About This File
Credits: Trauma_Sensei for the Quinlan Vos Hilt
I made a new model of Quinlan Vos for Jedi Academy for fun.
Modeled in 3ds Max and zbrush. Maps Baked in xNormal and textured with Quixel Suite.
Singleplayer Support.
Team Skins.
Npc Support.
Bot Support.
New sounds from the Clone Wars cartoon.
Npc Spawn List:
st_vos
st_vos_cw
st_vos_dark
In regards to rd-rend2, when it is fully implemented and working I will do an update to include working normal maps and specular with gloss maps.
Known Bugs: On some models some of the caps show up gray when dismembered. This is due to me being unaware of how the cap system properly works in JKA. I am aware now, unfortunately I don't want spend more time fixing it.
Some clipping issues due to nature of the JKA Skeleton.
Would suggest if you want to play in singleplayer to use OpenJK, to avoid the dreaded 'Ghoul2 transform' error, that occurs with higher poly models.
Please let me know if there's any issues or bugs I might of missed!
This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.
Recommended Comments
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now