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Blender and SWTOR small problem


Go to solution Solved by AshuraDX,

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Posted

Greetings friends, i have been working on exporting swtor models and converting them into glm format

 

I was studying to master it on models step by step, and then i finally managed to export it, very perfect

 

1.JPG

 

But when i ever enter the game , i got this black things between the face and the head 

 

1.JPG

 

Please help me how to solve this problem  :)

Droidy365 likes this
Posted

Either a texture filtering issue or, more likely, caused by mismatched vertex normals along uv seams.

 

Hard to tell without looking at the model in detail.

Fixed it with your jelp

Thanks man :)

Posted

I think you can do that yourself, my dude. Unless it has changed from when my Normal Map thread was answered, you just find the reply that fixed your issue or helped you the most, and there should be a "answered" or "best" or some kind of button to set the thread to answered. :)

 

 

ooeJack

DarthValeria likes this
Posted

I think you can do that yourself, my dude. Unless it has changed from when my Normal Map thread was answered, you just find the reply that fixed your issue or helped you the most, and there should be a "answered" or "best" or some kind of button to set the thread to answered. :)

 

 

ooeJack

I didnt mean bad thing , i thought only admins can put answered here :)

ooeJack likes this

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