Pickles256 Posted March 21, 2018 Posted March 21, 2018 I'm not a fan of some of the features of openjk This is for singleplayer if that changes anything
Ramikad Posted March 21, 2018 Posted March 21, 2018 It's not a solution, but a workaround to it (I think it's the one the original Movie Duels 2 used) is to empty the base .npc files (as in having duplicates of those .npc files but without any text in them) and add the ones you want. There's no way to increase the NPC limit without coding.
Circa Posted March 21, 2018 Posted March 21, 2018 What "features" of openjk don't you like? It's nearly all bug fixes only.
Pickles256 Posted March 21, 2018 Author Posted March 21, 2018 What "features" of openjk don't you like? It's nearly all bug fixes only.As I replied to you in another thread it may be due to JK Enhanced but it was the multiplayer style effect for force push and dismember is no longer working
the_raven Posted April 8, 2018 Posted April 8, 2018 Well, you could try the npc kill all (npc killall?) command, to kill off all the pre-placed npcs on a map, and then spawn all the npcs you want. But that's a very dumb option, not to mention that it won't work with maps that already had no npcs, or have npcs whose death will result in 'Game Over'.
eezstreet Posted April 8, 2018 Posted April 8, 2018 As I replied to you in another thread it may be due to JK Enhanced but it was the multiplayer style effect for force push and dismember is no longer workingBoth of those are optional things that can be tweaked via cvars.
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