swegmaster Posted July 9, 2016 Posted July 9, 2016 it was where in the back of the hair, where some of the hair was laying on the shoulder, it wasn't transparent, and had a bit of grey in it Tompa9 likes this
Tompa9 Posted July 9, 2016 Posted July 9, 2016 I´ve found bug in hair texture in kualan quigon, it shows in modview and ingame too
dark_apprentice Posted July 9, 2016 Posted July 9, 2016 @@Tompa9 I know how you can fix this "bug". I noticed, that this bug you are talking about on @@Seven 's Qui Gon TFU Model is because you did not used the "CTRL + A " inside the ModView so it goes off, that in mind will mean in other simple words, that you will need a Shader for the hair and beard of Qui Gon model for gameplay, that way his hair and beard will not show up as a object, but as a more realistic hair and this gray triangule that shows in the back on his left side will be invisible
Seven Posted July 10, 2016 Author Posted July 10, 2016 2003 Clone Wars Cartoon Anakin with his golden hand swegmaster, TheWhitePhoenix, undeadstormdeuce and 1 other like this
swegmaster Posted July 10, 2016 Posted July 10, 2016 neat, could you do a battle-damaged variant as well?
Tompa9 Posted July 10, 2016 Posted July 10, 2016 @@Tompa9 I know how you can fix this "bug". I noticed, that this bug you are talking about on @@Seven 's Qui Gon TFU Model is because you did not used the "CTRL + A " inside the ModView so it goes off, that in mind will mean in other simple words, that you will need a Shader for the hair and beard of Qui Gon model for gameplay, that way his hair and beard will not show up as a object, but as a more realistic hair and this gray triangule that shows in the back on his left side will be invisible Thank you, but problem is ingame too, not just in Modview :D
AshuraDX Posted July 10, 2016 Posted July 10, 2016 Thank you, but problem is ingame too, not just in Modview :Dnobody reads replies properly these days... @@Tompa9 I know how you can fix this "bug". I noticed, that this bug you are talking about on @@Seven 's Qui Gon TFU Model is because you did not used the "CTRL + A " inside the ModView so it goes off, that in mind will mean in other simple words, that you will need a Shader for the hair and beard of Qui Gon model for gameplay, that way his hair and beard will not show up as a object, but as a more realistic hair and this gray triangule that shows in the back on his left side will be invisible dark_apprentice likes this
Tompa9 Posted July 10, 2016 Posted July 10, 2016 nobody reads replies properly these days... But i have shader file...maybe it is wrong created, im not skilled at creating shader files...
dark_apprentice Posted July 10, 2016 Posted July 10, 2016 Well in that case it might be caused from a wrong shader file, but you can share the file here. At least I thought that it was because of a missing (or maybe wrong) shader, since in ModView i tested to see the model with Alpha mode and without (using the combination of "CTRL + A" to see it and than to make it invisible as it must show in game if it have a proper shader file).I guess that you can go to DT's Luke Skywalker Episode 7 model, open his .shader file and copy / paste what he wrote for Luke's hair because he used alpha parts there, that are invisible inside the game and make it look more realistic. So you can than copy those lines and paste them into your TFU Qui Gon ".shader" file for his hair.
Tompa9 Posted July 11, 2016 Posted July 11, 2016 Well in that case it might be caused from a wrong shader file, but you can share the file here. At least I thought that it was because of a missing (or maybe wrong) shader, since in ModView i tested to see the model with Alpha mode and without (using the combination of "CTRL + A" to see it and than to make it invisible as it must show in game if it have a proper shader file). I guess that you can go to DT's Luke Skywalker Episode 7 model, open his .shader file and copy / paste what he wrote for Luke's hair because he used alpha parts there, that are invisible inside the game and make it look more realistic. So you can than copy those lines and paste them into your TFU Qui Gon ".shader" file for his hair. Wont it be better to upload there proper version of Qui-Gon with shader and so on?
Seven Posted July 12, 2016 Author Posted July 12, 2016 Small improvement to Anakins UV wrapping swegmaster and TheWhitePhoenix like this
Tompa9 Posted July 12, 2016 Posted July 12, 2016 Sorry for Qui-Gon problem, I´ve solved it. It was because I had other quigon shader file in shader folder and it wasnt compatible with quigon by @@Seven. Will you release your new Qui-Gon Seven? With new shader, npc and so on?
Seven Posted July 12, 2016 Author Posted July 12, 2016 Sorry for Qui-Gon problem, I´ve solved it. It was because I had other quigon shader file in shader folder and it wasnt compatible with quigon by @@Seven. Will you release your new Qui-Gon Seven? With new shader, npc and so on?I will release an update, probably with some of Kualans Revisions aswell. Tompa9 likes this
DTIII Posted July 13, 2016 Posted July 13, 2016 Small update to KOR's clothes. Belt and cleanupKnight of Ren! Have you taken a shot at any of the other 5 Knights?
Xioth Posted July 17, 2016 Posted July 17, 2016 Do you mean his cool trenchcoat like thisI would pay someone to make this. If I only I had money. XDDD
Seven Posted July 18, 2016 Author Posted July 18, 2016 I tried making an Attack of the clones Obi-Wan using the hair from this oneAnd putting it on HS's obiwan with a slight recolorI also made the pants and collar color lighter J19, TheWhitePhoenix, Kualan and 4 others like this
swegmaster Posted July 18, 2016 Posted July 18, 2016 I tried making an Attack of the clones Obi-Wan using the hair from this oneAnd putting it on HS's obiwan with a slight recolorI also made the pants and collar color lighteryou tried, and are almost close to being done with that
Seven Posted July 18, 2016 Author Posted July 18, 2016 you tried, and are almost close to being done with that I have a obiwan sound pack thats 95% done I just need more choking and death sounds. I used Battlefront 2 for the pain sounds I have now and ROTS ps2 for the dialogue. Do you have any ideas for the rest of the sounds?
swegmaster Posted July 18, 2016 Posted July 18, 2016 idk, maybe, as shitty as you say one of the clone wars games is with obi-wan voice acting, it might have for you some decent pain sounds, i think they're you're best bet
TheWhitePhoenix Posted July 18, 2016 Posted July 18, 2016 I tried making an Attack of the clones Obi-Wan using the hair from this oneAnd putting it on HS's obiwan with a slight recolorI also made the pants and collar color lighter@@Seven, dude. You really need to release these great works.
Seven Posted July 19, 2016 Author Posted July 19, 2016 idk, maybe, as shitty as you say one of the clone wars games is with obi-wan voice acting, it might have for you some decent pain sounds, i think they're you're best betClone wars has a great obi wan voice, the awful one was in Star Wars Obi-wan for the original xbox.
Seven Posted July 20, 2016 Author Posted July 20, 2016 @@Kualan So I'm still having the issue with Quigons hair. For whatever reason no matter what I do or change it still shows the white on the transparent areas.
Kualan Posted July 21, 2016 Posted July 21, 2016 @@Kualan So I'm still having the issue with Quigons hair. For whatever reason no matter what I do or change it still shows the white on the transparent areas. This works for me: https://www.dropbox.com/s/bv464wtli6m5a3j/QuiGonShader.rar?dl=0
Xioth Posted July 21, 2016 Posted July 21, 2016 @@Kualan So I'm still having the issue with Quigons hair. For whatever reason no matter what I do or change it still shows the white on the transparent areas.Is that the only thing you're stuck on?
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