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Posts posted by Daedra
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You could simply replace the bowcaster with that crossbow, though. Wouldn't even require new animations if you do it properly
Making it fire those pegs/bolts through the bow wouldn't be easy. It wouldn't look right seeing a ball of energy appear from it. Having said that, I'm not against anyone else trying it.
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A bow would look weird. But a crossbow...
Daedric Crossbow: https://www.nexusmods.com/skyrim/mods/22113
Think about it.
Only doing weapons from the actual game. Besides, that particular crossbow isn't your average bowcaster. If you look at the images it seems to use custom animations. Just like the regular bow & arrow, it wouldn't work well in-game without new animations. Don't think I haven't thought about it though - I have it's just it needs to look good in-game and it just wouldn't, plain and simple.
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This is amazing, you have done absolutely stunning work today, my friend.
No greatsword though?
All the remaining weapons are planned, minus the bow & arrow. I'm just waiting for @@The Punisher to get back to me so I can make the red and blue skins for each weapon and make the appropriate sab/npc/shader files.
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Damn, he's old!
Yeah. Great cosplay for dads though.
General Howard and the_raven like this -
New images of Maul have appeared online.
the_raven, DarthStiv, General Howard and 2 others like this -
Main post updated with latest version, with soundpack and weapon sound fixes.
Droidy365 likes this -
I've made a soundpack for this thing, by the way, I'll upload it later this afternoon.
IMO it works really well.
Well why don't you send it to me I'll check it over since soundpacks are one of my specialties.
Droidy365 likes this -
Regular textures upgraded to HD quality. The file size is much larger to compensate for this.
Dark_Reaper and DarthStiv like this -
This mod is moddable. Literally. You can use actual Skyrim texture mods to give it a new skin:
I just replaced the textures from this Skyrim mod:
https://www.nexusmods.com/skyrim/mods/15492?tab=files
So you can actually replace the textures from any retexture mod to have it in Jedi Academy. Same should go for weapons too.
Some other examples:
Dark_Reaper, Droidy365 and the_raven like this -
Shield added.
DarthStiv likes this -
Finally, this map makes sense!
I know! Fun fact: I actually only knew about this map because of a youtube video. That super popular Kylo Ren mod I released got a lot of attention, and some guy decided it was a good idea to fight Kylo Ren in that map along with a ton of Stormtroopers. So I influenced someone to influence me. Influenception! A fun video, and a great map too honestly.
the_raven likes this -
First we port the armors, then the lewd mods.
the_raven, PreFXDesigns and Delmi like this -
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Final update added. Weapons now have individual team skins, textures are now twosided, and LODs have been added to the playermodel.
DarthStiv likes this -
Changed the shader and textures for the Axe. It now matches with the Armor 1:1 and no longer looks like it is made out of clay (grey/white at certain angles).
DarthStiv likes this -
The Punisher optimized the model, so he knows how to do that if you were to contact him. Though I'm not sure if the verts/polys of the model were quite low to begin with.
Other than that, the model works just fine in OpenJK.
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Updated once again to include different trails for each skin.
TheWhitePhoenix likes this -
Royalty free Daedric Axe added.
yeyo JK, Delmi and TheWhitePhoenix like this -
Interesting how you split the credits for a ported model between you two without even so much as a mention of the original creators of this model.
I don't know if you ended up paying him to port this @, but I'd advise you to be more careful with this in the future.
If you payed him for this service you essentially paid someone to commit a form of copyright fraud, which may or may not be the wrong term for this. This certainly crosses the borders of the "porting grey area" and definitely breaks out of the usual "fair-use" scenario.
Be careful with this stuff, for your own and the well being of jkhub.
I never paid for this, The Punisher helped me for free, and he can vouch for this. I also forgot about updating the OP since I've been working on getting all the files together for an update to the mod, so I've added the extra credits I was meaning to add before.
Edit: updated the OP with a new download to an updated version with model fixes.
TheWhitePhoenix likes this -
I want to personally thank The Punisher for doing most of the work on this. He's an amazing modder, and deserves 99.9% of the credit for this. I only deserve 0.1% for adding/altering files and names. Credit to Bethesda/friziones for the original model. Major credit to Rooxon for helping out too!
What this includes:
- Bot support
- NPC support
Credit to Droidy365 for creating a soundpack (could not have done a better job myself, great soundpack here) and some weapon sounds which I have checked and adjusted & also fixed weapon sounds in the .sab file.
See this post for a cool feature:
https://jkhub.org/topic/10870-the-elder-scrolls-v-skyrim-daedric-armor/?p=149938
Download:
Skyrim Crosshair Mod:
https://jkhub.org/files/file/3500-the-elder-scrolls-v-skyrim-crosshair/
DarthStiv, TheWhitePhoenix, Penekowski and 10 others like this -
Ah I see. Welp. That's that then. I may as well keep this as a free request since it doesn't seem to be enough money.
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That's for porting. 20$ an hour (~12 pounds). To be fair however the price would be adjusted, as i've mentioned, there are things that will affect the time it takes. A simple model could take 15 minutes while a nightmare of a mesh could take 8 hours.
Hm. Alright. So let's say if you were to do this for me, but only port the one single model, the full armor with helmet, and forgetting about these:
the model without the helmet
the shield
the weapons
So it would literally just be this porting (model download in the video desc) :
The money I'm offering would be ok for this?
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So essentially that would amount to 21$ CAD an hour. Within that hour, who knows how far i could get...because i have take into account: initial model pose, model complexity, segments + capping and finally LODs. In reality, with best conditions it might take a minimum of 8 hours to do. That's for the player model, not counting the weapons.
Is that from scratch? Or porting?
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I have to be frank with you, as a commission to do something so detailed that's a really, really low offer. I could easily see 80-100 pounds minimum being what's needed.
Lmao. If it was for a PS4 game, like DICE's Battlefront, and I wanted it made entirely from scratch, then sure I'd understand that. But JA, wanting a low poly model that could be easily ported? I think what I'm offering is fine.
This is a good opportunity for porters to earn some easy money. Perhaps something which would interest The Punisher or dark_apprentice.
The Elder Scrolls V: Skyrim Daedric Armor
in WIPs, Teasers & Releases
Posted
Because I was going to be Daedric Prince. I felt that was too long and forgot to put it to Daedra. Solved now!