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Everything posted by Cerez
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Oh, the problem is with your URL. Can't use the shortened version. Gotta use the full, proper URL (in browser's address bar). So in this case, that's: [youtube]https://www.youtube.com/watch?v=ienp4J3pW7U[/youtube] https://www.youtube.com/watch?v=ienp4J3pW7U
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Probably not. Still, it was worth mentioning as an alternative option in case things don't work out with NSIS...
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Re-texturing, model tweaks, and UI graphics design. It's in the readme.
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[youtube]link to youtube video[/youtube]
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I finally got my Windows play-station set up. All these great classics in one place! Now I just have to find the time to play them again...
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You'll need either more RAM in your computer, @, or a better recording software. The FPS is rather poor indeed... But I wouldn't like you to give up on it. I think it's a great idea.
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The dead parrot sketch! https://www.youtube.com/watch?v=npjOSLCR2hE And I adore the "promo has attacked the main feature" idea in The Meaning of Life. Otherwise, The Life of Brian is still my favourite Monty Python production. "I'm not the Messiah!" "He's the Messiah!!!" "He's just a very naughty boy."
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What about the eyes, the nose, the teeth, the ears, the undergarments, the skin texture, the icon, ...? I've put a lot of work into this, @@Sithani. What you're saying is not nice. Modding for KOTOR is a lot more cumbersome than modding for JK, and fine details do matter. Edit: I didn't intend for this thread to become so focused on my work. Has anyone else created any interesting mods for KOTOR yet?
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Shweet! Thankyou!
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Oh, so all that's needed is already in the skeleton? All the facial animations are handled using the bones in the face?
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I'm aware of the basic model rigging, but what about the smiles, frowns, etc.? How does the game know what parts of the face texture to shift/distort? And the eyelids, how does one set up the eyelids?
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Any detailed tutorials out there on how to rig and setup a character model's face for JKA to get the blinking, the mouth, and the vertex animations to work?
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Hahaha! Okay, no worries. I'm glad you're really interested, it just caught me off guard, is all. I didn't think other people would find Juhani so interesting. Alright then, for your viewing/rating pleasure: It really does help to improve her story in the game. Be sure to install the included restored dialogues and bug fixes as well. As far as the canon resemblance goes, it's pretty close to the references. The only thing I couldn't get completely right because of KOTOR's limitations are her claws, and the ears had to be a little more straight, more humanlike. Otherwise her ears would go through the headgears. But that's why she has lush hair: to hide her ears!
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Sure... I can, @@Ping... I take you don't have KOTOR, yet, then? Why the specific interest? It's not so easy for me to take screenshots in KOTOR, but I can try to take a few more of her if you like.
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That's true, but they're wanting to become one. Their recent moves seem to be very much self-interest guided. Here's a little fun info I've drafted: http://jkhub.org/topic/5488-the-four-empires-of-it-space/ This news report inspired me to finally write it. Now I'll let you guys get back on topic here. Google Code shutting down is a serious problem for many projects, after all.
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Typical... Use open source and community-based projects as much as possible, people! Forget about relying on corporations. Even Mozilla is bad news... Just because these large companies have bigger funds does not make working with them more stable.
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I meant the whole original trilogy as one large project... Well, considering that other major details were shifted around and changed as the scripts were developed and the movies filmed, I don't find the thought of Luke and Leia's relationship going from a two-way romance with Han to a sister and brother relationship surprising. I think the only steady plot point from the beginning would have been the big twist with Luke and his father, though even that can be questionable, whether the idea was present before the completion of the first movie. One thing seems certain, George wanted to create a big Hollywood movie adventure (space opera) for families from the beginning (like Flash Gordon), so the family bond themes seem rather fitting in that context, and hints at incest do not at all, even by today's standards.
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I think a lot of what Lucas says and has said is exaggeration for the sake of financial and publisher support. Screenplays, novels, and longer pieces of writing are always subject to a lot of detail removal and additions, story restructuring, rewriting, and other major revisions over time. It would have taken him many years to finalise the sequence of scripts to such a perfection. He was very young when he made the original trilogy. He may have had a preliminary concept for the prequels and preliminary bits and pieces of a draft for the sequels at the time he was making the first movie, but even by the time he had finished shooting the third movie, his concepts for the prequels would have been just vague, rough ideas on where the story in them could go. If he had had a clear idea about the prequels, or written a first draft when he was young, then the story in them wouldn't have turned out to be so different to the original trilogy. (Midichlorians anyone?) It's a similar story with the original sequels. He would have had remaining parts from the first draft that he would have had to restructure and rewrite into a comprehensive story as he was making the movies. Chances are that what the preliminary draft contained, and what ended up as the final scripts for the sequels are almost two entirely different storylines. Being a writer, I'm highly sceptical of such supernatural planning skills. Also, I imagine he would have had a lot of support from people around him when structuring the story of the original trilogy, and shooting the movies. They were his first really large-scale project after all... But that's an interesting interview, @@CrimsonStrife. Thanks for sharing. It's nice to see a more humble Lucas parting with his wild experiences making the first movie.
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Oh, nevermind what I said, then. If the graphics and detail improvement is consistent across all aspects of the game world, then the suspension of disbelief is maintained, but with better (more detailed and realistic) visuals.
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Well, the original Juhani had an unorthodox design that was neither Cathar nor nice looking. While her story involves being treated bad for being different, that doesn't mean she had to be ugly, exactly... being a Cathar is quite enough reason to appear different, or ugly, to humans. Considering that she has a gripping emotional story, and the player can establish a close friendly bond with her throughout the story, I felt it necessary to remedy Bioware's poor design decision. So I've developed this mod, inspired and based on others' work who were thinking similar (see credits in readme), which replaces Juhani's look and UI graphics entirely to give her the canon-like appearance you see in the screenshot. This is the original Juhani in the game: And these are the canon references I've used for the new look:
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That's the spirit! Be sure to ask for help in the Modding Assistance section of the forums if you really get stuck.
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Knights of the Old Republic: you know, the other great Star Wars game... Showcase and share your mods for KOTOR here. I thought it'd be a fun idea to get all the KOTOR mods we've created into one place. I've made these three worth sharing: Iriaz on Dantooine Download This is a very simple mod that restores the Iriaz to the planes of Dantooine. Now they're suppressed by the Kath Hounds, and as you free the planes from the dark taint, the Iriaz start to reappear all over. Sith Academy Robes Download This is an alternative, vanilla version of Shem's uniform mod for the Sith Academy students and instructors on Korriban that doesn't change any of the game stats, but simply changes the Academy members' uniforms to Dark Jedi robes, and retains all the original game's stats and content. It also fixes the name bug (Hijata) from the original game. Juhani - Canon-like Cathar Download This mod is my big pride and joy. I've spent a long-long time perfecting it. It gives Juhani a real (original canon) Cathar appearance, so she actually appears normal in the game. It's made to blend in with the original concept and art of the game, so that it appears as if it were an official update as much as possible. Juhani is one my favourite characters in KOTOR now.
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I think it's just that they are quite red (single colour) and have a very sharp and precise geometrical shape. Reality is a little less perfect. It's really starting to look like her, @@Archangel35757. Impressive work.
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Oh, I see! Cool. Thanks @@Xycaleth, that explains it.