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RevanKnight

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Posts posted by RevanKnight

  1. Here are the errors

    " Assertion failed!

    Program: ...

    File..\..\..\code\game\NPC_stats.cpp

    Line: 497

     

    Expression: keyFrame < animations[animNum].numFrames

     

    For information on how your program can cause an assertion

    failure, see the Visual C++ documentation on asserts

     

    (Press Retry to debug the application - JIT must be enbled)

     

    " Assertion failed!

     

    Program: ...

    Filec:\openjk-master\code\qcommon\../.../ghoul2_shared.h

    Line: 426

     

    Expression: idx>=0&&idx<size()

     

    For information on how your program can cause an assertion

    failure, see the Visual C++ documentation on asserts

     

    (Press Retry to debug the application - JIT must be enbled)"

     

     

    " Debug Assertion failed!

     

    Program: ...ucasArts\Star Wars Jedi Knight Jedi

    Academy\GameData\jasp.exe

    File: C:\Program Files (x86)\Microsoft Visual Studio

    10.0\VC\include\vector

    Line: 932

     

    Expression:  vector subscript out of range

     

    For information on how your program can cause an assertion

    failure, see the Visual C++ documentation on asserts

     

    (Press Retry to debug the application - JIT must be enbled)"

     

    " Debug Assertion failed!

     

    Program: ...ucasArts\Star Wars Jedi Knight Jedi

    Academy\GameData\jasp.exe

    File: C:\Program Files (x86)\Microsoft Visual Studio

    10.0\VC\include\vector

    Line: 933

     

    Expression:  "Standard C++ Libraries Out of Range" &&0

     

    For information on how your program can cause an assertion

    failure, see the Visual C++ documentation on asserts"

     

    (Press Retry to debug the application - JIT must be enbled)"

  2. I have been trying to make a Single Player force power mod, so I have been editing SP Game Library. And when I build it, it shows no errors, but when I put the jagamex86.dll file in to the GameData file and load the game it gives me a bunch of errors and crashes. Please help! 

  3. I have been trying to compile the OpenJK code with cmake , but it is always giving me a error message

    CMake Error at CMakeLists.txt:5 (message):Use the top-level cmake script!"  please help!

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