animated clouds

  3. i just lawled like a madman reading the conspiracy timeline

  4. I can't get radiant to show my misc model breakables =( I see them ingame just not in radiant

    1. DT.

      DT.

      They never show a preview. Use misc_model to position your model, then change the classname to misc_model_breakable.

    2. MoonDog
  5. So when I pull out my custom saber, it says unknown keyword to every damn keyword in the .sab file and says error while parsing saber

    1. eezstreet

      eezstreet

      Did you forget the {}?

    2. ChalklYne

      ChalklYne

      {} is what i have

  6. I just got ff8 on my pc and applied the widescreen and "HD" patches. It is about to get real. The streets will flow with the blood of the nonbelievers

    1. MoonDog

      MoonDog

      I just wish FFA9 could make it to the PC. But I doubt that will ever happen. :(

    2. minilogoguy18

      minilogoguy18

      FF8 is the best one ever made, I rock it on both my PC and my phone using the ePSXe emulator.

  7. I am having a ridiculously difficult time rigging these shoulders =/

    1. DT.

      DT.

      Shoulders are usually the most difficult area to weigh. Just takes time and a lot of practice to get a desired look.

    2. Doc Scratch
  8. What if I included a higher res GLM for all of my models along with displacement and normal maps? Would there ever be an implementation of supporting higher tri counts? Say 6-8000?

    1. minilogoguy18

      minilogoguy18

      What's the point of upping the tri count when you can just make a good normal map, cavity map and AO map?

    2. ChalklYne

      ChalklYne

      I wasnt sure about how shadows would look on the model and better clipping and I wasn't sure if it was something that had already been worked out in OpenJK or something

  9. What yall know about these dishes, man? U dont know anything about this suds game im bout to break off into. Im talkin bubbles... a sponge... might even Lysol the counters cuz yolo bxtches

    1. Circa

      Circa

      Chalk. Don't ever leave again.

    2. ChalklYne

      ChalklYne

      I have no plans on dying today.

  10. I wish I could use lazy mouse on my masking brush =(

    1. DT.

      DT.

      Isn't lazy mouse just a hotkey and not bound to a specific brush?

    2. ChalklYne

      ChalklYne

      Youd think that... given it acts right for everything else lol

  11. Because of TFA, now everytime I say quarter... i follow it with "portion".

    1. DT.

      DT.

      Yeah, I always give my kids their food followed by "doing all your chores equals 1 quarter portion"

    2. Sithani

      Sithani

      @DT85 haha you're a wonderful father

    1. Circa

      Circa

      rofl. looks goofy af

    2. ChalklYne

      ChalklYne

      It's so derpy it came back around full circle to kinda badass.

  12. Have you ever thought about life like JKA and realized how many map_objects there are?

    1. Ramikad

      Ramikad

      I don't know. I think they disappear when I'm not looking at them, so I think they're really just NPCs with BS_REMOVE. If you think about it, it would explain paranormal powers: /control door, /npc kill monitor, and to make everything look weird, /npc showbounds.

    2. the_raven

      the_raven

      @Ramikad, if you look behind your back fast enough, you'll catch the world rendering itself.

      @ChalklYne I'm more concerned with how much the assets files weight

  13. Let's start submitting backgrounds for the site again

    1. the_raven
    2. Daedra

      Daedra

      I'd gladly re-submit my old ones.

  14. My pc crashed for a little bit while i was working on an animation and i was reminded of an ultron quote. "the purity of it... boom.. start over:

    1. Archangel35757
    2. minilogoguy18

      minilogoguy18

      Or go into the SI settings and setup the auto backup feature but I think it's on by default so you might wanna look.

  15. If you get the time, you should check out Blur studios and the work they did on the new Batman: Arkham Origins game. They used RealFlow to simulate realtime rain dripping off characters and objects it's really beautiful

    1. eezstreet

      eezstreet

      Fun fact: JK2/A MP lead programmer is working on that game.

  16. Upgrading to Softimage 2013 right now =D I can't wait til it's done installing.

    1. minilogoguy18

      minilogoguy18

      I have had it for some time, it's pretty nice. I just keep using Mod Tool because that way I can share my stuff with the community.

  17. Know what games I miss and might break back open? Final Fantasy 8 and Castlevania SOTN

    1. katanamaru

      katanamaru

      SotN is sweet! I replay it every couple of years. The 2d portable games are great too.

  18. Unwrapping the TIE facility exterior and a few hangar models

    1. Onysfx

      Onysfx

      Gooood...GEWD!

  19. I found this very interesting... so shall you

    1. katanamaru

      katanamaru

      The part with the cg guy and sword was based off HEMA!

  20. I am having a very embarrassing problem with softimage if anyone knows a bit about softimage, respond to this

  21. I've almost finished modelling the boss for the tie facility =) pictures tonight possibly

    1. Onysfx

      Onysfx

      GEWD UNLIMITED POWAH!

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