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Cerez

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File Comments posted by Cerez

    Kyle Edit

       904    5

    I mean, the plot between Jedi Outcast and Jedi Academy are several years

    apart, but Kyle is still wearing the same clothes?

     

    The real question is, between all the fighting and missions to complete, has he washed them since? :o

     

    Nice work, @MagSul! :winkthumb:

    Lancelot and Darth Sion like this
  1. Who the hell is ruining the rating? This isnt even my map.)

     

    It was me! :D Nah, kidding! :P The map's looking and working great. This is a major improvement over the bug-ridden and somewhat unfinished state of the original, with only one minor detail in functionality removed -- but most people won't even notice that. It didn't work well in the original map, either... It was prone to spontaneous combustion. ;)

     

    Wystan has added some wonderful visual details to the map and done a wonderful job restoring it, as well fixing some long-standing issues with outmost attention to detail. I would call this the official 2.0 release of the map. I'm sure Wedge would be proud. Thanks Wystan.

    OpenRP Clientside

       308    2

    This looks very interesting. Very nice work, Fighter. And it's beautiful to see that you're releasing this mod under an open license. I hope it will grow into an impressive role-playing system -- just keep it simple (clear to use/oversee) and effective. :)

    Fighter likes this

    Facial Expressions

       391    9

    I was hoping someone would make the same for HEADSHAKE animation, because the whole upper body depends upon this this shaking head, which looks weird in some cases.

     

    That's an interesting suggestion. I'll have to look into that for the next release.

    NumberWan likes this

    Facial Expressions

       391    9

    No, more along the lines of:

     

    set ( "SET_ANIM_BOTH", "BOTH_HEADSHAKE" );

    set ( "SET_ANIM_HOLDTIME_BOTH", -1 );

    set ( "SET_FACESHOCKED", 2000.000 );

     

    You still need to keep to the rules that Icarus has defined, but you can combine them because SET_FACE... and SET_ANIM_BOTH can be executed at the same time. They are animation on different layers.

    NumberWan likes this

    Facial Expressions

       391    9

    1- Is this mean that the cinematics qould be better?

     

    It means that you can use/script additional facial expressions in your own cinematics. It won't change the original base game's cinematics unless someone rewrites them to add these new expressions throughout the story.

     

    2-Is there anyway to change facial animations? To be better?

    These additional facial animations were taken from the default/base GLA. To change/tweak them and replace them with your own animations, you would need to edit the default _humanoid.gla file -- but that's out of the scope of this project. There is another, advanced feature being developed which will allow you to fully customise facial animations to your liking here: http://jkhub.org/topic/4020-i-present-a-challenge/

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