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Md3 is too black


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Posted

I have this problem...

http://i845.photobucket.com/albums/ab13/makskosa/shot0508_zpsa174c3e9.jpg

But if i will go to the left it is like this

http://i845.photobucket.com/albums/ab13/makskosa/shot0509_zps39196c81.jpg

Other models like Tie-fighter and X wing doesnt have this problems D: I made spawnlags 6 (I dont know is this a good idea) What i must do to make this work ? D: . Many of the models have this black looking thing :/

Posted

Had this problem with Narshadda.

 

Did you use misc_model, or misc_model_static?

 

For some reason, using misc_model doesn't work well with shaders that have specular so I use misc_model_static.

Langerd likes this
Posted

Hmm i made one now but... There is only a red box :/ In enities i made a model and... red box. This means that  will see a ship in the game?

Posted

Ok i have it ^^ Now how do i make it solid? And one question ... Is there any way to make a for example cultist as a stanidng model? Or Protocol droid?

Posted

To make it solid, you have to recreate the model's geometry with brushes. When I've done it, it's been rough, but that's ok. You just want to get a rough outline of the model and texture those brushes with the clip texture or the physics clip texture, found in the system folder.

Posted

It is possible to make a model of NPC as a statue, either by making a md3 object from glm model, or via scripting (adding such parameters to the character as invincibility, ignoring pain, enemies, no taunts, one animation, with endless timeframe, etc). It was made on a certain level of one of the SP mods, though I wish I remembered the title of that mod (not that bad by the way).

therfiles likes this

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