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Everything posted by Corto
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- 6 comments
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- Futuristic
- JKHub Exclusive
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(and 1 more)
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So bad they cancelled 1313. It was the first appealing Star Wars title since the Jedi Knight saga. While playing Mass Effect and Uncharted I thought about it several times "What's taking Lucasarts so long to make a game with this gameplay???".
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KOTOR has more in common with a point and click rpg than with a first person shooter. There's no surprise there. Baldur's Gate also got ported to ipad.
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[Mod Request] Additional blasters in JKA:SP
Corto replied to Master Ridley's topic in Mod Requests & Suggestions
Star Wars games should have more of those weapons and less Unreal Tournament knock offs. JK2 feels like a reskinned version of Quake 3 Arena sometimes. -
Can you show something of what you have done? If that is what you meant, that you already did something. There's a guy in here working on a Starkiller model. Anyway, if you mind me asking, why would you want to make a mod about a game that already exists and works as it is? Honestly, if wanted to play TFU or TFU2 I would get the games and not a mod. Just to keep in mind if you want to forecast the life of this idea.
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So, help me understand. You couldn't tackle a Vader model so you're starting a total conversion? I'm not going to wish luck, for that would be pulling your finger. I'm gonna ask you to reconsider, learn 3d modeling or level design at least, or if putting together some code is your thing, then learn how to write stuff in C/C++. The best mods I've seen around started as the work of one person and the got the attention to needed to bring to a bigger scale.
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WIP: ROFF Exporter Plugin for 3ds Max...
Corto replied to Archangel35757's topic in Coding and Scripts
Ok, I retire what I said. Pande, Sizco, MaceMad... hahahaha. What you guys do looks way better than the original maps, that's enough for me. -
WIP: ROFF Exporter Plugin for 3ds Max...
Corto replied to Archangel35757's topic in Coding and Scripts
Once again, I think there's so much more potential in this aging engine that most believed (including me). Just but watching how far you and Moondog push the level design and now, finding out you can make nice scripted animations for world events. That's a something that can be used to make richer levels. -
WIP: ROFF Exporter Plugin for 3ds Max...
Corto replied to Archangel35757's topic in Coding and Scripts
It can be used for more complex scripted animations I guess. Like buildings crumbling down, nice background animations, space battles, etc. Right? -
Not a waste of time at all but a great exercise. I do that from time to time. I just drop a cube and start subdividing, extruding,cutting, insetting and tweaking until I get some cool shapes from it. Practice makes the master. Now, make a hundred more and build a Death Star trench.
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Oh no, I already learned how to use it. Thanks to Eez. What I really meant is that those who are only "curious" are not even going to bother. I was more resolved and even then I found it kind of annoying.
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I never understood arguments around which console is better or which OS is better, etc. If you were involved in the design of it and you want to defend your choices I would understand things heating up. But when our only involvement is deciding which one to buy and what games to play, it doesn't make any sense to get emotional about it.
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Nobody is going to understand a thing, believe me. I almost gave up trying to set things up.
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This is heating up really fast, and we are talking about something someone wants to sell you regardless of what your feelings towards that are. Basically, while we are insulting each other they're laughing their asses off while having long lunch meetings with each other with our money. "Can you believe all the bullshit I said at the presentation?" "Don't start, I thought I wasn't going to be able to beat you this time, but I came up with better bullshit didn't I" "Ha ha ha, yes you did... yes you did". That's what really happens. In the middle, a lot of engineers suffer poor management decisions until come up with the worst looking console possible.
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Looks like a very expensive alarm clock I could get at the Sharper Image the next time I go to the US. Not me, I stopped at the PS3. No more money from me. I had my hopes on the Steambox to be honest. The idea of having Gabe Newell behind something like a gaming console promised a lot more than a bunch of stock holder, ass scratching, egomaniacs running Sony or Microsoft. I like nerds making stuff for nerds, they usually put good ideas in front of economic decisions.
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A lot of talk and nothing to show. Where´s the gun?
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I did a draw over didn't I? Chalk, please...
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Oh dear. It was going well until he died and came back as a zombie. What happened to his skin tone? Apart from that is looking way better than the first attempt, seriously.
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I know I'm relatively new to this forum, but I'm not new to forum activity. I see that there's obviously no limit for the signature images. Some people just want to show how cool their stats at something are, and that's ok as long as they keep it small. But some other guys have inexplicably huge signature images or animated gifs that make following a thread really annoying. Is there a possibility that we understand that this is a discussion board and not a place to show of how big our signatures can get? I think that 4chan is for that. Thanks in advance. PS: This is not a request for the admins to rule out signature images, but a call for understanding for everyone.
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If only he had a fez...
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Well, it tooks us a while to convince him to scrap the other attempt and start again. It's progress =).
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Too late man. The shutter's been closed for a while now. And the lights are off.
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It's ok, we all know nothing is final. If someone says something about something you were going to change anyway, just ignore it and keep in mind what you find useful. We are not attacking your work, we're just giving some input.