Jump to content

Is there a way to raise the npc limit without OpenJK


Recommended Posts

Posted

It's not a solution, but a workaround to it (I think it's the one the original Movie Duels 2 used) is to empty the base .npc files (as in having duplicates of those .npc files but without any text in them) and add the ones you want. There's no way to increase the NPC limit without coding.

Posted

What "features" of openjk don't you like? It's nearly all bug fixes only.

As I replied to you in another thread it may be due to JK Enhanced but it was the multiplayer style effect for force push and dismember is no longer working

  • 3 weeks later...
Posted

Well, you could try the npc kill all (npc killall?) command, to kill off all the pre-placed npcs on a map, and then spawn all the npcs you want. But that's a very dumb option, not to mention that it won't work with maps that already had no npcs, or have npcs whose death will result in 'Game Over'.

Posted

As I replied to you in another thread it may be due to JK Enhanced but it was the multiplayer style effect for force push and dismember is no longer working

Both of those are optional things that can be tweaked via cvars.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...