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Posts posted by Scorpion
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That's true for the code, not for the assets though.
Oh ok, that's interesting.
thats true for the assets too, lol. frag the corporate empire
Stop saying stupid things, Kyle.
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Alsooo, the source code is released. So basically ANYTHING is fine as long as you give credit, and if it's a mod, release your own source code alteration of the original, I believe. Correct me if I'm wrong, @@therfiles
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Wow. This is actually pretty impressive. And I might take some mapping ideas from that first trailer, the whole surroundings looked nice.
Can't wait to see where this goes. I bid the creators good luck.
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Heh. And even then there are some things that are missing there like amrename. I suggest you use the WayBack machine/internetarchive to check the 2006 version of japlus.net and have ALL the commands + server.cfg maker available.
Bacon likes this -
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Turns out the problem was jampgamex86.dll was out in the wild instead of in the PK3..SpioR walked me through with Teamviewer and helped me out.
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Run the server with +set fs_game "japlus" - add it to the .bat file
I did =(
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I'm trying to run a JA+ server. Have JampDed, the serverside plugin,etc, etc. I have all I need. I got the Server.cfg configured and when I run the .bat well, the server is working! The thing is,on the console it says "gamename basejka". I found it weird so I went to investigate In-game. Turns out it runs basejka instead of JAPlus. How come?
Bonus question
If I don't add +set dedicated 1/2 the server console crashes, so I can't make an Internet server. What do I do =(?
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Woopsie.
therfiles likes this -
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I laughed so hard I cried. Literally.
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It's here on JKHub. You should look before posting.
Sowwy. I didn't mean it D:
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Onysfx likes this
What's up everyone
in Introductions
Posted
Well. This is a pretty extreme bump. What gives?