eezstreet Posted May 16, 2016 Share Posted May 16, 2016 So I've been requested to do a version of Gunslinger Academy's TrueView. By setting cg_trueguns to 2, you will have Mirror's Edge / ARMA style of viewing your body, but still show the same first person weapon as if the feature was disabled.Or a more visual representation:cg_trueguns 2: (TrueView 2.0) cg_trueguns 1: (TrueView 1.0) cg_trueguns 0: (no TrueView) Smoo, Omicron, minilogoguy18 and 9 others like this Link to comment
Circa Posted May 26, 2016 Share Posted May 26, 2016 Nice. Makes it look like more of a modern FPS this way. COD only recently started doing this. Smoo and z3filus like this Link to comment
Guest Redemption Posted May 26, 2016 Share Posted May 26, 2016 Alright pal, I've noticed that in the list of things to implement that you have true guns completed but, I've encountered a few issues with it :-( Truespin, spins the opposite way from where you actually swing the saber.Trueguns 1&2, I see the back of Kyle's head/eyes/mouth and the 2 weapon models. Can see the light saver fine in 1 but no handle or blade with 2.Since I'm here, ignition flare is also playing up :-( Link to comment
ensiform Posted May 26, 2016 Share Posted May 26, 2016 Isn't this feature not available until the next release anyway? Link to comment
Guest Redemption Posted May 26, 2016 Share Posted May 26, 2016 Hi, yes you are correct, it isn't available yet but it has been labeled as complete so I thought to mention it before he releases it. I compiled his code because I was wanting to start modding it and add force fall :-) Link to comment
DT. Posted May 26, 2016 Share Posted May 26, 2016 Perfect @@eezstreet! This will go great with ghoul2 viewmodels! Archangel35757, General Howard and LucyTheAlien like this Link to comment
MoJo JoJo Posted April 13, 2017 Share Posted April 13, 2017 IMO, the TrueView 1.0 looks the best (looks more realistic). General Howard and Archangel35757 like this Link to comment
z3filus Posted April 14, 2017 Share Posted April 14, 2017 Yea that 1.0 looks really nice, the only problem (for me at least) is that the arm+animations, or lack of proper animations, makes it look like you have a prosthetic arm. TrueView requires new, realistic animations, for starters, make the hand look like it actually holds the gun in a tight grip, lol. But that's just me being nitpicky. This is really nice ^^ Archangel35757 likes this Link to comment
MoJo JoJo Posted April 16, 2017 Share Posted April 16, 2017 Yea that 1.0 looks really nice, the only problem (for me at least) is that the arm+animations, or lack of proper animations, makes it look like you have a prosthetic arm. TrueView requires new, realistic animations, for starters, make the hand look like it actually holds the gun in a tight grip, lol. But that's just me being nitpicky. This is really nice ^^Lel yeah, a prosthetic arm was exactly what I was thinking of when I saw it. Doesn't look quite like that when your using a weapon that's held by two hands- certain ones like the repeater, rocket launcher, flechette etc. Link to comment
eezstreet Posted April 16, 2017 Author Share Posted April 16, 2017 Lel yeah, a prosthetic arm was exactly what I was thinking of when I saw it. Doesn't look quite like that when your using a weapon that's held by two hands- certain ones like the repeater, rocket launcher, flechette etc.The effect can probably be made to look better with a lower FOV. Link to comment
Archangel35757 Posted April 16, 2017 Share Posted April 16, 2017 The effect can probably be made to look better with a lower FOV....or better/higher quality view models and proper animations Link to comment
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