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Everything posted by Kitsu-NeshKaa
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It I ask me to sorry. At me it is very bad with English. = ( I don't know as me to move a radar. It works. And I for myself didn't find anything in a game code.
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Этот русификатор сборныый, и я сам его переделываю и выложил уже на плейграунд. И много ещё чего сделаю со временем. Too it is pleasant to me more.
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Yes, I want to realize it, I would be not not prevented by the help. Or aiming =) The radar, is. But I don't know as it to move. need fix whiTe *
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Thanks. I try.
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work in progress
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badly... It is similar to kotor 1
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eeerrrrm..... nope. Russian always replaced another.
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russian =)
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fuuuu....
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Slowly I create HUD. There is a question. Whether it is possible to move a radar?
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ha-ha! I evaluated! Funny =) That's just the point that I don't want anything to replace. As I noted that in game is Chinese and Japanese languages. It can turn out?
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There is an opportunity to return all styles a saber? fast-med-strong-desann-tavion-dual-staff-fast. setsaberstyle dual - works. (It is possible to learn? setsaberstyle staff - don't work. how to activate this style? ) (how to add desann tavion styles in the menu? ui_newsaberstyle) whether is possible?
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hi It is possible to ask as the voice works? Folders sounds/chr_d, chr_e... I added a new language. How to me to bind it to a voice? Russian - chr_r. Whether it is possible? sry for english.
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I don't ask to change *.menu. Simply I understood. =) what you will tell of break of a staff? It is possible in more detail? It is a command?
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Heeey! Fox found an error! I found it in the ingamesetup.menu and setup.menu file!!! name voice group options type ITEM_TYPE_MULTI text @MENUS_SUBTITLES cvar "g_subtitles" cvarFloatList { @MENUS_NONE 0 @MENUS_IN_CINEMATICS 2 // @MENUS_ALL_VOICEOVERS 1 delete // - What to be happy and shadows name shadows group video2 type ITEM_TYPE_MULTI text @MENUS_SHADOWS descText @MENUS_SHADOWS_DESC cvar "cg_shadows" cvarFloatList { @MENUS_NONE 0 @MENUS_SHADOWS_SIMPLE 1 @MENUS_SHADOWS_VOLUMETRIC 2 // "Projected" 3 replace on @MENUS_SHADOWS_VOLUMETRIC 2 @MENUS_SHADOWS_PROJECTED 3
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Version 1.3
2,386 downloads
Hey! Hi, everybody! On hours an early morning. 06.00 . Just now I finished this modification. I took it as a basis - http://jkhub.org/files/file/623-chewbacca-in-jedi-robes/ There is nothing to describe. New colors for wool. (I wanted to make RGB (I am not able = ()) In case of distribution of modification specify the author. Well and me. =) Add in base/strings/*Lang*/menus.str REFERENCE JEDI_CHEWY NOTES "For character menu" LANG_ENGLISH "Wookiee Jedi" Sry for English jedi_chewy -
Yep. Check. SP in case of selection of a subject joins a type of the camera. For OpenJK directly takes off.
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item_enviro - sheld wall (?) in jk the camera turns on (as in case of mind trick 4) = no exit in OpenJK - crash game. in sp
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as soon as I will eliminate an error with a partition