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About This File

Character model of Rey from the Force Awakens and the Last Jedi.

 

Modelled in 3ds Max, Topogun and zbrush. Maps Baked in xNormal and textured with Quixel Suite and AshuraDX's Substance shader.

 

Singleplayer Support.
Team Skins.
Npc Support.
Bot Support.
New sounds.

 

Npc Spawn List:

 

st_rey
st_rey_scavenger
st_rey_jedi
st_rey_resistance

 

Known Bugs: Minor clipping

 

Comments: Let me know if there are any issues.

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS™ & © LUCASARTS ENTERTAINMENT COMPANY, LLC AND/OR ITS LICENSORS.


What's New in Version 2.3

Released

  • 2.3 - Changed Head and Hair Meshes
  • -Changed Hair strands
  • -Updated textures for Head and Hair
  • 2.2 -Changed hair texture to be lighter and more detailed.
  • -Reduced specular on hair greatly.
  • -Adjusted and smoothed skin textures further.
  • -Updated icons to match changes.
  • 2.1 -Smoothed and tweaked face texture.
  • - Darkened Jedi Tabard slightly.
  • 2.0:-Redone textures and face mesh.
  • -Added EP VIII The Last Jedi Outfit
  • 1.1:- Made the undershirt whiter.

User Feedback

Recommended Comments



I registered an account just to say how amazing this skin is, such attention to detail it's mind blowing. 5/5

BenSolo likes this
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Dude this is amazing, If only there was a Kylo Ren skin that looked just as good! 10/10 man!

there is, but for the movie battles 2 mod. I think this rey model is also in that mod too. i wonder if the modeler is working on putting the kylo ren model for regular jedi academy

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I LOVE YOUR MODS DUDE!, and is it ok if i can request for you to create an Anakin Skywalker from the clone wars like the one in my picture. :)

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Yeah I have to agree, the original face looks a lot better and in my opinion, didn't need a change. But, besides that, superb update!

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Theirs a few things that really need fixing, the texture of the face and neck doesn't match up with the body, color or overal materail texture wise. The face looks really really off and her eyes look like there about to pop out of her head XD... 

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Nice work Scerendo, I absolutely love the TLJ costume work. I must admit though, I think the new facial mesh and textures are a step backward from the first version you released. This new release looks a lot less like Daisy Ridley in comparison and the extra detail in the face texture makes the character look odd I think there may be too much contrast between the base skin tone and the new red areas. 

 

My advice would be to go back and use the old mesh for the new skins until you can improve this new mesh further.

 

Please don't take these comments as negative, I love all your previous work and want it to look as good as it can.

 

I hope we get more of your stuff soon :)

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There are issues also with this, kept the original 1.1 just in case, it doesn't work at all.

I have hardly any mods installed in my base directory and when I replaced the 1.1 version everything worked normally again. Don't know exactly what the problem is but I hope it can be fixed.

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This version seems to be a cross between the initial version and 2.0. Now she looks even more like Daisy Ridley. I like that.

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I have to disagree Lancelot, I think the original was perfect as it was, now depending one which version you use she either looks like some one else and older, or she looks really suprised O_O <----  The eyes are huge, wide open LOL still the quality of it overall is 10/10

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there's something that's still a tiny bit off that I can't put my finger on (I think it might be the shading around her lower jaw?), but its a lot better than the 2.0. Great job man.

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I'm still getting a "you must make the npc files smaller" notification when I start a new game with this.

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I'm still getting a "you must make the npc files smaller" notification when I start a new game with this.

in single player or multiplayer? if its the latter its not the fault of this particular mod, you just need to remove some of the npc mods youve added, either by moving some installed mods or extracting the NPC file from the associated PK3 so you can add them separately, this way you can have countless character models in multiplayer.

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in single player or multiplayer? if its the latter its not the fault of this particular mod, you just need to remove some of the npc mods youve added, either by moving some installed mods or extracting the NPC file from the associated PK3 so you can add them separately, this way you can have countless character models in multiplayer.

Singleplayer. Says "error cannot spawn tusken.npc you must make the npc files smaller"

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Singleplayer. Says "error cannot spawn tusken.npc you must make the npc files smaller"

I've had this same issue, but with other mods. Haven't found a solution yet.

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I've had this same issue, but with other mods. Haven't found a solution yet.

 

Singleplayer. Says "error cannot spawn tusken.npc you must make the npc files smaller"

 

I'm still getting a "you must make the npc files smaller" notification when I start a new game with this.

Question: How many custom models do you have in your base folder? If you have too many, remove the ones you don't need.

Alternatively, try OpenJK. As far as I know, it is able to handle many NPC files. https://builds.openjk.org/

bobdob likes this
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