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Posts posted by RevanKnight
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The robe might need some more attention to weighting; it looks kinda stiff. If you just pulled some verts down, you might have problems fixing it.
It's a very cool concept though.
Ya, unfortunately I don't know anything about weighting and all I did was stretch the robe out to make it longer, so ya not very fixable unless I make a new robe (which I have never been able to figure how to do).
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Hey guys, new project! I have wanted to make this model for about a year, but didn't have the know-how (or the time) but I finally got around to it!
Tell me what you think!
Artemis, Captain Leeroy, ZanderNao and 4 others like this -
It looks like I won't be able to upload this for a long time... I'll post here when I can...
Ah, but are the textures ported? Maybe that's what I'm seeing then.
The textures are copy and pasted from posters and screenshots like this... http://ve3dmedia.ign.com/images/04/75/47552_AssassinsCreed2-Ezio.png
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Yet you're using a ported model for this anyway.
I'm flattered! Its not a port, its a combination of the boba fett cape (edited), Toshi's Luke's hood (sculpted dip) and jaden male human torso. and Kel Dor male right arm. The blades are just stretched vambraces. And everyone else, if I had known that this model would offend so many people I would not have started this tread! The point of modding is to have fun and make it so other people can have fun, and I thought this would be a fun model to make! I don't mind criticism, infact I like it if it relevant to the subject, criticism towards the appearance of the model, and the accuracy of the model! So far only @zefilus has done that! And please no swearing, and please keep on topic...
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http://jkhub.org/topic/5022-ezio-auditore-jka/ your model looks great, but I already have a ported model
True, but I figured some people don't feel comfortable using ported models, and they aren't allowed on JKHub.
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I think to play an assassin from assassins creed you need to play in assassins creed not in star wars. Don't waste you're skills on this and instead improve what you alredy done. Don't misunderstand me - im don't trying to be offensive or something like that, just my opinion and advice - nothing more.
I've never actually played Assassin's Creed, but I always loved the outfits, and I though it would be a cool (and super easy to make) model to add to the JKJA. The outfit does look a little like a Jedi/Sith.
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Can't wait to get my hands on this
If you want I can email it to you! I don't know how long it will be before its approved...
Darth Reborn likes this -
Okay guys, its out! Check it out and tell me what you think!
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This looks very well put together! Is this a code mod as well, or just a map mod?
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Now, when i think of it a little, i have one suggestion for you. I think it would be nice if model will have moar heads, like twilek, devaronian, long hair human male, zabrak male(one of jkg things, its a shame that is not used. What you think?
I think I might just released the masked versions and not have any restrictions on people editing it so other people can add heads, capes, torsos etc. if they want. And whats JKG?
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Dude this is sweet.. I'd like in on this too if this is an option.
Maybe, I don't know if Xeby wants sounds, if he dose maybe you could get some!
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Completed the phantom armor, and almost done with Vindican.
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Just fixed most of the arm problems, and changed some textures, pending approval. Hope this one turns out better.
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Yes.. i do that, because in the TFU 2 game is also metal and i manage to fix the legs... in the code of the default skin, but... before i read your message. Now i want to fix the robe (back and front) and the hood. The hood need to be like this:
And the animation will be my version of Starkiller:
Cool! I love the stance! Do you have dual saber animations too? I also need to fix the "up" hood. And what do you want done with the robe?(Besides the holes)
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And i like the metal look on the shoulders!
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I fixed the color and some issues in the costume at the shoulders and legs, but at the legs i have a weird problem in the back... I will see how to fix this...
There is the problem:
Yeah, I know what you are talking about. I fixed it on my end, I left out a small piece of code in the skin file, something like "hipsb,*off" or "legb,*off (got it flipped with hipsa*off, just change "hipsa,*off" to "hipsb,*off" and that should fix it! (I also need to fix the robe a little, it has holes). And do you want normal animations or "galen" back hand animations?
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Just chek it out. I like it, but there is a bug - holes on arms, near the shoulders. Im sure you will see it if you try him in game. The rest is fine by me.
Under the arm pits, or the upper arm?
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Their is so much offness in this topic...
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Woooow! Nice one. JA really need some true sith robes and faceless characters - imo. So i think it's very nice that you doing them.
Thanks! I was debating if I should make a Darth Marr or the Investigator Robe, and I chose to do the latter. Its sad that I spend a month trying to make my Revan, and a day on this robe, and this one turns out way better!
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Wow!! Almost perfect! The color of top his shoulder most be black like this:
Maybe i can help you ! If you will.. Your model is more advanced than mine...
OK! PM me your email and I can send it to you!
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Hi people of JKhub, my question is... can possible anyone make a Dark Apprentice Clone from TFU2 from Dark Side ending costume model like this... http://www.youtube.com/watch?v=Yq6H32ssn0c
I like this outfit too! What do you think of this?
z3filus, JAWSFreelao, Omicron and 3 others like this -
As much as you'll hate me, I prefer these to your Revan.
I love my Revan but,... I have to agree... These are some much easier to make then Revan...
Starkiller Jedi Adventure Robe
in WIPs, Teasers & Releases
Posted
I'm also having a problem were blasters and Lightsabers go straight through the model about 80% of the time...