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Posts posted by RevanKnight
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Just set it up as that character's deathscript, either through another script or setting it in Radiant in the NPC entity, deathscript <scriptname>.
Okay, thank you!
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target_level_change as told Rramikad on deathscript,
but you need also to make a fade in camera into the script for make the fading in black, if you want a fading.
After this a "wait 200" for wait for 0.2 seconds, and "use **"
** is the targetname of the target_level_change entity.
How do I make the characters death activate the script?
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So, make it so target_level_change is activated by the death script, okay I'll try it, thanks!
Asgarath83 likes this -
I have been trying, and failing to figure out how make it to where when you defeat a enemy the level changes, or activate a script that will.
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Not much of a update but here is what I have done in the past month.
I added arm pads and changed some of the textures.
And I have been working on a cloaked version. Which one do you all think is better?
This one? or this one?
The first one has a lot of clipping issues, it's from Toshi's Luke. The second one is Hirman's Ventress's cape.
I also have made a few color variations. I made the white armor from the Wii Lightsaber game, and a Sith version.
Tell me what you guys think!
GPChannel likes this -
Yes it is, but my .npc file is not working correctly. Here's the file if you want it, but you've to fix it before it works properly.
Thanks!
I had no idea that there were so many vehicles for this game!
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I've got the vehicles from Hatrus' map 'Battle Over Coruscant'. Don't know if he modeled them or if he ported the models from other source, but if you're interested I can send you the .pk3 file.
Is that a AAT in the background?
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Go to downloads->vehicles and scroll down the list to see the first gen jedi starfighter. Don't think a proper vulture droid fighter was ever made though.
Here are the ships:
https://www.dropbox.com/s/z9j0gohc2wxbc7e/boc_ships_final.pk3?dl=0
And here is the map where the files came from:
https://www.dropbox.com/s/cghnnh95glulqyt/boc_map_final.pk3?dl=0
I absolutely love the Turbo Laser vehicle that you can use in that map, it allows for some fun multiplayer battles.
Thanks guys!
Noodle likes this -
I'm looking for a Vulture Droid vehicle/NPC. I know that Movie Duals 2 has a map object one, but I don't know how to turn it into a .md3 into a .glm. If anyone knows where I could find one, or make one, or turn .md3 files into .glm files it would very helpful. I'm also looking for a Jedi Fighter (preferably one from the Clone Wars or Attack of the Clones).
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http://jkhub.org/files/file/2226-single-handed-force-pike/
Otherwise a simple cylinder in Blender would be accurate and really easy.
That's very close just needs to be double bladed.
Just found one that I think will work.
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Has any one ever come out with just a plain staff? I'm looking for staff that I could reskin and make look like the Sith Assassin staff from KOTOR 2. Here's a pic.
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Might want to work on that doom helmet some more, doesn't look air tight and a bit sharp for something spherical and made of glass.
I'm guessing this is what it should look like...
Ya, the helmet is a major workinprogress.
I like that HS Anakin version a lot more. A TCW model will always look out of place in JKA unless you replace all models to look like that art style.
Most of the models in JKJA look very animated anyway, but I see your point.
Is this model your work alone? If it is so, I wouldn't butcher it with HapSlash's Anakin's head. Yes, his model is great, but so many models abuse it that it's actually nice to see your rendition of it. At least it's coherent with the rest of the body and it looks like TCW Anakin.
Also, blue colored suit looks great, Prequel Star Wars is a colorful place, and it the model fits that aesthethic.
This is just my opinion, of course, I expect not to offend anybody here.
Most of the model is made up of edited frankesteins of Jaden (head and body), Hirman's Ventress (cape) and HS's Anakin (hoods and hair).
Here's a update with the pauldron that JAWSFreelao put on it! The belt and pack are from Quinlan Vos.
GPChannel likes this -
Yeah for sure.
Also, you want me to frankenstein a quick belt and a pauldron on? I'd even be willing to edit your skin file.
Sure! I was going to make the belt packs for it, I've just been stumped on which ones to use. Just P.M. me your email and I'll send it your way.
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Even if you're not going for a realistic look, I'd recommend usiing HS's Anakin head regardless. Keep the hair though, it looks good.
If you want, PM me the modde and I can fix the poncho..
The blue one is better.
I would recommend frankensteining over a pauldron from Toshi's Vader and slapping that on the model instead of using a textured one. But on the whole, good start!
I have tried using HS's head before, to me the facial structure doesn't look right for the animated one.
Maybe it's just the textures giving me that impression. Maybe if I make the eyes bigger and mess with the head, nose, and mouth size it could work.
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I've been working on a update for my Anakin, and I wanted to get some input on some stuff. First off, which one should be the default outfit, the blue one? (below)
Or the black one? (below)
I personally like the black one, but the blue is more accurate. Tell me you think! Here are some other pics.
The cold weather gear from the episode Trespass...
The space helmet from Cargo of Doom...
And the Clone Trooper backpack from the Clone Wars movie.
I don't know if I'm going to include this last one, it's from Downfall of the Droids, it's a frankstein from Toshi's Luke and it has a lot of clipping issues. Tell me what you think!
:NOTE: I'm not going for a realistic look I'm going for a "Clone Wars" look.
yeyo JK likes this -
Okay guys, it's finally out! Here is the link! http://jkhub.org/files/file/2383-starkiller-galen-marek-jedi-adventure-robes/
Tell me you think!
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Oops, my fault, sorry. Try now?
Yes! Thank you, it works now!
Caelum likes this -
download link?
More unexpected issues, I'm really sorry. It may be a few days before they are fixed...
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For some reason, I can't upload a Playermodel file! It says "file to big" even though it is only 14MB, and some of the time it says "no file selected". Is this my fault or the website or something else? Please help, I have been wanting to upload this file for a long time.
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Okay, I fixed it. All I had to do is reset my browser to default settings. Thanks!
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I can't help you with the blasters/lightsabers problem, but the KR people have a pretty good tutorial on making new meshes for models: http://www.knights-reborn.org/forum/viewtopic.php?f=12&t=10419
By the way, thank you so much for this! It was very helpful for learning about weighting!
Artemis likes this -
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Fellow Revanites, Hasbro is once again doing there fan choice figures, but this time for the 6 inch! For the sake of the EU, I ask all Revanites to go and vote for Revan to be the first fan choice 6 inch figure! Here is the link!
http://www.starwars.com/news/who-will-be-the-next-6-inch-black-series-figure-you-decide,
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Fantastic. Wait for it.
What do you mean?
Clone Wars Anakin
in WIPs, Teasers & Releases
Posted
New update on the space helmet.