Tempust85 Posted September 17, 2013 Posted September 17, 2013 Discuss anything relating to the demo here. P.S I've updated the demo to-do list.
katanamaru Posted September 17, 2013 Posted September 17, 2013 If a demo would distract you from the finished project I say skip it.If the demo is simply the full first level then I'll look forward to it. Are you going to do anything to disable cheats? Things like disabeling the saber via scripts or such? I totally plan to run around the level with my saber just like in the good 'ol days of JK with the mod Saber Battle X! hhunter6 likes this
Futuza Posted September 17, 2013 Posted September 17, 2013 Why disable cheats? If the user wants to cheat let them. If they want to play the game properly they'll have the self control to do so. Omicron and TheWhitePhoenix like this
Circa Posted September 17, 2013 Posted September 17, 2013 I almost corrected you on the date you put for "Last Updated", but then I remembered you live in the future (Australia). How many custom models are you going to make for it DT?
therfiles Posted September 17, 2013 Posted September 17, 2013 I'd say definitely release a demo. The trap I and others always fall into is we choose a rather large project, get quite a bit of work done, but we lose motivation and all the files never see the light of day. Releasing demos insures that your work gets out. Now, you seem pretty committed to this mod, which is awesome so you probably don't have this problem. It's always good to have goals when working on a large scale mod like this. Getting a demo out there would not only be a major milestone for you, but may get some other peeps interested. TheWhitePhoenix, Futuza, DarthPhae and 2 others like this
Tempust85 Posted September 18, 2013 Author Posted September 18, 2013 The demo will have everything the full mod would have, only it will be just the first 3 levels. Doing it this way won't distract me from completing the rest of the mod as I can just get on with level 4+ when the demo is out. There will be only 1 demo and I won't commit to a release date. It will be out when it's out. @@Circa I'll make anything and everything that is needed. Circa likes this
eezstreet Posted September 18, 2013 Posted September 18, 2013 I don't think releasing a demo is such a bad idea if it contains content that will be shown later.However I do find it a little bit disappointing that the first few missions will serve as the demo, as opposed to a small selection of missions from the campaign - especially in this case where the story really doesn't matter. It just means that I'll have to replay the whole of the demo when the full thing comes out.
Tempust85 Posted October 7, 2013 Author Posted October 7, 2013 Demo levels changed to: 1) Nar Shaddaa - A2) Nar Shaddaa - B7) Yun - A TheWhitePhoenix and Circa like this
Onysfx Posted October 7, 2013 Posted October 7, 2013 I agree with therfiles. There are so many projects that never see the light of day because without releasing a demo, the jedi take ovah.
KCDodger Posted October 9, 2013 Posted October 9, 2013 Sorry I totally forgot about all this!Yeah uh, I'd release a demo. No reason not to. Generate interest and whatnot, get a following, offers for help perhaps.
Tempust85 Posted November 14, 2013 Author Posted November 14, 2013 I've decided to release a 1 level "beta demo" to attract more help. It has taken me AGES to finish the first level, and the overall mod will be in peril if I don't have help from mappers. I'll put a few more touches on the first level then it should be good to go. Circa, Onysfx and hhunter6 like this
GPChannel Posted January 4, 2014 Posted January 4, 2014 Will you create all Dark Forces 2 missions LATER?
Circa Posted January 4, 2014 Posted January 4, 2014 Will you create all Dark Forces 2 missions LATER?There was no need to post that question 3 times. He would have seen the first one. And yes, I believe he plans on making all the missions.
Tempust85 Posted January 4, 2014 Author Posted January 4, 2014 I have no interest in continuing this unless some mappers join the cause.
MoonDog Posted January 4, 2014 Posted January 4, 2014 I have no interest in continuing this unless some mappers join the cause. Do you have a google drive or dropbox setup where prospective mappers can quickly download and unzip what you've already done? People like to get a good idea of what kind of work will be entailed by flying around current work and or playing it.
GPChannel Posted January 11, 2014 Posted January 11, 2014 Hey guys what happend with the mod??? are you dead?? I hope not
TheWhitePhoenix Posted January 11, 2014 Posted January 11, 2014 Hey guys what happend with the mod??? are you dead?? I hope not It's not dead. DT is waiting for some mappers and scripters to join in. If you have the knowhow to map or script, just tell him.
Tempust85 Posted January 13, 2014 Author Posted January 13, 2014 So it appears I will be starting production again. Time to go over the first level adding detail and better lighting. Could really use rend2 for this, the game would look wicked. Link, TheWhitePhoenix and Circa like this
TheWhitePhoenix Posted January 13, 2014 Posted January 13, 2014 So it appears I will be starting production again. Time to go over the first level adding detail and better lighting. Could really use rend2 for this, the game would look wicked. SWEET!
eezstreet Posted January 13, 2014 Posted January 13, 2014 There's currently no rend2 for SP (I'm kinda waiting on it too)Ideally, I'd like to make SP and MP renderers work as the same DLL, that way you can develop SP and MP at the same time.
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