Files posted by zahar
I merged the Commander Keller model (which is itself a combo of HapSlash's anakin and Neomarz1's Clone) with Spanki's Sith heads and DT's Stormtroopers. I also used some reskins by Barricade24. That's the way I imagine Desann's reborns would look. They're individuals who were chosen by Desann to be reborns and wield the force. It makes sense to me that Desann would choose those guys from best source available to him, so he chose them from imperial soldiers who managed to prove themselves skillful during their service as the stormtroopers. Please note that this mod replaces all reborn NPCs. This pack is not compatible with JK2.
I merged some parts from CJP Mara Jade by Omega1, HapSlash's Anakin and Gweth_Kelia and basic JKA models, to make a version of the Female Jedi that I like more.
The torso itself is not a reskin. I changed model's UV in order for it to fit with Spanki's jedi textures. It works fine most of the time, but of course it wouldn't work with armored robes since the geometry of robe is different.
This is a beta version of my attempt to create KotOR style cheat and customization menu for Jedi Academy. Unfortunately, I have no time to finish it at the moment. Not all options I wanted are currently added, but you might get the idea. I used "Ingame Character and Saber Menus" by Circa in this mod. Force hex textures were changed. So the way they apear in force menu before mission is changed too. In order to see what options are available in this mod, just look at the screenshots. To open this menu in the game, just press "Esc". Feel free to use my menus for your own mods if you want.
Originaly I created this mod for my personal use, but now I guess some people may find it usefull.
I play JKA on android, so i reduced polycount and texture size of rooxon's model a bit.
The electro effect of the weapon is part of it's model, so it will not go away when the weapon is deactivated.
What does go away thou is weapon's sound and dlight. I guess that might be considered a bug, but that doesn't bother me much.
Maybe I will think how to fix this in future.
Rooxon for his Quarterstaff model, from his "KotOR Melee Megapack" mod.
Melee weapon's models from this mod were created out of Rooxon's Quarterstaff model.
ScorpDeathknight for lightning blade texture and shader from his "Lightning Edge - Animated Saber Blade" mod.
Hatrus for electrostaff sounds from his "Magna-Guard Electrostaff".
Copy and paste the Electrostaff&SaberPike.pk3 from this zip file to your "base" folder,
the default path is "C:/Program Files/Lucas Arts/Star Wars Jedi Knight Jedi Academy/Game data/Base".
CHEATS FOR THE SABER:
SP - enable cheats via console with "helpusobi 1", then type the corresponding command for your weapon of choice:
this two weapons can be colored as normal lightsaber
You may use this sabers in your own mods, but provide credits to all original authors and me.
This is very simple kitbash. I realy liked Celas Nien model by Jose Carlos.
I wanted to replace some basic jedis npcs with this model and to do so i needed more faces.
So i merged Jose Carlos's model with hapslash's anakin head and used spanki's reskins.
I made this little kitbash for my personal use, but now I think some people might find it useful too, and I uploading it on JKHUB.
Besides, I also want to upload it because I think that Carlos's model needs just a little more love.
I rarely see someone uses this model but the author is realy achieved this Jedi look at my opinion.
His Jedi outfits look just enough unusual to be interesting and not boring, but still simple enough to represent generic jedi character.
Its really cool that he found this balance.
This model requires both Jose Carlos's model and Spanki's jedi customization to be installed.
You can find them on JKHUB
Just a simple model-frankenstein, a kinda cowboy merc guy.
There is also an optional file within the archive, that replaces rodian snipers with this guys, since I always kinda imagined it would be cool if sniper would wear a cowboy kinda hat. I blame team fortress2 for that idea of mine)).
This optional file also replaces basic JA sniper rifle model with slightly edited Tobe_one's sniper rifle from "CT Elite Force" mod.
I never really liked basic JA sniper rifle model, didn't think it look sniperish enough. But Tobe_one done a good jobe and his version looks just fine. All i changed, is some minor color tweaking and removed laser scope effect in 3rd person version of the model.
JA dev team for original human merc model.
Major Clod for Indiana Jones's hat model.
Tobe_one for his human merc reskin and new sniper riffle model, from his "CT Elite Force" mod.
Infinity Blade for his "Mercenary Kyle" model that I used as reference to model a jacket collar.
Myself (zahar0z) for batching the whole thing together and a little tweaking here and there.
If you want to replace rodian snipers with this guys, and use Tobe_one's sniper rifle model, than put Zcowboy_sp.pk3 and Zcowboy.pk3 in Jedi Academy base folder.
If you just want a new model, than put only Zcowboy.pk3 in Jedi Academy base folder.
In case if you want to use it in your own mod, feel free to do anything as you wish, just give credits to authors.
Have Fun !
Just small mod, with 4 new skins for hazardtrooper, it also changes the appearance of hazzardtroopers npc in the sp game.