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Saber and Pistol! :)


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Posted

Hey guys :)
I can't script,but i opened some script file, and realized,how to change some things.
In tfa mod the beginning will be more challenging and exeting.
Rosh will not have weapon
Jaden won't have saber throw

But how is that possible that we enable the blaster pistol for Jaden in the first level? :)
 

Posted

It'd be pretty redundant for Jaden to have a pistol instead of a lightsaber. The title crawl of the game states that Jaden created a lightsaber, without any formal Jedi training. But Rosh not having a weapon could be interesting. But I do agree with Jaden not having "Saber Throw" at the beginning of the game.

This is how I picture Jaden, at the beginning of the game, on Yavin IV;

Jaden_Korr_in_his_old_rebel_suit_22_ABY.
Then he attains his Padawan robes, shortly after the "Initiation" inside the Yavin IV Temple (before the first mission). Same goes for Rosh's appearance, however.. His first appearance, I think could be a lot better. And then like Jaden, he attains his padawan robes, before the first mission. After the "Initiation" cut-scene.

Posted

Okay so if someone dont understand

 

In tfa mod rosh will not have any pistol in yavin

 

I did that jaden wont have saber throw, AND i want that he has a saber and a pistol too. So if when howlers will srcreaming we can shot them to stop it

Posted

Edit the following file yavin1\player_setup.ibi to be like this:

affect ( "player", FLUSH )
{
	set ( "SET_FORCE_ABSORB_LEVEL", "0" );
	set ( "SET_FORCE_DRAIN_LEVEL", "0" );
	set ( "SET_FORCE_GRIP_LEVEL", "0" );
	set ( "SET_FORCE_HEAL_LEVEL", "0" );
	set ( "SET_FORCE_JUMP_LEVEL", "0" );
	set ( "SET_FORCE_LIGHTNING_LEVEL", "0" );
	set ( "SET_FORCE_MINDTRICK_LEVEL", "0" );
	set ( "SET_FORCE_PROTECT_LEVEL", "0" );
	set ( "SET_FORCE_PROTECT_LEVEL", "0" );
	set ( "SET_FORCE_PULL_LEVEL", "0" );
	set ( "SET_FORCE_PUSH_LEVEL", "0" );
	set ( "SET_FORCE_RAGE_LEVEL", "0" );
	set ( "SET_FORCE_SIGHT_LEVEL", "0" );
	set ( "SET_FORCE_SPEED_LEVEL", "0" );
	set ( "SET_SABER_DEFENSE", "1" );
	set ( "SET_SABER_OFFENSE", "1" );
	set ( "SET_SABER_THROW", "0" );
	set ( "SET_WEAPON", "WP_BLASTER_PISTOL" );
}


That'll allow Jaden to have no saber throw and a blaster pistol.

 

Edit yavin1\roshspawn.ibi to be like this:

set ( "SET_WEAPON", "WP_NONE" );
set ( "SET_IGNOREENEMIES", "true" );
set ( "SET_IGNOREALERTS", "true" );
set ( "SET_NO_IMPACT_DAMAGE", "true" );
set ( "SET_VIEWTARGET", "player" );
set ( "SET_FORCE_PULL_LEVEL", "1" );
set ( "SET_NOTARGET", "true" );

Darth Sion likes this
Posted

hmmm

Everithing worked exept tge pistol :(

 

There might be some other script that tells Rosh to have a WP_BLASTER_PISTOL, try looking for it, or change his weapon to WP_MELEE

Posted

There might be some other script that tells Rosh to have a WP_BLASTER_PISTOL, try looking for it, or change his weapon to WP_MELEE

I mean the script for jaden to have a pistol is not working

Posted

I mean the script for jaden to have a pistol is not working

 

Might also depend on being loaded before the original script in the main assets. Try naming the new .pk3 so that it alphabetically loads after the main assets.

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