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Some model requests


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Posted

-Did Cheshire release his new Maul model ? http://wat.midco.net/eggnog1/maul-3.jpg

If is yes please can anyone send it to me ?

-Another request,please can anyone made an orray model (vehicle) ?

http://img4.wikia.nocookie.net/__cb20091201210612/starwars/images/thumb/2/2b/CVD_Orray.jpg/1000px-CVD_Orray.jpg

I have other requests because i'm making a mod but i will ask you other requests in other topics. 

-A shark model (i have asked to lervish to send me his model http://koti.mbnet.fi/moivaan/srs/stuff.html but i didn't reply. Please try to ask it to him (i don't need shark model for my mod but i'd like to have this model)

Please make these models because i very need them. Reply me soon !

Posted

Not every day someone requests a shark, so I got started on one :P Not sure what your ambitions with this are? Is it a moving/animating character, or a static kind of thing? I'm not very experienced on getting animating stuff in-game, but here's a start at least.

If someone else wants to try and texture this, let me know here.

 

Any modelers here who want to tell me what could be better, feel free to point it out (@@AshuraDX, @@DT85, @@minilogoguy18 or someone, not gonna summon eeeveryone for a shark).

 

sharkysharky.jpg

 

 

 

sharkie1.jpg

 

 

Tempust85 and Omicron like this
Posted

I was wondering if is possible add a mouth (closed) with theeth in the model because i want an animation that let the shark open the mouth and eat.

Posted

I was actually hoping either myself or someone else could paint the textures by hand. I'm not currently very experienced with that either, but it's always nice to sort of make your stuff from scratch. I'll give it a try, and if I can't manage it now (and if no one else is available), you can send me the textures, granted it's legit to use those textures (?).

 

I'll start on the inside of the mouth and teeth.

Posted

I'd have alpha mapped the teeth

also pull the center vertices in the lower jaw forward a bit , it'S a straight lnie atm and that's just not very organic

Boothand likes this
Posted

I'd have alpha mapped the teeth

also pull the center vertices in the lower jaw forward a bit , it'S a straight lnie atm and that's just not very organic

 

Yeah, that should be more poly friendly. Maybe something like this? https://skfb.ly/zXvH

Also fixed the jaw.

Posted

Now the model is ok. If you want you can ask someone for the textures if you don't like these that I'm sending you (you must adapt the form of the textures for your model because this model and yours cannot have equal textures,unfortunately). Here is the link of the textures https://mega.co.nz/#!2JUXSL6a!RsNi7TUoWvnE9Zo-PhfAPhyjQ9bNVRzyFudPVHyWhPI

Posted

@DT85 you must add all the animations that you are thinking about a shark (when you finished to animate the model give me a video with the animations because i want to see if there is something to fix).

Here are some fundamental actions (you must add others if you know these)

WALK (when the shark walks it must move the tail, generally it must shake the body like a shark) watch this video starting by 01:08 up to 01:20 ( you can watch a shark swimming). The shark must swim in all directions,of course.

ATTACK = it must bite the prey, and when it do this, it must shake the head, shaking therefore also the body of the prey,it must also jump out the water to bite a prey

DIE= it must die in this way :when it is killed, his body slowly makes an overthrow and he stays dead on the right side, left or with belly in on (image here https://mega.co.nz/#!6R8kmaQL!oOlKJZ8EAAxtuni04FUa10WjE6RQLO7t0XUi53qMq28 )

Excuse me if that animations are too complicated, if you have some problems in making some movements,you can ask to others that can help you,like AshuraDX. For other things write on this topic ! I hope you would publish your model with textures and animations as soon on JKHUB. I'm really happy because you helped me since the first second making this model.Thanks of all. Greetings. 

Posted

If you want to work on the model you must get the model, of course, but you must ask boothand because I haven't the model. Ask him and he will give you the model. Thus we will have the model of shark completed thanks to you. Remember that before the model is published on JKHub, i want to see a video to correct the wrong things (of couse, when you send me the video,the shark must be textured and animated). I hope that Boothand will send you the model soon. Download here the textures https://mega.co.nz/#!2JUXSL6a!RsNi7TUoWvnE9Zo-PhfAPhyjQ9bNVRzyFudPVHyWhPI . You must adapt the form of the textures for your model because this model and yours cannot have equal type of textures,unfortunately. I think that of course you know this.  Please read the last message (20th) of the previous page of this conversation and download the image of the dead shark animation from the link on the message. Greetings.

PS:If you don't like the textures i gived you or the adaptation work is difficult,  you can make the textures yourself (it's easier).

Posted

Here's the latest update. Ended up painting my own textures. Had some issues of course, due to lack of experience, but I'm quite happy with it otherwise. Anyone feel free to clean up the fins etc.

 

https://skfb.ly/zXvH

 

@@DT85https://dl.dropboxusercontent.com/u/58757568/Moose/sharkie.zip

 

 

Some detail that didn't get extracted properly: https://dl.dropboxusercontent.com/u/58757568/screenshotMudbox.jpg

Tempust85 likes this

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