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Lucasfilm Games is new identity for future titles


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Or as many people will call it: the return of LucasArts under a new name.

Source: StarWars.com

They announced this sort of "rebrand" today as the main IP behind all Star Wars and other Lucasfilm properties going forward. Of course, this doesn't necessary mean that they will be publishing their own games again, but this does mean they could be planning to license out more games beyond just EA's contract. We already see that in the case of the Lego Star Wars games. This could be a very good start in the right direction.

Notice how they gave a very short glimpse at Jedi Academy at the end of their sizzle reel. I think that was just to highlight the recent re-release on Nintendo Switch and PS4 and it's one of the biggest fan-favorites, but it's still interesting they bothered at all. They also had a lot of KOTOR characters shown in the Galaxy of Heroes spot, which is also an interesting choice.

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  • Circa changed the title to Lucasfilm Games is new identity for future titles
5 hours ago, Apprentice said:

They should've never dismantled LucasArts to begin with and I certainly hope this iteration will make non-Star Wars games as well. The old LucasArts has given us Monkey Island and Day of the Tentacle, to name a few and I certainly hope we'll be treated on more . . .

Well they just announced a new Indiana Jones game being developed by Bethesda’s studio Machine Games. So it’s looking likely we will be getting even more.

 

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They just announced a new non-EA game, an open world Star Wars game, developed by Ubisoft’s Massive Entertainment (The Division). Extremely excited! Ubisoft isn’t perfect, but I think Massive is probably one of their best studios in terms of game vision, ability, and dedication.
 

 

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6 hours ago, Circa said:

They just announced a new non-EA game, an open world Star Wars game, developed by Ubisoft’s Massive Entertainment (The Division). Extremely excited! Ubisoft isn’t perfect, but I think Massive is probably one of their best studios in terms of game vision, ability, and dedication.
 

 

as long as they keep there time saves for them self, and out of there game, and don't force there player base to grind their ass off to get some martial to buy some gear sets or force to buy it through micro transactions that is cut content like they have done with the last 3 assassin's creed games and breakpoint for that matter with scummy micro transactions. im fine with that Ubisoft gets a chance to make a star wars game. but remember Ubisoft is no different from how EA is when it comes to micro transactions. as long its just skins im fine with it, but they have just not proved that they could do a live service game or a single player game without micro transactions in the scummy way they do it. but this is just my opinion on it. so lets hope Disney still have the voice to keep this in tact so it dosnt end up like Battlefront 2 ended 🙂

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I dont think it is wishful.

The guys making it are the same guys who made the division 1 and 2 games.

They are using the same game engine as well Snowdrop engine.

Im hoping it will just be like the division 2 in the star wars universe. Like you can team up with a squad in an open world and just explore and do quests. Be a bit like Kotor online. I imagine that would have many opportunities for clans to thrive as well.

The biggest issue is Jedi though. It is always a struggling implenting Jedi with other classes without them breaking the game. I think the only game that has ever done that right is Star Wars Galaxies pre nerf.

You could argue swtor did it right but the problem with swtor is that everyone is basically a jedi. Which detracts from the feeling the being a jedi/sith is special. Also the game is balanced so a trooper could kill a jedi in a 1v1 which is just not right.

 

Idk thats my rambling.

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