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Everything posted by Cerez
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That's interesting. I still remember a time when the Clone Wars was an overwhelming historical event, when the Jedi knights were a mysterious force from the ancient past who possessed almost magical powers, and where a young boy was forced to embark on a great adventure to find the shocking truth behind his greatest fears -- to the audience's delight. Where the world of Star Wars was not so scientific and held elements of great mystery and magic. The story told today is not that same story. EDIT: "Before the dark times, before Lucas had…"
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Well, it's more a feeling than anything that I have, Circa. But if you look at the damage that has been done so far to the original trilogy stories, events, and characters, you can see a similar pattern repeating itself over and over and over. In Star Wars the old is out-phased, the new dominates, and the non-mainstream is sunken and forgotten. That's not how stories should be told, as they are cherished by those who hear them. Ahsoka's fate is such as well, most likely. A non-mainstream character to be forgotten. That's an interesting perspective, CrimsonStrife... …but I'm not sure this applies entirely to the way stories are being changed in Star Wars... EDIT: It's more as if you were to take a well-known folk tale, continue its story and change the characters' backstory, motives, behaviour -- perhaps introduce entirely new main characters -- and then pass that on as the new version of the tale. If the new version is heard and adopted by a great number of people, the old story, its messages and its characters will slowly disappear... slip into oblivion. It seems to me that's what Lucas has been doing with his creations.
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Rule 5: Your rival must succumb/die before you leave/disconnect or you shall be deemed weak, and you shall never be able to return to the server. If you do, your return will be punishable by painful death at the hands of your Master.
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Well, whether it's canon or non-canon really has no relevance when you consider that minor stories are constantly being sacrificed for major ones in Star Wars. And what makes the major ones more valuable? Moreover, why do they need to be sacrificed in the first place? Why can't all these characters coexist? After all, these stories, events, and characters were all created as a part of Star Wars, and we've established that care and responsibility needs to be given to creation. With the cancellation of the Clone Wars series, and the rise of Rebels as replacement, the Clone Wars characters will likely slowly slip into oblivion. With the new movie trilogy the Expanded Universe will effectively be erased (removed from mainstream) and old characters may be permanently changed with the new movies. Canon or non-canon, these fading characters are in the same shoes because of their owner's reckless decisions.
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Not at all. This is the arts section, and philosophy is very much linked to art. That's true. We all, together, play a part in keeping these characters alive, but it is also true that their overall fate is determined by their owner/creator. If their maker (or owner) decides to change them, taint them, destroy them, then many people's view of them changes, too. The more people see them differently, the more their fate is twisted and the outcome is determined by everyone's view of them. This way strong characters can turn into weak characters, good characters can turn evil, and what appeared once from a commonly established viewpoint can become something entirely different. Sometimes creators do not learn to appreciate their creations, and they are cruel to the characters they create. They lack respect, and understanding toward them...
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That's because you are still not under Lord Onysfx's reign. Don't worry, it's a small error that will soon be corrected. Soon you will all be a part of his new Empire, JKHub will be ruled by the Sith, …and we shall have peace.
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It actually kind of reminds me of the "nothing" in the The Neverending Story (the book). Man's unwillingness to embrace imagination that destroys all that's good in the world of fantasy. How everything so intricate and magical is extinguished by mundane practical things. Because of money and interest (in a new trilogy of movies), a large number of characters will forever disappear, and be swallowed up by the "nothing", and others will likely be injured in ways that leave them permanently damaged. They are completely at the mercy of their owners/creators. And each one of us plays a part in keeping them alive.
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Episode what? EDIT: I'm worried for what will become of Luke, too, but that's a different topic.
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*whispers* It's an eraser, you computery people, it's an eraser… No, not the "eraser tool" in Photoshop, but an actual, real-life, rubber eraser. The kind that can completely remove a graphite drawing… with no "undo" options... *sniffs* It presents Ahsoka's -- and all the other semi-forgotten SW characters' -- state so well. Why can't they live on? Why do they have to be forgotten?
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Yes, I was talking about the source code, not the assets. If you wanted to create a sword-fighting or FPS game with supernatural/psychic powers, for example. I can actually imagine a Dune adaptation using the JKA source, for instance (though that would require legal permission from whoever holds the rights to Frank Herbert's novel and its intellectual content now).
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Hmm… any rule, regulation, decree, or order not given by a Lord of the Sith shall henceforth be decreed invalid and deemed punishable by death. Problem solved. (Now we have only amongst each other to bicker. )
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Yep, then there would be no legal barrier. Even the game's source has been released under a GNU GPL 2 license -- which means the software and modifications to it can be sold. The only things that are still the exclusive property of LucasArts/LucasFilm and require their permission for use are the game's original assets and the Star Wars universe with all its names, events, locations, and characters, etc. Practically, you could create your own game from the JKA source, create a new world and matching new game assets, and sell it as your own creation as long as you pass on the source code with the same open license to everyone else. Or in this case, you are free to create your own assets for the game and sell them as long as you're not infringing on anyone's intellectual property (copyright). And it seems like you're not, so that leaves you with a green light. That said, I'm no lawyer, so you need to check the legal facts for yourself.
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That's right, once more the Sith shall rule the galaxy!!! B) And all the forces of Disney shall bow before our power. Disney will crumble, and we shall create the first Galactic Fan Empire!
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What do you think of my first decree, Lord Onysfx?
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*clears throat* My first decree as a Sith Lord is that there shall be no erasure or neglect of any person/character in Star Wars! You hear that Disney?! Or you shall feel my wrath come down upon you! You will fear me like you've feared naught else before. Lord Mew the Merciful hath spoken!
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Have you watched the Clone Wars? EDIT: Note: This is part of my evil plot to turn the world into Clone Wars addicts!
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I luuurve this drawing! Artist: StreetWalker7 Felt like sharing with y'all. (Especially the die-hard Clone Wars fans. Hehehehehe… )
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Well, since the EULA does not state you can't, and you are legally entitled to selling your own artwork and/or art services, I don't see that there could be an issue -- with the exception of having to use software and resources that were provided by Raven/LucasArts to produce the in-game finished art. You'd need to double-check that the EULA for those software/resources does not forbid such commercial use of the work. That would be the last legal barrier. Then, as long as your artwork is original and doesn't relate to copyrighted material, you are free to do as you wish with it. If you could use entirely open-source and free license software to produce the in-game results, that would effectively skip this last step of potential controversy.
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In theory, yes. You'd have to check that you have the required commercial license for all tools/resources and assets you are using during the production of the artwork, but yes, since it is entirely your creation, you could charge for your services if you choose to do so.
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I'm done here. I won't wait around for the last minute insults. Eez or one of the staff will no doubt lock this thread. But the closed attitude here, it's just astounding. So if someone says to you I've found a cure to cancer, you won't listen to what they have to say because you haven't seen any evidence they're a doctor or because they're talking in a patronising tone?
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Yes, everyone knows everything. Honestly, I don't think I could make a difference even if I tried. Everyone's so dead-set on what they know and so unwilling to listen that there really is no point in me completing this resource anyway. You all know everything. Why bother. That's about as closed a mind as one can get. Well, I speak from much experience when I say that you don't know what you're missing. If this kind of attitude is what you want, then that's what you'll get. I feel sorry for anyone who gets in your way. And Sithani told me to grow up! Open your eyes. Take in the sunlight for a change. Don't be so stubborn in your ways. Don't be sheep. "Never change a thing. Me and my boys are just fine the way we are." Until here comes the landslide. The macho thing won't help you there; you'll need an open mind and wit to survive. And if there's only the four of you, that's hardly enough man-power… Oh wait, you've chased away the mountaineer who had the answer...
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Well, this is the ideas forum, and what's wrong with presenting a lecture, anyway? Those who feel they know it should just move on. I'm not hammering this into anyone's mind. I'm certainly not a figure of authority in terms of how the board is run, even if I do have considerable experience in such matters. I think the problem lies with people feeling oversensitive about this topic, but that's something that each individual needs to work out for themselves, and there's no use in lashing out at me about that. Everyone needs to be clear with their own conscience. You (in a general sense) can hate me for pointing out any flaws you know you have, but a better action would be to love me for it because that means you can better yourself as a person. There's nothing worse then being one's own slave. Again, if this reads like a lecture, it is because I've gotten to know quite a few people by now through these hostilities who I would like to speak to about this in more detail if I were given the chance. We all need to cool down and look at things from a more objective standpoint. That helps to steer away from personal differences. And that goes quite right for criticism. And every person should be respected for who they are. Ganging up is inappropriate teenage behaviour. We all deserve equal personal rights.
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This seems like such a chore, I'm not even sure if it's worth the effort. Am I the only one that feels something is not quite right here? The poll responses showed quite a few people felt a similar way, and I know three people who do.
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That's exactly why I thought we need a guide. I know from experience that criticism easily leads into hostilities and dispute if it's not handled properly. We all have egos and they are easily bruised.
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Well, I will certainly need an apology after all this… Can you explain what the "good thing" is here? Is it the ability to criticise? Because if that's what you're worried about then we don't really have anything to argue about in the first place. My objective with this thread is exactly to provide for a means to criticise well and criticise constructively. If that's what you've been doing, then that's perfectly fine. I'm not about to change anything in that regard. Even harsh criticism is fine by me. I'm only writing this information/guide to show how to avoid personal entanglements like the one you and I seem to be hooked into now for I don't know what reason over the general response to someone else's artwork -- I presume. I'm not about to turn everyone into a nice puppy, LOL. I don't know, is that the feeling that you're getting? I'm coming from a professional art background and I'm just trying to teach you guys the proper way to criticism that encourages the artist, and doesn't interfere with their positive experience here and their work. And that includes new people to the community, as well.