Daedra Posted April 25, 2016 Posted April 25, 2016 Ok so I am taking on TC-14. I will revolutionize JK Modding with brand new Chrome which could be used for Maps, Playermodels, Vehicles, Weapons, anything. Download, pending approval:https://jkhub.org/files/file/2853-tc-14/ KyleKatarn1995 likes this
Teancum Posted April 25, 2016 Posted April 25, 2016 In the Mysteries of the Sith mod source files there are a few protocol droid skin variants. You might be able to cobble something close to TC-14 from those. There's a grey one, but it's a darker color.
KyleKatarn1995 Posted April 25, 2016 Posted April 25, 2016 I believe there was actually a TC-14 model hidden in the Knights of the Force mod. You just gotta grab it in one of the files. TheWhitePhoenix likes this
TheWhitePhoenix Posted April 25, 2016 Posted April 25, 2016 I believe there was actually a TC-14 model hidden in the Knights of the Force mod. You just gotta grab it in one of the files. <script pagespeed_no_defer="">//=d.offsetWidth&&0>=d.offsetHeight)a=!1;else{c=d.getBoundingClientRect();var f=document.body;a=c.top+("pageYOffset"in window? window.pageYOffset:(document.documentElement||f.parentNode||f).scrollTop);c=c.left+("pageXOffset"in window?window.pageXOffset:(document.documentElement||f.parentNode||f).scrollLeft);f=a.toString()+","+c;b.b.hasOwnProperty(f)?a=!1:(b.b[f]=!0,a=a<=b.e.height&&c<=b.e.width)}a&&(b.a.push(e),b.d[e]=!0)};p.prototype.checkImageForCriticality=function(b){b.getBoundingClientRect&&q(this,b)};h("pagespeed.CriticalImages.checkImageForCriticality",function(b){n.checkImageForCriticality(b)}); h("pagespeed.CriticalImages.checkCriticalImages",function(){r(n)}); var r=function(b){b.b={};for(var d=["IMG","INPUT"],a=[],c=0;c=a.length+e.length&&(a+=e)}b.g&&(e="&rd="+encodeURIComponent(JSON.stringify(s())),131072>=a.length+e.length&&(a+=e),d=!0);t=a;if(d){c=b.f;b=b.h;var f; if(window.XMLHttpRequest)f=new XMLHttpRequest;else if(window.ActiveXObject)try{f=new ActiveXObject("Msxml2.XMLHTTP")}catch(k){try{f=new ActiveXObject("Microsoft.XMLHTTP")}catch(u){}}f&&(f.open("POST",c+(-1==c.indexOf("?")?"?":"&")+"url="+encodeURIComponent(b)),f.setRequestHeader("Content-Type","application/x-www-form-urlencoded"),f.send(a))}}},s=function(){var b={},d=document.getElementsByTagName("IMG");if(0==d.length)return{};var a=d[0];if(!("naturalWidth"in a&&"naturalHeight"in a))return{};for(var c= 0;a=d[c];++c){var e=a.getAttribute("pagespeed_url_hash");e&&(!(e in b)&&0=b[e].k&&a.height>=b[e].j)&&(b[e]={rw:a.width,rh:a.height,ow:a.naturalWidth,oh:a.naturalHeight})}return b},t="";h("pagespeed.CriticalImages.getBeaconData",function(){return t});h("pagespeed.CriticalImages.Run",function(b,d,a,c,e,f){var k=new p(b,d,a,e,f);n=k;c&&m(function(){window.setTimeout(function(){r(k)},0)})});})(); pagespeed.CriticalImages.Run('/mod_pagespeed_beacon','https://jkhub.org/index.php?s=1f9952b58c7a1e5412eca76aa37c2a4d&app=forums&module=ajax§ion=topics&do=quote&t=7604&p=108780&md5check=3fa5ca738e6f339962b5df5f94604c35&isRte=1,XJjZaj8buz,true,false,J08xGZIfNN4'); //]]></script>&&0I'm surprised people still use this mod, even though it's frowned upon. KyleKatarn1995, eezstreet and Darth Shaxx like this
Daedra Posted April 25, 2016 Author Posted April 25, 2016 Still need a better one.. with better chrome shine possibly with better use of a shader/specs.
Barricade24 Posted April 25, 2016 Posted April 25, 2016 Feel free to use this: https://jkhub.org/files/file/2091-enhanced-protocol-replacement/ Daedra likes this
Daedra Posted April 25, 2016 Author Posted April 25, 2016 Feel free to use this: https://jkhub.org/files/file/2091-enhanced-protocol-replacement/ @@AshuraDX May I get your permission? Edit: Nevermind. I just can't get a really good chrome effect on a protocol droid with a super bright shiny chrome that has ultra reflection.
AshuraDX Posted April 25, 2016 Posted April 25, 2016 @if you manage to describe what you want and show me your current textures I might be able to help you EDIT: after taking a look at the pictures I can say it's possible
Daedra Posted April 25, 2016 Author Posted April 25, 2016 @if you manage to describe what you want and show me your current textures I might be able to help you I kinda deleted it in rage. But it was basically this:https://jkhub.org/files/file/2091-enhanced-protocol-replacement/ Only I altered the "yellow" textures to a white color and altered the contrast. It's just the shine textures don't make it look like the Chrome Silver that should look like the reference pictures, but in-game. I tried white, that didn't work, so I tried to make it darker, didn't work, nothing seems to work. I want to create this in-game: That sort of reflection chrome. It just beats me so I rage out.
AshuraDX Posted April 25, 2016 Posted April 25, 2016 @ maybe you should consider changing the reflection image I see a 3-4 layer shader -chrome environment as a base-texture detail as an overlay-masked out "not shiny" areas of the texture to hide the chrome parts(-potential 4th layer cotnaining the eye glow) maybe altering my Teamskin shaders from Solaire could get a decent result - if you get the right textures to go with that
Daedra Posted April 25, 2016 Author Posted April 25, 2016 maybe yo ushould consider changing the reflection image I see a 3 layer shader -chrome environment as a base-texture detail as an overlay-masked out "not shiny" areas of the texture to hide the chrome parts maybe altering my Teamskin shaders from Solaire could get a decent result - if you get the right textures to go with that I'm not that good at textures at all.. but it does sound good, but I may not be able to live up to expectation on it, this is one of those things that I can appreciate without creating it myself, I just know I would not succeed.
AshuraDX Posted April 26, 2016 Posted April 26, 2016 I'm not that good at textures at all.. but it does sound good, but I may not be able to live up to expectation on it, this is one of those things that I can appreciate without creating it myself, I just know I would not succeed.please go take a look at my old mods looking back they are super shitty but I learned a lot from being shitty, just by looking at the games original assets, stuff made by others and a lot of messing with stuff as in "If I change this number, what does that do?"
Daedra Posted April 26, 2016 Author Posted April 26, 2016 please go take a look at my old mods looking back they are super shitty but I learned a lot from being shitty, just by looking at the games original assets, stuff made by others and a lot of messing with stuff as in "If I change this number, what does that do?" I already took a look and attempted it. I failed, raged, this is something I cannot do, so it will have to remain a request.
AshuraDX Posted April 26, 2016 Posted April 26, 2016 @Everybody has to start, you're taking the lazy way out by making excuses, I started modding when I was 12 and barely knew english at 14 I knew a bit more and started picking up stuff from tutorials without having to guess what >50% of the writtens tuff meant Just go and try, I'll help with the shader stuff and all you have to do is edit Barricades textures a little so stop the
Daedra Posted April 26, 2016 Author Posted April 26, 2016 @Everybody has to start, you're taking the lazy way out by making excuses, I started modding when I was 12 and barely knew english at 14 I knew a bit more and started picking up stuff from tutorials without having to guess what >50% of the writtens tuff meant Just go and try, I'll help with the shader stuff and all you have to do is edit Barricades textures a little so stop the<script pagespeed_no_defer="">//=d.offsetWidth&&0>=d.offsetHeight)a=!1;else{c=d.getBoundingClientRect();var f=document.body;a=c.top+("pageYOffset"in window? window.pageYOffset:(document.documentElement||f.parentNode||f).scrollTop);c=c.left+("pageXOffset"in window?window.pageXOffset:(document.documentElement||f.parentNode||f).scrollLeft);f=a.toString()+","+c;b.b.hasOwnProperty(f)?a=!1:(b.b[f]=!0,a=a<=b.e.height&&c<=b.e.width)}a&&(b.a.push(e),b.d[e]=!0)};p.prototype.checkImageForCriticality=function(b){b.getBoundingClientRect&&q(this,b)};h("pagespeed.CriticalImages.checkImageForCriticality",function(b){n.checkImageForCriticality(b)}); h("pagespeed.CriticalImages.checkCriticalImages",function(){r(n)}); var r=function(b){b.b={};for(var d=["IMG","INPUT"],a=[],c=0;c=a.length+e.length&&(a+=e)}b.g&&(e="&rd="+encodeURIComponent(JSON.stringify(s())),131072>=a.length+e.length&&(a+=e),d=!0);t=a;if(d){c=b.f;b=b.h;var f; if(window.XMLHttpRequest)f=new XMLHttpRequest;else if(window.ActiveXObject)try{f=new ActiveXObject("Msxml2.XMLHTTP")}catch(k){try{f=new ActiveXObject("Microsoft.XMLHTTP")}catch(u){}}f&&(f.open("POST",c+(-1==c.indexOf("?")?"?":"&")+"url="+encodeURIComponent(b)),f.setRequestHeader("Content-Type","application/x-www-form-urlencoded"),f.send(a))}}},s=function(){var b={},d=document.getElementsByTagName("IMG");if(0==d.length)return{};var a=d[0];if(!("naturalWidth"in a&&"naturalHeight"in a))return{};for(var c= 0;a=d[c];++c){var e=a.getAttribute("pagespeed_url_hash");e&&(!(e in b)&&0=b[e].k&&a.height>=b[e].j)&&(b[e]={rw:a.width,rh:a.height,ow:a.naturalWidth,oh:a.naturalHeight})}return b},t="";h("pagespeed.CriticalImages.getBeaconData",function(){return t});h("pagespeed.CriticalImages.Run",function(b,d,a,c,e,f){var k=new p(b,d,a,e,f);n=k;c&&m(function(){window.setTimeout(function(){r(k)},0)})});})(); pagespeed.CriticalImages.Run('/mod_pagespeed_beacon','https://jkhub.org/index.php?s=d49f84a23fa779680bfeae295939d828&app=forums&module=ajax§ion=topics&do=quote&t=7604&p=108813&md5check=fd2eb572a9c2e34b6bd4ac92cb9f56a1&isRte=1,XJjZaj8buz,true,false,93QFxg4FNSs'); //]]></script>&&0 I only requested it, I never posted it in the WIPS Teasers & Releases.
AshuraDX Posted April 26, 2016 Posted April 26, 2016 @ I know, that's what I'm trieing to encourage you to do
Daedra Posted April 27, 2016 Author Posted April 27, 2016 @@Barricade24 Please turn this Thread into a WIP.
Barricade24 Posted April 27, 2016 Posted April 27, 2016 @@Barricade24 Please turn this Thread into a WIP.Done.
Daedra Posted April 27, 2016 Author Posted April 27, 2016 Preview Teancum and KyleKatarn1995 like this
Daedra Posted April 27, 2016 Author Posted April 27, 2016 Langerd, KyleKatarn1995, krkarr and 2 others like this
Daedra Posted April 28, 2016 Author Posted April 28, 2016 Ok got a final update on the textures. Just waiting on some new Sounds and it's good to release. KyleKatarn1995, krkarr and dark_apprentice like this
ChalklYne Posted April 28, 2016 Posted April 28, 2016 Hello, im chalk. Looks cool man. I would consider JkModding to be less than "revolutionalized" with that chrome shader though. In my experience, the _env stage is really just murder on the textures. Try adding in the alphagen const 0.3-0.4 to that stage. If I remember correctly that should opaque the env stage a bit. Can I see your env texture plz? I can help get those streaks off him if I knew what the env map youre using looks like. Try to really get the effects you need from the spec stage and textures, then just a small hint of that reflecty metal. Look at his metal and critique it realistically.... only the t2000 looks like that.
Daedra Posted April 28, 2016 Author Posted April 28, 2016 Hello, im chalk. Looks cool man. I would consider JkModding to be less than "revolutionalized" with that chrome shader though. In my experience, the _env stage is really just murder on the textures. Try adding in the alphagen const 0.3-0.4 to that stage. If I remember correctly that should opaque the env stage a bit. Can I see your env texture plz? I can help get those streaks off him if I knew what the env map youre using looks like. Try to really get the effects you need from the spec stage and textures, then just a small hint of that reflecty metal. Look at his metal and critique it realistically.... only the t2000 looks like that. Well this is the Shader models/players/tc14/tc14_leg{ { map models/players/tc14/chrome blendFunc GL_ONE GL_ZERO tcGen environment rgbGen lightingDiffuse } { map models/players/tc14/tc14_leg blendFunc GL_DST_COLOR GL_ONE } { map models/players/tc14/tc14_leg_noshine blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA detail rgbGen lightingDiffuse } { map models/players/tc14/tc14_leg_spec blendFunc GL_SRC_ALPHA GL_ONE detail alphaGen lightingSpecular }}
Daedra Posted April 29, 2016 Author Posted April 29, 2016 And download link:https://jkhub.org/files/file/2853-tc-14/
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