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Scorpion

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Posts posted by Scorpion

  1. -Wishlist

     

    -mindtrick level 4 (it allows you to control opponents in single player, I've tried it xD)

    -new saber style names (instead of blue, yellow, and red, have soresu, shi-cho, and djem-so)

    -UNLIMITED POWAH! (Level 4 lightning can be used even longer even if you don't have force, but at the expense of your health)

    -More customization

    -New saber system for gods sake, enough of the hit and run.

    -Prone crawling

    -If you do a complete voiceover replacement, more missions for SP! (Ok, this idea isn't too important xD)

    -Easter eggs (Palpatine: Jaden...I told you it would come to this...I was right...the jedi are taking ovah!)

    -Holstered weapons

    -Grapple hook (For custom missions that require it, not like the JAplus one where you can Pull yourself up the hook, no, I mean just use it for swinging to the other side of the chasm)

    -Create your own saber hilt. Not just select one, I mean actually select the parts you want with it.

     

    -Back story of how jaden got his lightsaber (brand new mission).

     

    -Smarter npcs that don't just stand there and wait to be sabered.

    -Lightsaber settings (change the length of your saber, as well as its strength).

    -Dark forces II sense (sound and darkening effect)

    -Enhanced melee (more complex than the MBII version xD)

     

     

    I hope these ideas don't sound too much like OJP enhanced xD

     

    Just my ideas, if I have any more I'll post them.

    I like the build saber thing. Perhaps implement @@AshuraDX 's saberbuilder somehow, or a system like it. That'd be really cool.

     

    And for MY wishlist...FOR GODS SAKES, THE ONLY JEDI IN THE WORLD AREN'T LUKE,KYLE JADEN AND ROSH! I mean, so many students and the only time you see them is in Korriban...for them to die. I mean, them dying should mean something. But you feel nothing because you gained no connection to them. For example, Raltheran, right at the beginning. You hear the name only to never hear of the damn jedi again. Have them speak, follow you around, be assigned on missions WITH you sometimes...and when you reach Korriban and see them die, you'll feel something! I mean, really.

     

    Also, make saberlocks happen more often. They're really cool but you can go through a whole playthrough without happening even once. It's ridiculous.

     

    Those are the only two wishes I have, and they're my biggest. I hope I made myself clear.

    Onysfx likes this
  2. Here's my thoughts : If it only allows models then can't we make a diagonal-angle-like rotating 3d mini-map of the mission on the side of the menu? That way it'd be a model, and not a map, and it'd be a small edition which means it wouldn't take long to load. And would give away MORE information as to how the map looks like than a few shots of walls. So, whaddya say?

    And you could add like a holoprojector under it or something, so it looks like a cool briefing room or something :D

    Circa, Onysfx, Mandalorian and 1 other like this
  3. I really like that lightsaber as well. Depends how others feel on it, though. Technically, it isn't an original design. Though if I can get a better handle on crafting lightsabers, I'll do it myself. That said, I think there're better references for that hilt to be found on Saber Forge's website. I may be slightly biased because I went and got it. >.>

    Oh my god that's beautiful.

  4. Well, if we're discussing hilts...A hilt I always loved but unfortunately apparently nobody bothered to made, is the sweet-ass leather starting saber from SWTOR.

    swtor-1321975789.jpg

    swtor_starting_lightsaber_by_risiavyle-d

    (The 2nd one is fanart, and as such, the red button and the red balls in the emitter are not actually in the saber)

    Just sayin'.

  5. Erm, you shouldn't supply anyone "willing to try". Trust me, modellers can be lazy. Sometimes they'll have interest in a project and then they look at it and they're like "Oh, nothing to start with. Probably not worth it anyway". So maybe you should just show some pictures, people will look at it, discuss it between themselves, see how hard it would be and see if anyone is interested in stepping up.

    Psyk0Sith, Circa and AshuraDX like this
  6. ...What SourceForBehavEd directory :o?  There is no such directory.

    Edit

    After a bit of research turns out released the SDK in a hurry and didn't include it. Anyone has it :(?

    Edit

    Downloaded the JKSDK fixed version from JKHub and got the files from there. People must've thought it was funny to release Radiant with the tools and not include gamesource and sourceforbehaved. Haha.

    Edit

    Scripted. No errors. Trigger triggers target_scriptrunner and...no cinematic runs. nothing happens. I just spawn and nothing happens.

  7. Alright, thanks. I could open them on Notepad ++ though. Copied it out into another intro.icarus (i was editing academy1 intro) and... edited the subtitles alot. xD Still I have no clue as to how to code in behavEd i just can't figure it out. I click around the buttons but nothing happens :([Edit:Configed my BehavEd, can mess around with it, but I'm still confused as to what to do :(.] And even with mr.wonko's great instructions i'm still kinda confused. You gave me a nice starting point, but a bit loose-ended. Mind including an example? No offense or anything, don't mean to sound rude, just asking for help :)

    Edit

    When I add a set type or open expr (whatever that means) it keeps saying INCLUDE ERROR which is really bothering me. In the files i'm opening, for example, when they talk, it says "sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/chars/kyle/01kyk009.mp3" );". Mine says "sound (INCLUDE_ERROR, "sound/chars/kyle/taunt1.mp3");"

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