The Punisher Posted November 5, 2016 Share Posted November 5, 2016 HELP me guys! I tried to load the dark side kor2,but i'm stuck in the loading screen...I hear the voices from the game but it is like it crashes every time..Any fix? Not sure if is relevant but I had the exact same problem with the light side using OpenJK no matter which model I used.I tried OpenJK with ja++ (yes, in SP) as I can get around most of my issues and it worked (\openjk_sp.x86.exe" +set fs_game "japlus" +set r_mode -2) . After that, I tired plain OpenJK again and it kept working after that. Link to comment
TheWhitePhoenix Posted November 5, 2016 Share Posted November 5, 2016 Not sure if is relevant but I had the exact same problem with the light side using OpenJK no matter which model I used.I tried OpenJK with ja++ (yes, in SP) as I can get around most of my issues and it worked (\openjk_sp.x86.exe" +set fs_game "japlus" +set r_mode -2) . After that, I tired plain OpenJK again and it kept working after that.It seems to be a common glitch with OpenJK and JKA Enhanced, sometimes. Link to comment
Darth Sion Posted November 6, 2016 Share Posted November 6, 2016 @@GPChannel Something just came to mind..First, I'm pleased you're turning the "Blenjeel" map/mission into "Jakku". That honestly makes the most sense. I was however, thinking of a new skybox for it, though. I can't remember if you'd already done it or not.. But adding in crashed Star Destroyers, to the surrounding area, is a logical and good idea. Especially considering that Jakku had them in the movie. But the Kril'dor map, the one that I did a new skybox for and as I recall, you asking if you could use it.. It'd be a very good idea to turn it green (if it's not already), to match the colour of the planet, that's seen from space, when Jaden and Wedge are flying their X-Wings to the planet. But if you could somehow edit the skybox images and make them seem a bit more "polluted", instead of being a clean, starry sky. Considering that the planet is a gas planet with power-plantations scattered around it, like the one in the mission, itself. TheWhitePhoenix likes this Link to comment
GPChannel Posted November 7, 2016 Author Share Posted November 7, 2016 @@GPChannel Something just came to mind.. First, I'm pleased you're turning the "Blenjeel" map/mission into "Jakku". That honestly makes the most sense. I was however, thinking of a new skybox for it, though. I can't remember if you'd already done it or not.. But adding in crashed Star Destroyers, to the surrounding area, is a logical and good idea. Especially considering that Jakku had them in the movie. But the Kril'dor map, the one that I did a new skybox for and as I recall, you asking if you could use it.. It'd be a very good idea to turn it green (if it's not already), to match the colour of the planet, that's seen from space, when Jaden and Wedge are flying their X-Wings to the planet. But if you could somehow edit the skybox images and make them seem a bit more "polluted", instead of being a clean, starry sky. Considering that the planet is a gas planet with power-plantations scattered around it, like the one in the mission, itself.I did the jakku skybox a long time ago ookay i will do the wedge mission's skybox in greenish Link to comment
GPChannel Posted November 7, 2016 Author Share Posted November 7, 2016 GuysI want to make this mod more realistic... SoI changed the force menu,so after the missions you can level up your defualt force powers too every time (jump,speed,push,pull,sence).And is this possible that Jaden can start with a saber and a pistol,and he don't have saber throw?It is a script or what?If someone can help,please do it 4 us! Link to comment
Darth Sion Posted November 7, 2016 Share Posted November 7, 2016 Guys I want to make this mod more realistic... So I changed the force menu,so after the missions you can level up your defualt force powers too every time (jump,speed,push,pull,sence).And is this possible that Jaden can start with a saber and a pistol,and he don't have saber throw?It is a script or what?If someone can help,please do it 4 us! @@therfiles, I believe this is your area of expertise. Link to comment
GPChannel Posted November 7, 2016 Author Share Posted November 7, 2016 @@therfiles, I believe this is your area of expertise.Hope he can help ^^He did the main menu too, i mean how the lines in the middle. Great person, very Hope he can help us again :3 Link to comment
GenericUsername29 Posted November 12, 2016 Share Posted November 12, 2016 Looked through some of this, the mod looks pretty good so far! Though I have to say, I do think that General Hux would be a better replacement for Rax Joris, rather than Lannick Racto. Racto very much comes off as a gangster, at least to me, which isn't quite fitting for Hux's personality. (From what we've seen in the film, anyway.) Rax's personality isn't spot on either, but it's at least a bit more...Imperial? If you are getting new voice actors though, perhaps you could record new lines for Rax to more closely match Hux's personality. Just a suggestion. Edit: As for what to do with Racto, you could potentially use this guy? And replacing the human mercs with the Guavian Death Gang would probably be a good idea as well. dark_apprentice, axanik, Darth Sion and 4 others like this Link to comment
GPChannel Posted November 14, 2016 Author Share Posted November 14, 2016 Maybe can someone do a frankeinstein or something like that and create this resistance soldier? Link to comment
GPChannel Posted November 14, 2016 Author Share Posted November 14, 2016 guys how is this possible that add custom heads like in JKE? Link to comment
Darth Sion Posted November 14, 2016 Share Posted November 14, 2016 guys how is this possible that add custom heads like in JKE? @@redsaurus TheWhitePhoenix likes this Link to comment
TheWhitePhoenix Posted November 14, 2016 Share Posted November 14, 2016 @@redsaurus@@Darth Sion, @@GPChannel don't worry if @@redsaurus doesn't respond right away. He comes onto the hub every once in a while when he's not working on JKA Enhanced 2.0. Link to comment
Darth Sion Posted November 14, 2016 Share Posted November 14, 2016 @@Darth Sion, @@GPChannel don't worry if @@redsaurus doesn't respond right away. He comes onto the hub every once in a while when he's not working on JKA Enhanced 2.0.I speak to him on Steam chat, anyway.. So contacting him isn't a problem. Just tagged him, for obvious reasons. TheWhitePhoenix likes this Link to comment
TheWhitePhoenix Posted November 14, 2016 Share Posted November 14, 2016 I speak to him on Steam chat, anyway.. So contacting him isn't a problem. Just tagged him, for obvious reasons.He has a steam? Mind PMing it to me? Link to comment
GPChannel Posted November 17, 2016 Author Share Posted November 17, 2016 Looked through some of this, the mod looks pretty good so far! Though I have to say, I do think that General Hux would be a better replacement for Rax Joris, rather than Lannick Racto. Racto very much comes off as a gangster, at least to me, which isn't quite fitting for Hux's personality. (From what we've seen in the film, anyway.) Rax's personality isn't spot on either, but it's at least a bit more...Imperial? If you are getting new voice actors though, perhaps you could record new lines for Rax to more closely match Hux's personality. Just a suggestion. Edit: As for what to do with Racto, you could potentially use this guy? And replacing the human mercs with the Guavian Death Gang would probably be a good idea as well.Yeahbtw i can't find any woman voice for phasma,so Rax will be Hux and this guy will be Racto, and with some frankeinsten we will do the gang too Link to comment
GPChannel Posted November 22, 2016 Author Share Posted November 22, 2016 UPDATE:Working on Corsuscant mission,to the map be more ....Coruscantish I will use some new Coruscant textures too LucyTheAlien, yeyo JK, TheWhitePhoenix and 5 others like this Link to comment
GPChannel Posted November 22, 2016 Author Share Posted November 22, 2016 Okay we are working on the models of Bala Tik and the Death Gang soldiers. What if i Tell, That jaden will visit the little Kanji Club? Like the idea? ^^ Darth Sion likes this Link to comment
GPChannel Posted November 23, 2016 Author Share Posted November 23, 2016 UPDATE:As you wished, Racto won't be Hux,Hux will be Rax Joris,and Racto will be Bala-tikWith the help of dark_apprentice,I'm working on a guy who looks like Bala-Tik. Not 100% but i'm trying the Death gang member is 70% done too aand continued working on HD textures like sand: Darth Sion, Smoo, swegmaster and 2 others like this Link to comment
Darth Sion Posted November 23, 2016 Share Posted November 23, 2016 UPDATE:As you wished, Racto won't be Hux,Hux will be Rax Joris,and Racto will be Bala-tikWith the help of dark_apprentice,I'm working on a guy who looks like Bala-Tik. Not 100% but i'm trying the Death gang member is 70% done too aand continued working on HD textures like sand: @@GPChannel I like what you've done to Blenjeel to make it look more like Jakku. Y'know, there are a few individual mods here (like the Jakku one), that you could also release separately/individually for players who want a broken down experience and not one, complete Force Awakens mod. Link to comment
GPChannel Posted November 23, 2016 Author Share Posted November 23, 2016 UPDATE:New HUDTried to create a little bit like in JKO Style in modern style Darth Sion, dark_apprentice, swegmaster and 1 other like this Link to comment
Darth Sion Posted November 23, 2016 Share Posted November 23, 2016 @@GPChannel Liking the work, so far.. Keep it up! Looking forward to seeing what you do with Coruscant.. Although we're still working on ours and hoping to go from this: to this; With the same mission, as the base game. So you could essentially give the Coruscant overhaul a miss, if you like.. And devote your time to other areas of the mod, instead.. Smoo and GPChannel like this Link to comment
dark_apprentice Posted November 23, 2016 Share Posted November 23, 2016 I like how the Guavian looks like, do you have a better in game screenshot of him? Bala-Tik may use some more work and if you can find someone to fix the head/hair error that I didn't manage to fix will be great. Link to comment
GPChannel Posted November 23, 2016 Author Share Posted November 23, 2016 oh guys need help i told you that the game crashes every time in kor2 dark side...when the game is not stop working,but the game crashes in the menunow there is the same thing in yavin1b too...BUTIf i type the map to the console,the map is works perfectly :/Any ideas? Link to comment
GenericUsername29 Posted November 24, 2016 Share Posted November 24, 2016 UPDATE:As you wished, Racto won't be Hux,Hux will be Rax Joris,and Racto will be Bala-tikWith the help of dark_apprentice,I'm working on a guy who looks like Bala-Tik. Not 100% but i'm trying the Death gang member is 70% done too aand continued working on HD textures like sand: Bala-Tik is looking really good, although the face could use some work. A tiny bit older, more of a frown on his face, and more of the stubble. And the Guavian member is looking good too, with a bit more detail in the suit and helmet, it should look good. Nice work on this! Link to comment
GPChannel Posted December 1, 2016 Author Share Posted December 1, 2016 UPDATE:Korriban Textures are 90% Done :3+The new DL-44 pistol texture is done too Darth Sion and Śăļvõö like this Link to comment
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