DarthValeria Posted May 16, 2019 Share Posted May 16, 2019 Greetings friends, i have been working on exporting swtor models and converting them into glm format I was studying to master it on models step by step, and then i finally managed to export it, very perfect But when i ever enter the game , i got this black things between the face and the head Please help me how to solve this problem Droidy365 likes this Link to comment
Solution AshuraDX Posted May 20, 2019 Solution Share Posted May 20, 2019 Either a texture filtering issue or, more likely, caused by mismatched vertex normals along uv seams. Hard to tell without looking at the model in detail. DarthValeria and Asgarath83 like this Link to comment
DarthValeria Posted May 20, 2019 Author Share Posted May 20, 2019 Either a texture filtering issue or, more likely, caused by mismatched vertex normals along uv seams. Hard to tell without looking at the model in detail.Fixed it with your jelpThanks man Link to comment
DarthValeria Posted May 24, 2019 Author Share Posted May 24, 2019 Problem has been solved , you can put answered here Link to comment
ooeJack Posted May 25, 2019 Share Posted May 25, 2019 I think you can do that yourself, my dude. Unless it has changed from when my Normal Map thread was answered, you just find the reply that fixed your issue or helped you the most, and there should be a "answered" or "best" or some kind of button to set the thread to answered. ooeJack DarthValeria likes this Link to comment
DarthValeria Posted May 25, 2019 Author Share Posted May 25, 2019 I think you can do that yourself, my dude. Unless it has changed from when my Normal Map thread was answered, you just find the reply that fixed your issue or helped you the most, and there should be a "answered" or "best" or some kind of button to set the thread to answered. ooeJackI didnt mean bad thing , i thought only admins can put answered here ooeJack likes this Link to comment
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