Oobah Posted January 11, 2015 Posted January 11, 2015 Downside is, if it was hosted, people would have to download it to use it. Since it's a recompiled level you proably wouldn't get cross support between the original base ffa3 and this. FPS wise I was stable 90 through the whole map due to the cleanup with detail brushes and fixing a few other little things. Is it perfect recreation, light wise? Nope, so don't bother complaining about it. All this does is brings back the models that weren't working, makes the console textures show up as well as lights getting a proper glow shader. As well as the sand now gives proper footprints and is setup with the sand shader when walked in. It's basically just a recartion of base ffa3. Nothing fancy or special beyond little fixes to it. Few of the clips over the level moved back so got more areas to fight. Since all people do is ffa with sabers, all item drops were removed and health/shield pickups placed at all major areas for ffaing/duels. Will I release this? Meh I simply don't care to, and I'm not interested in releasing a map source cause people already do god awful map mods with tacky and gaudy garbage on base maps. I wouldn't wanna fuel that crap either. Any textures replaced such as the consoles are now in there own folder so they wouldn't conflict with base shaders or textures any either. Now for some screenshots. Reveal hidden contents Jeff likes this
Ramikad Posted January 11, 2015 Posted January 11, 2015 I believe that as long as the map name stays the same and the structure isn't changed, as it seems from those screens, it's fully compatible.
Oobah Posted January 11, 2015 Author Posted January 11, 2015 Having tested it myself on map modded ffa3's and regular, it isn't. Due to changes in the level geomytry most likely change the checksum of the map and cause the incompatibility. Also the models fixed are also misc_model_static also and cause the cm_inline error also. Server hosted files take prescident over base ones and because of this it wont fully work together.
Oobah Posted January 11, 2015 Author Posted January 11, 2015 Reveal hidden contents DarthStiv likes this
Ruxith Posted January 11, 2015 Posted January 11, 2015 I'm used to having to glitch/become a pro jumper to get around those kind of places, so it's nice to see them expanded a little so there's more places to run around that would normally be blocked off with invisible walls.
z3filus Posted January 11, 2015 Posted January 11, 2015 On 1/11/2015 at 10:46 AM, Oobah said: It's basically just a recartion of base ffa3. Nothing fancy or special beyond little fixes to it. Will I release this? Meh I simply don't care to ok... well I think there's a FFA3 version out already that has these areas fixed. I'm not sure whether it is available anymore, but I'm certain I've played on a server that had the map uploaded.
Merek Posted January 17, 2015 Posted January 17, 2015 On 1/11/2015 at 4:06 PM, zeƒilus said: ok... well I think there's a FFA3 version out already that has these areas fixed. I'm not sure whether it is available anymore, but I'm certain I've played on a server that had the map uploaded. I have several modded FFA3s, plus dozen of FFA3 plugins that won't work (namely because the server they were used on doesn't exist anymore) but if anyone wants them PM me. I'll be happy to share them.
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