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Fancy feast


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Posted

Still need to tweak the texture sizes but on the version of GCX I did adding in a _skybox and fixed some texture issues.  So when you look out into the skybox you'll see some more buildings now closer to the map.  Again, causes no fps drops.

 

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Setup also textures to see flying vehicles across the skies and so forth as well.  Let me know what yeah think!

Darth Reborn likes this
Posted (edited)

that waterfall looks a lot like the one in jedi council gcx  -  I like it - keep up the good work :winkthumb:

 

edit;   oh I just read the text above.... LOL    sorry

Edited by zeƒilus
Oobah likes this
Posted

My idea is got some vehicles flying in the background and a few buildings you can spot out in the skybox areas.  Beyond that just some small texture fixes.  And made the bar sign and the triforce rotate again.

z3filus likes this
Posted

Careful now, these background vehicles fly by REALLY fast.  Also it is hard to see but there is moving clouds in the sky as well.

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Posted

Oobah, where are the lights? :P

 

Standard bsp level compile is purely for level testing.  Light compile comes after I test for bugs and issues.  Compiling the lights every single time I test something out would take way to long.

Posted

I'll have a download link up here soon and whenever it gets approved by the hub.  I'm sure plenty of people will enjoy it.

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Tempust85 likes this
Posted

@@Barricade24 that was a terribly, terribly clever reference. Bravo mane, lol. That being said, that was also a pun that made me want to rethink my life. :P

About this map though, love it so far. It looks nice now, but I imagine changing the lighting of the map would be fantastic.

Barricade24 likes this
Posted

@@Oobah

 

Great work. How would you like to join DF2 mod? :D

Like the PMs I got from people for there projects.  Nope.  ;)

 

My interest is the ffa portion of the game and content for that alone.  That's where the core playerbase and heart of the games always been typically.

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