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Lancelot

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Posts posted by Lancelot

  1. We need more material and references to begin with. Everyone's imagination is different, so people might misinterpret the things you've listed here, which can result in you not being happy with the work.

     

    The best way to show us what you want is to make concept arts and post them here. If you can draw and show us what your character looks like, people will have a better idea about what your character should look like.

  2. I saw disney released codes of game. 

    It was Raven Software actually. They've got many requests to release the source codes for both SP and MP, especially for the first one, as the code for MP was already available. But they finally gave in right after Disney took over and LucasArts was closed down.

  3. I was always wondering if it's possible to enhance the abilities of the mind trick. The only thing it can is confusing enemies or taking control of them, which is pretty lame if you ask me. It simply gives you the opportunity to confuse them so you can kill them better. My idea is to give the mind trick a few more options you can choose from.

     

    Imagine something like this - You use the mind trick on an enemy and this shows up:

     

    Press to take control of the enemy.

    Press [K] to kill the enemy.

    Press [J] to stun the enemy.

    Press to make the enemy an ally.

    Press [L] to stop the mind trick.

     

    My idea is based on my expectations when I first played Jedi Outcast and saw the force power. I thought the mind trick was able to do a lot more cool stuff, but I was disappointed when it turned out that you can only confuse/control an enemy.

  4. A mod like this has been made many years ago, with the sounds as heard in the video. But the downside was that they have been recorded from

    Episode II and they were badly edited so that you could still hear some unwanted sounds (e.g. the first seconds when Yoda blocks the lightning).

     

    If someone could use the sounds from the video to replace the standard sounds of the game, that would be great.

  5. @@skew

    I hope they correct that ASAP. It's good that you didn't get pissed because of that, but it might have a different effect to those who aren't aware of

    that the mod is not as the authors described it. I mean, they were talking about an advanced AI that is not yet in the mod. Because of that, some people might think "Yeah! Mortal Kombat for Jedi Academy!" without

    even knowing that Jedi Fighter doesn't have that yet. It would be terrible if people would complain about missing features that will be included in the next versions.

     

    And talking about Mortal Kombat: It's just an idea and I don't know if it's possible, but some sort of finishing moves would be pretty cool.

  6. Sorry, I had missed your answer, and did not responded to it. I suspended work on the model last summer, but I still plan to come back to it later.

     

    Latest version looked like this:

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    This model has a lot potential. It looks like some new alien race or some kind of bounty hunter. Seriously, you should make something out of it.

    Make it a separate model. I know it's supposed to be Galen Marek, but with some new textures, it could be a very different character.

  7. Definitely keep the original model for yourself. It looks really nice, and is a good piece of digital art!

    Thanks, Circa  ;) . I'm definitely gonna keep the high quality version, as I've spent so much time on it. I'm currently working on the lower quality version (which now has Verts: 1,621; Tris: 2,593; Faces: 718).

     

    Go put it up on the Unity or Unreal4 store or something, I'm sure they won't mind the extra tris.   :)

    I have no plans at the moment other than getting it, if it ever gets finished, to JA. But who knows? Maybe, just maybe, the higher quality version will have its purpose somewhere other than JA.  ;)

     

     

    Hopefully the model is ready anytime soon. I'm still looking for someone who can rig the model and make a texture for it if ever gets finished.

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