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Mandalorian

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Everything posted by Mandalorian

  1. This is a test from my own build I thought I'd share, it is Boba Fett's HUD. includes a rangefinder (Bind zoom to a key) includes scope (bind la_zoom to a key) It is intended for first person view with guns. built from rchud. this is just a beta for people to play with, final will be a completely new file, not using others work to build off all credits to Darth Norman for the original. https://www.dropbox.com/s/se0gzen56shb52p/zzz_fetthud.zip here Katanamaru try this out, as your questions confused me.
  2. honoured to be Featured download :)

    1. Show previous comments  1 more
    2. Onysfx

      Onysfx

      Congratulations. The people at the MBII forums are considering your mando for MBII too :).

    3. Mandalorian

      Mandalorian

      Yeah awesome!

      I hope they use it!

    4. Onysfx

      Onysfx

      They better...

  3. I have it bound that way
  4. It is a claustrophobic HUD, but i have had no issue with it in sp.The glass is more transparent in the centre of you screen and the edges are tinted, I wanted to give the impression of glass.
  5. I can see fine.Maybe more constructive advice? what shit can't you see?
  6. I'm not sure to be honest,I have a lot of elements,a book full of concepts, but no maps.I have even learnt to make roq's recently.I am pretty willing but I don't have the time atm. I have replaced almost all base elements, but I have a lot more planned I don't have time for.
  7. Shown above: picture1: Fett's hud featuring dynamic crosshair, armor and health represented by colour gradients on the fett icon. picture2:zoom replacement represent rangefinder. picture3:lagoggles fixed and replaced as a scope. wip atm, built on the rchud, Thinking of making a stormtrooper version.
  8. I am glad to here that. I hope you enjoy. I made something cool lastnight, thought I would share.
  9. Really? It has been updated,have you downloaded the 1.02? It should fix the error with the shaders. I have been trying to think why it is playing up for you, but I really have no idea from my end, I have tested the model on a fresh build since the last update and it seemed to all work well. If you can find the source of the issue, I'd appreciate it. I am curious to know who else is having errors.
  10. http://jkhub.org/files/file/1720-boba-fett-rotj/
  11. impair, I'l obtenir sur cette
  12. Slowly exposing my partner to Star Wars, with some success, suprisingly.

    1. Show previous comments  3 more
    2. Onysfx

      Onysfx

      And...we shall have, peace...

    3. Mandalorian

      Mandalorian

      heh. you never break character!

       

    4. Jeff

      Jeff

      Good luck been trying to do that for the last 12 years with no success.

  13. Thanks for letting me know DT. what a shame
  14. I hope I have fixed the issue, sorry for that, if anyone finds more errors like this, please point them out to me, I haven't tested the esb skin fully in-game yet.
  15. My mistake,I'm very sorry. I'll fix that and throw in my esb fett If get it working, my apologies again.
  16. I really am clueless here, I have a custom model on my main menu with a looping idle animation, to make my SP more immersive, does anyone know how to attach a weapon to the model?(not a saber)
  17. that's changed also.@@Circa hmm your right, those tuskens would be messed slightly. I'd replace the tuskens to sandtroopers.
  18. Really? Would'nt that then make the npc impervious to blaster fire?
  19. Rosh should be a Gungan. I have been using the tusken sniper rifle and replacing the tusken taunt animation with the cool soldier signalling animation and replacing the tuskenrifle model to a e11 for a tough storm commander who signals to his troops and commands them, then melees you if you get too close, this makes the npc's much more interesting to fight. I'm happy to skin and write npc's
  20. I agree,they are quite simple reskins at this point, just for something new on my own build. I feel almost selfish not shareing them. @@DT85 of course, I expect that you'll see a lot of reskins of your trooper, so I'm glad you have that attitude.
  21. Brains!!! thinking of releaseing a small pack with these three skins, if it's cool with you DT58
  22. Thanks. I'm frankly relieved It's done, I spent way too long on it. I personally would be honored if this model was in the recreation pack but I think someone else would have to add the necessary tags, so the jetpack and flamethrower would function. I'm stupid when it comes to 3D modelling programs at this point. I was dissapointed in the base jka Boba. When I saw Corto's model I saw potential in it as a better asset for my own mods on jka. If it wasn't for Corto who created this model and Circa who supplied me with interest and reference screenshots, I wouldn't of achieved a release, so thanks Corto,Circa and Minilogoguy, who supplied me with the file here on the "I want it from Filefront" thread.
  23. Thanks DT, I'll admit I was lazy on the fingers.
  24. Odd. I have submitted another upload, can you replace this one with it Circa?
  25. I have re-uploaded the file.
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