Sithani Posted Saturday at 09:24 AM Posted Saturday at 09:24 AM Hi Just wanted to share a little something I've been working on - adding ragdoll physics to Jedi Academy's single player. Still pretty rough, it's a big pain, not gonna lie, but I'm excited about how it's shaping up. You can tell how much of a pain it is watching the progress in a few clips, from the very first basic test to where it stands today. First test: Starting to get bones to actually move: Kinda starting to work?: Current state, still very rough: Lancelot, Circa, Kitsu-NeshKaa and 1 other like this
Linken Posted Sunday at 02:27 AM Posted Sunday at 02:27 AM First video my first thought immediately went to: But seriously, it's amazing work you're doing, GamerRedNeck likes this
Kitsu-NeshKaa Posted Tuesday at 06:33 PM Posted Tuesday at 06:33 PM Nice! This game needs real doll physics for a long time! And free slicing of models A fox creating models with its paws.
Sithani Posted 2 hours ago Author Posted 2 hours ago Ground/wall collisions kind of work now. Still very very rough, but it's a milestone for me Linken likes this
Linken Posted 1 hour ago Posted 1 hour ago 1 hour ago, Sithani said: Ground/wall collisions kind of work now. Still very very rough, but it's a milestone for me Wonderous work!
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