Grab Posted April 20, 2015 Posted April 20, 2015 Well, it's time to show my version of The Longest Yard and my mini mods. Map("code" name Long Jump): http://img.ctrlv.in/img/15/04/20/5535517ce3121.jpghttp://img.ctrlv.in/img/15/04/20/5535528020888.jpghttp://img.ctrlv.in/img/15/04/20/553552bb7e70e.jpghttp://img.ctrlv.in/img/15/04/20/5535533907081.jpghttp://img.ctrlv.in/img/15/04/20/553553d2883d7.jpghttp://img.ctrlv.in/img/15/04/20/553554290928e.jpghttp://img.ctrlv.in/img/15/04/20/55355464026cd.jpg Still WIP------------------------------------------------------------------- Quake Live "Sport" skins:WIP.------------------------------------------------------------------- High Quality Sniper Scope: http://img.ctrlv.in/img/15/04/20/5535569442deb.jpghttp://img.ctrlv.in/img/15/04/20/5535564385ba2.jpghttp://img.ctrlv.in/img/15/04/20/5535560105dd4.jpg ------------------------------------------------------------------- High fov first person weapons fix:------------------------------------------------------------------- High quality radar: ------------------------------------------------------------------- High quality fonts: http://img.ctrlv.in/img/15/04/20/5535616ddb96a.jpghttp://img.ctrlv.in/img/15/04/20/55355c3ec4962.jpghttp://img.ctrlv.in/img/15/04/20/55355c79eb892.jpghttp://img.ctrlv.in/img/15/04/20/55355cc05059f.jpghttp://img.ctrlv.in/img/15/04/20/55355c0ecb714.jpghttp://img.ctrlv.in/img/15/04/20/55355bdb15811.jpg WIP Didz, Botdra, Asgarath83 and 6 others like this
Langerd Posted April 20, 2015 Posted April 20, 2015 This is Multi things but ... Man . This map is a Masterpiece. It is small but goddamn well made!!! For JK3 and Quake fans i am 200% sure that this will be a heaven
Circa Posted April 21, 2015 Posted April 21, 2015 I was actually thinking of doing that font mod as well. That looks really good. Looking forward to all this being released.
Grab Posted April 21, 2015 Author Posted April 21, 2015 There, new link for skins: Also I made Saboteur, fixed Weequay, team colors are deeper for Kyle and few more. To fix: Lando, both Tavions, Ugnaught, Rosh. I made dynamic lights for weapons effects. Video soon.I'm planning to make:- HQ siege radar icons;- HQ siege map plans;- HQ weapons icons;- HQ force icons;- HQ chat and voice chat icon;Write, if you have any sugestions. Langerd likes this
Grab Posted April 24, 2015 Author Posted April 24, 2015 New force icons: Circa, Langerd and Barricade24 like this
Botdra Posted April 29, 2015 Posted April 29, 2015 High quality recreations of base JA content.A man after my own heart. Nice stuff man.
Grab Posted May 8, 2015 Author Posted May 8, 2015 Exams passed. I'm back to work. Weapons icons there. I did one form for every glow of weapon. Langerd, ent, Srethem and 1 other like this
TwinGhost Posted May 10, 2015 Posted May 10, 2015 you suck, your mods sucks, especially that fonts mod the one i said i like.. that totally sucks, fulove you <3
Grab Posted May 12, 2015 Author Posted May 12, 2015 Did you just create accout to say that? ent, Circa and Langerd like this
TwinGhost Posted May 12, 2015 Posted May 12, 2015 Did you just create accout to say that? NO YOU!.....yes lol
Circa Posted August 7, 2015 Posted August 7, 2015 This is a total bump but I'm curious. @@Grab how did you make those HD fonts?
Sentra Posted August 7, 2015 Posted August 7, 2015 This is a total bump but I'm curious. @@Grab how did you make those HD fonts?HD fonts will appear HD with the .png 512x512+ font pic size.
Circa Posted August 7, 2015 Posted August 7, 2015 HD fonts will appear HD with the .png 512x512+ font pic size.That's only if you resize them in the menu files. Apparently the only way to achieve that for the chat font is through the source code.
Grab Posted August 7, 2015 Author Posted August 7, 2015 This is a total bump but I'm curious. @@Grab how did you make those HD fonts?Doubled size of oryginal font picture then I found these fonts in .ttf. I did one font by typing in specific font in Gimp, then someone uploaded JAFont(thank God). I was cutting out characters and putting them into their place. Yeah, everything done by hand. ;_; Looks like I need to update theard!
Circa Posted August 7, 2015 Posted August 7, 2015 Doubled size of oryginal font picture then I found these fonts in .ttf. I did one font by typing in specific font in Gimp, then someone uploaded JAFont(thank God). I was cutting out characters and putting them into their place. Yeah, everything done by hand. ;_; Looks like I need to update theard!How'd you get them to not stretch in the menus and in chat?
Grab Posted August 7, 2015 Author Posted August 7, 2015 How'd you get them to not stretch in the menus and in chat?Unsure what do you mean. Q3 engine "scaling" textures and looks like font is also texture. If we have 1024x1024 texture and we replace it with 2048x2048 texture, JA scaling 2048 to 1024 without losing quality.
Circa Posted August 7, 2015 Posted August 7, 2015 Unsure what do you mean. Q3 engine "scaling" textures and looks like font is also texture. If we have 1024x1024 texture and we replace it with 2048x2048 texture, JA scaling 2048 to 1024 without losing quality.Using JAFont changes how the font image is scaled to match with the spacing of the new image. Replacing the image with exact spacing and size of the old one is the only way, I guess. If you try out JAFont, you'll see what I mean. I'm working on a font mod that makes them HD but only menus can be changed.
ent Posted August 8, 2015 Posted August 8, 2015 They are actually stretched, font is just rather thin and looks fine on wide screen.
Grab Posted August 8, 2015 Author Posted August 8, 2015 Left - oryginal; mid - mine; right - mine with red oryginal as background.Mine fonts looks thiner because they are not blurred, but on some servers(pure base and/or not configured(?)) somehow my fonts are not thiner but are not blurred.
Circa Posted August 9, 2015 Posted August 9, 2015 Left - oryginal; mid - mine; right - mine with red oryginal as background.Mine fonts looks thiner because they are not blurred, but on some servers(pure base and/or not configured(?)) somehow my fonts are not thiner but are not blurred.I can't get mine to look nearly as smooth as yours does. It ends up looking only sharper, but still has pixelated edges. Not sure why.
Grab Posted August 9, 2015 Author Posted August 9, 2015 I can't get mine to look nearly as smooth as yours does. It ends up looking only sharper, but still has pixelated edges. Not sure why. How big is your image? Shouldnt be bigger than 200% of oryginal size.
Circa Posted August 9, 2015 Posted August 9, 2015 How big is your image? Shouldnt be bigger than 200% of oryginal size.I've tried 1024 x 512 and 2048 x 1024 and they're basically the same result. Would you mind sending me yours so I can take a look? Or I can wait until you release yours.
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