Langerd Posted December 31, 2013 Posted December 31, 2013 Is there anybody that could make a dismemberment guns mod? I mean for example when you will headshot a weequay his head will blow or just fell down or something. I think there was a mod that make this kind of thing but in mp . Is there any possibilty that someone made it for sp too? Bek and Grab like this
MoonDog Posted December 31, 2013 Posted December 31, 2013 Would be sick to have the dismemberment from SOF. Not sure if that's possible however.
Langerd Posted December 31, 2013 Author Posted December 31, 2013 (edited) I know that in multiplayer it is possible. I saw one mod in multiplayer but i hope that is possible in single player toohttp://jediknight3.filefront.com/file/Old_School_Mod;36431 Edited December 31, 2013 by Langerd
Langerd Posted December 31, 2013 Author Posted December 31, 2013 For me too ... anyway not a topic question but ... why filefront is crashed???
eezstreet Posted December 31, 2013 Posted December 31, 2013 /me just hatched a crazy idea for a mod Langerd and Circa like this
therfiles Posted December 31, 2013 Posted December 31, 2013 For me too ... anyway not a topic question but ... why filefront is crashed??? http://jkhub.org/page/index.html/_/community-news/why-gamefront-jkfiles-downloads-dont-r62
Langerd Posted December 31, 2013 Author Posted December 31, 2013 THANKS O__O omg... This is so unfair >< about filefront of course
Langerd Posted December 31, 2013 Author Posted December 31, 2013 Sooooo The dismemberment is possible? even for single player?
Langerd Posted January 1, 2014 Author Posted January 1, 2014 OwO Can you make a mod like this? It would be awesome! Destroy a enemy with flechette. The body parts everwhere 8D (wow sooooo brutal)
eezstreet Posted January 1, 2014 Posted January 1, 2014 I've thought about it. I'll take a look at it tonight and keep you updated.
Tempust85 Posted January 1, 2014 Posted January 1, 2014 The only problem with adding more dismemberment (from an artist's POV) is it will look quite horrible with lighting. If there were a way to define an 'alive' version of a model (the model that is shown when player is alive with health) that has no breaks in the mesh for dismemberment & a 'dead' version of a model (replaces the alive model upon 0 health) with all the breaks for dismemberment set up, that would be pretty cool.
eezstreet Posted January 1, 2014 Posted January 1, 2014 As it turns out, it's one line of code that needs changing in order to enable guns to dismember people. Nuke this check in code/game/g_combat.cpp: if ( !g_iscensored->integer && ( g_dismemberment->integer || g_saberRealisticCombat->integer > 1 ) && mod == MOD_SABER )//only lightsaber so that it looks something like this: if ( !g_iscensored->integer && ( g_dismemberment->integer || g_saberRealisticCombat->integer > 1 ))
Langerd Posted January 1, 2014 Author Posted January 1, 2014 Omg ^^ Pls make a modification like this! It would be awesome! (I know that You are a pro in that kind of thing)
Tempust85 Posted January 1, 2014 Posted January 1, 2014 Hm, are dismemberment parts pre-defined in the code or can a model have as many as it wants?
Langerd Posted January 1, 2014 Author Posted January 1, 2014 I think it depends on the model skeleton parts like on this picture http://i.piccy.info/i7/42ad4f361284a41270386ba47f2134f1/1-5-8299/23985968/Scheme.jpgI hope that gun dismember will be soon ^^ .
Jango40 Posted January 1, 2014 Posted January 1, 2014 MB2 has this, some weapons like a280 can dismember people. Langerd likes this
Langerd Posted January 1, 2014 Author Posted January 1, 2014 I always wanted this in sp but nobody made one mod of this I know that coding in sp is diffrent so maybe thats why.
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